THE COSMIC GOD GAME OF LIFE: THE TRUE-MAN SHOW A.K.A. THE MATRIX SIMULATION

Game of Life Nanci Danison Stanislov Grof SimulationTheory Thomas Campbell Alan Watts  
Philip K. Dick Terence McKenna Robert Monroe Val Valerian Whitley Strieber The Matrix  
Truman Show The Game Tron / Legacy Wargames Simulation Theory (Muse)    
Lateralus (Tool) Mind Games (Lennon) Amused to Death Buddhism Conclusion    
             

 

What is with our preoccupation with games? Why are they so predominant in all cultures? Could it be because life itself is a game? I suggest that is indeed the case. After all, the whole world seems to be obsessed with games. They go way back into human history even before the Mayan Ball Game. Cave paintings in Lascaux, France, depict wrestling. They continue on today culminating in the World Olympic Games. We play board games, card games, ball games, role playing games, mind games, war games, and, of course, everyone's favorite the game of love. Game shows like Wheel of Fortune, Jeopardy, Let's Make a Deal and The Price is Right are some of the most successful and longest running shows in television history. Movies or television series with the theme of a game like The Hunger Games or Game of Thrones are also popular. As a character in William Shakespeare's play As You Like It says, "All the world’s a stage, And all the men and women merely players; They have their exits and their entrances; And one man in his time plays many parts."

The world gathers around their virtual reality sets every couple years to watch the World Olympic Games which are based upon the Greek gods of Olympus. Then we have more modern day versions of games we watch such as Game of Thrones and The Hunger Games.

GOD'S SPIEL / GOD'S SPELL / GODSPELL

What is life? Life is a divine drama/cosmic play/universal dream/shared hallucination/virtual reality game/reality show/neverending story/the matrix/the ineffable, unknowable mystery: a fabrication. They say life's the journey, not the destination.

In my last article, I proposed that the game of life is a neverending story. Here is the "rest of the story", as they say. It is God's story or God's spiel, what we call His-story. Of course, it is her story as well for God or Source has no gender. God's spiel, "His" story is contained in an Act of God, a passion play, what is called the Book of Life. It is His Story, Her Story. The mystery is my-story. It is "your story" too as it is the story of the universe, the you-niverse, You-in-a-verse.

The Father (pater) and Mother (mater) god/goddess created matter (mater) from a matrix pattern (pater) or archetype. The Mother is the ma-trix. She is also the daughter or dotter who put all the stars in this universe. The stars appear as little dots to us. They are all Suns, or sons, the offspring of the Universal Mind. What's the matter? Matter came as a result of the cosmic soup or broth. So God is also the broth-er, the brother. We all die and are placed in a cistern, a cist, a box, so God is also the cist-er or sister. We were born from the soup or broth and are placed in a cistern when we die. But the EARTH is the HEART of the matter for it is the setting for where this fantasy occurs. It is the Set for we are all characters or "care actors", the "cast" in the spell that God has cast and which is broadcast on tell-a-vision throughout the cosmos and in heaven. We are in God's spiel. Or Gaud's spiel. For the word "gaud" originally meant a deception. We are under god's spell, the Godspell, in a sense for the vast majority of us are asleep, unaware of this fact. We are the dream of the Universal Dreamer and we need to wake up.

For every action there is equal and opposite reaction. If you think about it, Light is part of the duality. Light and dark. The Light is the positive pole of Polarity. Therefore, the light realm requires a dim realm to exist for them to be able to stay in the light. Is this the dirty little secret that very few know about? For beings to remain in the light indefinitely then continual sacrifices need to be made.... souls volunteering or being forced to go to the Earth plane to offer the necessary balance to maintain the duality . So do they set up the facade of souls needing to learn or evolve in order to "grow"?

The light could be the positive or one extreme pole of polarity. Since for every action there is an equal and positive reaction... in this game of duality, you would theoretically need a dim realm for the light beings to be able to continue their happy positive experience in the light. So maybe they need souls to sacrifice -- perhaps those of us who have chosen to play the duality game actually volunteer to come to Earth and do our "mission work", i.e. come to this dim plane to keep the balance. So they come up with the scam that Earth is a school and souls need to grow and evolve by learning lessons through suffering, or perhaps we are all aware that the game is necessary and that amnesia or the mind wipe is necessary for us to undego the illusion of suffering. Or maybe the whole point of the game of duality is so they themselves can stay in the positive pole. Could be the dirty little secret that very few are aware of.

A near death experiencer that I know says he was shown a vision of various see saws which had a narrative associated with them. Some see saws are smaller with very little up and down swings. Others are bigger and have huge swings between the high and low points. But we can choose how big of a see saw to "ride".

This is all just one big Passion Play, a divine drama, a cosmic movie, a day dream, the Grand Illusion. It is dreamt up and authored, produced, and directed by God, the universal dreamer. But here's the twist: We are part of God. We are God. And God is also the actor in this play, the Divine Comedy, this Cosmic Joke. He is The Trickster with the "trick star". The Jokester with the "joke star". The Pranskter with a "prank star". The Sun and Moon are both trick stars. The Sol is the Soul of the Demiurge, the higher self of this production and the Moon is the animal or lower self or Id/It, the Id Entity identity, the Monster, or "moon star".

The Starry Story. It is written in the stars and hidden in our languid language in which we languish through our words, that is, our wards. It is written that God confounded and confused man when he tried to build the Tower of Babel. This confusion has caused man to babble for words are never adequate to describe the Ineffable and Unknowable. Mathematically, "X" is what we use in Algebra to stand for the Unknown or X-Factor. We solve for "x". We need to exit from the lower nature Id or It. We need to X It out or kill the lower animal ego which the moon is symbolic of. The Spirit needs to "spear It". We need balance to lance Baal. We need the Baal lance of balance for the Spirit to spear It.

William Shakespeare wrote, "All the world's a stage. And all the men and women merely players". In his classic book "Autobiography of a Yogi", Paramahansa Yogananda wrote, "You have come to earth to entertain and to be entertained." He also wrote, "The entire universe is God's cosmic motion picture, and that individuals are merely actors in the divine play who change roles through reincarnation; mankind's deep suffering is rooted in identifying too closely with one's current role, rather than with the movie's director, or God." Out of body experiencer Robert Monroe mentioned observing that this world is a hologram or a dream that is generated from an emitter. He wrote, "The Aperture is just ahead. It will open soon. Beside it you can perceive the Emitter for the energy beam that creates what you call the dream... The hologram . .."

We are just playing a game of Show and Tell.

THE GAME OF LIFE

Games are for amusement and entertainment, and involve spectators who are interested in the results. Some games such as sports are competitive and we compete for the high score or best time. Some are board / bored games. Some, like escape artists, enjoy being trapped and the thrill and challenge. Some entertainment with magicians involve illusions where there is a trick to the magic, a secret. Others are game shows where knowledge and wisdom are used to answer questions or riddles. Some are comedic stage acts with jokes. There are danger acts where participants put themselves at great risk, risking injury or their very lives. Some are a race against time. Some, like the Mayan ball game, were a matter of life and death. But today more than ever the most played are video games, some involving virtual reality where the user is immersed into an artificial environment or simulation.

Politics is all about world control, controlling the population through a game of mind control. One way this is done is through diversion. Diversion is best done through "bread and circus". Entertainment is king in this world and so we are kept entertained through games and story telling.

The best game for strategy is chess. The board is two colored grid or matrix, usually black and white which represents duality and the grid or matrix we play within. The players in this game are the king, queen, bishop, knight, rook and pawn. The king and queen are the most important pieces, of course, and this represents the power the royal family has over earth, the playing field. The bishop is subject to the king and queen and this symbolizes how the ruling elite control religion and uses it as a tool to protect its sovereignty. A knight is a subject of the king's court and does battle to protect them. A rook is a castle where the royal family lives. To be rooked is to be swindled or cheated and we are all being rooked. Finally, a pawn is the least powerful piece and is often sacrificed. Pawns are owned or leased out to the royal family. However, if a pawn is able to journey all the way across the board it can become a queen. This shows we all have the innate power within us to be as powerful or even more powerful in the case of an ace in playing cards. **

Closely related to chess is the game of checkers. It too has a board of dual colors. A pip can also be crowned a king if it reaches all the way across the board. These pieces are known as pips. A pip is unit of power and the symbolism is we can pip through or break through to the other side and become all-powerful.We are the pipsqueaks of nominal value while the face cards are royalty and have the highest value, at least according to their Earthly game. **

Playing cards were derived from the tarot cards which also had four suits. In traditional playing cards, you also have the king and queen which are the highest valued face cards. There is also a knave called a jack who is an assassin, equivalent ot the knight in chess. The highest valued hand in poker is called a royal flush. The face cards are more powerful than non-face cards which have a number of pips to represent the card's value or power. An ace can be used as the lowest value (one) or also as the highest value (eleven), even more powerful than the king and queen. The ace represents a wizard or expert at the game. It's possible that the four suits also represent the ways in which we are most easily diverted. Love is the heart. Diamonds represents money which is attained though work and slavery which is the spade. Clubs could be secret societies or just organizations we belong to keep us occupied. Or perhaps it refers to a weapon symbolizing warfare.

Poker is obviously the game of the Devil who is the Dealer. Euchre is a popular card game that involves "tricks". In fact, the name Euchre means trick or deception. Think about that next time you take the Eucharist.

**

There are also two jokers in the deck. To me, they represent the off-planet rulers of the duality: God and the Devil. They are considered wild cards are not seen playing the game, but they are part of the deck. These jokers or jesters are part of the entertainment and they entertained the king and queen in their court and were called court jesters. They would sing, juggle, tell jokes, play around. They are symbolic of the jesters or clowns that are often seen in DMT trips. There are also entities (archons) in some near death experience that can shape shift at will and become anything, similar to how wild cards can be used as any value.



Do the tarot cards symbolize the man's journey, the journey of the hero? The first card is the fool. we are born ignorant and indeed foolish. We are ruled by magicians, the high priestess, emperors (kings and presidents) and empresses (queens) as well as hierophants like priests, the pope and spiritual gurus or masters. Along our journey we aquire lovers, a chariot to get us to work, and strength. Later in life we become an old hermit as most people in the world want to have nothing to do with us. The wheel of fortune or Fate is bringing Justice to us. Next comes The Hanged Man and Death as we get old and die and meet the Devil who lives in a Tower with lightning. At death we are attracted to the white light of a Star. Our soul is caught by the soul catcher on the moon and we go through the tunnel to the white light of the astral sun where Judgment awaits (life review and council) and we are eventually convinced to come back to the world to be born again to atone for sins or to evolve. **

Most games are played on a court (royalty) or a field (electromagnetic), such as the gridiron in football, to represent the grid or matrix. Television, movies, music, sports are also a major part of the amusing diversion. **

BOARD GAMES / DICE GAMES

The British Museum contains The Royal Game of Ur, or Game of Twenty Squares which was played with a set of pawns on a richly decorated board and dates from about 3000 BCE. Another game with pawns, of course, is Chess where the goal is to capture the enemy's king with the help of knights, rooks, bishops and the queen. Also pawns are used but mainly as sacrifices to advance the cause. Related to Chess is Checkers. Dominos and Backgammon are also very popular.

A few of the first games I can remember playing from my childhood which left an impact were The Game of Life, Snakes and Ladders (a.k.a. Chutes and Ladders) and Candyland. The Game of Life features a spinning wheel which probably represented the wheel of life or the wheel of karma. Snakes and Ladders was a game where the player needed to ascend up various levels but could fall down these chutes or ladders. Trouble was a game where the die was cast by pressing down on a semi-domed plastic bubble which contained the die. Another one I enjoyed playing which was challenging was a game where the player needed to navigate or steer a steel ball through a labyrinth or maze on top an adjustable board that could be titled with the help of a couple knobs.

Games of domination such as Monopoly, Risk and Stratego were big favorites as well.

BALL GAMES

Baseball is said to be America's Favorite Pastime, but Football/Soccer and Basketball are every bit as popular, if not more. Other ball games include tennis where the ball looks like the Sun, and Golf where the white ball looks like Moon. The dimples are like craters. Hockey uses a puck. Puck is a well known trickster character.

GAMBLING

The Casino. Poker. Roulette and Slot Machines. The public Lottery. These are all games designed around the hidden truth of our real game of life.

ELECTRONIC / VIRTUAL REALITY GAMES

EA Sports is a prominent electronic game maker. Isn't it interesting they chose the name of the Sumerian geneticist who created mankind to be servants? The Sumerian annunnaki demigod Enki was called Ea in Babylonian mythology. "EA sports. It's in the game." Yes, Ea is a sporting fellow and does like to game. "It" is in the game. There has been a recent push in producing VR games like the Oculus Rift. All of this is just another step closer to transhumanism or a merger between man and machine resulting in a cyborg. Man becoming robots where we are one more level deeper in the matrix or labyrinth, making it even harder to wake up and realize our true nature.

NEAR DEATH EXPERIENCES

I interviewed a friend of mine who had one of the most in-depth near death experiences I have ever heard. In that interview he said, "What I saw is that -- especially when I saw the pillars in 'heaven' -- I saw that you just adjust your perception of it a little bit and you can just see the different stories popping out at you. And so I think we're creating stories. I think that's what we do and I think they're interesting stories and I think that we're better for it. I really do." He also stated, "We can participate in THIS world and others. And I'll tell you how that works out. I saw the VERY end. I'm talking about this Demiurge, or whatever you want to call it, the guy who does all the contracts. He records everything. He's like the Producer, okay, and he's producing this show. It's his show. And if you don't sign up for his contract, you don't enter." He also said our angels control like us like video game characters. Many near death experiencers come back saying life is about experiences and stories. I recall one NDEr who asked the beings in the light what the meaning of life is and they told him it is "for the entertainment of the spirit world".

Here is a collection of more than a dozen NDEs I compiled where the experiencers understood that life on Earth is like a game: NDEs and the Game of Life.

NANCI DANISON, NDE, BACKWARDS: RETURNING TO THE SOURCE FOR ANSWERS

Nanci Danison is a near death experiencer. She is the first and may be the only NDEr who discovered that the "tunnel" is actually a manifested setup, and eventually she discovered that everything we experience, both in afterlife and on "Earth" is a manifested setup, a dream-like virtual reality. But Nanci said, as she learned from the Source, that he is not the only one, and that is a very important insight from her: "I understood that rejoining Source would give me access to the thoughts, emotions, and experiences of the zillions of its other points of awareness or thought-forms in the same way I had shared merged energies with my five companions. And through merger I would know what Source does about its own existence and its source." And in one of her talks she said, "This energy source existed alone. What I understand of its nature is just a little tiny bit. I'm not sure if that's because it doesn't understand its own nature or because that's all I got or that's all I remember. But my impression was that this energy is part of a greater energy source or a greater species of entities or... it's not the end-all be-all. There's something larger or greater, more powerful than it. But this energy source is definitely what we call God." None of other NDErs ever say that.

"The purpose of manifesting our universe was to create an environment where Source could learn what it is like to have other entities with which to interact. Because we are miniature versions of Source itself, and have the same ability to satisfy our curiosity through manifesting, we do the same thing in various ways. Some of us do it by writing books, plays, movies or software for virtual reality games, in which we create characters separate from ourselves to behave in ways we would not. Those characters, of course, are based upon a combination of the writer's own personality and traits lacking in, but of interest to, the writer. Others of us read the books, watch the plays and movies, and play the games to get a taste of other lives. We identify with the personality traits we share with the fictional characters and thereby imagine how we would feel and react as those characters. We often have genuine emotional responses to these works of fiction, evidence that we are experiencing them as real to some degree. But the work of art itself is but a manifestation of the author's creativity. The characters are not "real".

Many of us watch television and movies to live vicariously through the characters portrayed there. For an hour or more we can pretend to be someone else and see what it would be like. We forget who we are and get wrapped up in the on-screen adventures. It does not occur to us as we watch that all we are seeing is a pattern of dots on an electronic screen. The on-screen people and events are not "real".

And we all dream. Dreaming is a way of trying out other modes of behavior, other personalities, and other events through a version of ourselves that we believe cannot suffer the consequences of its behavior. We do and say things in dreams that we... well, would not dream of doing in "real" life. We watch characters that seem to be us, behaving in all kinds of forbidden ways, and wonder whether we are actually capable of such behavior after all. But the events never actually happened. Dream characters may have a basis in our human lives, but they are not "real".

There are all ways in which we create someone with whom to identify to experience an artificial separation from ourselves, a separate existence from ours. Just to see what it would be like.

Our existence as extensions of Source, or Sourcebeams, is our Creator's way of writing a book, or designing a virtual reality game, or dreaming. We are essentially characters, created so Source can live vicariously through us as though we are separate beings from it. We are not literally separate, however, any more than the author's book or movie is a separate creature from the author, or the dream characters are separate beings from us. All are essentially thoughts.

The Source gave extensions of its own self-awareness, Light Beings, the opportunity to invest some Energy into physical matter in the form of souls so that we would actually feel as though we are separate from Source. It is the grandest illusion of all time! We have in effect entered into the book, the movie, the dream, and are experiencing what seems to be a life separated from the Source in the same way fictional and dream characters seem to be living separate lives from their creators."

Natalie Sudman

Another near death experiencers, Natalie Sudman, stated, "We are always within and expressions of All That Is which is a beautiful force of infinitely curious and creative energy and awareness. How can we be anything but perfect? We are All That Is just as much as it is us. We are created by it. It creates us. We participate in it. It participates in us. We extend it and it extends us. We are each individual expressions of the single infinite awareness. We are one and we are each perfect exactly as we are."

NON-ORDINARY STATES OF REALITY

STANISLOV GROF -- THE COSMIC GAME [CD]

Stanislov Grof has studied over 5000 cases of hypnotic regressions and LSD sessions. He has made some very interesting observations. He has many books, including one called The Cosmic Game. It is a great book, one well worth reading. Here are some excerpts from a talk he gave on the book.

"Now if you go into Oriental scriptures especially into Sanskrit you'll find the term for this. This is called Sat-chit-ananda. Sat means "exist" or "existence". Chit means sometimes translated as "awareness", "consciousness" and so on. And ananda is "bliss". So this is the supreme principle. This is creative principle. This is out of which all this seems to come. And if you are in that state, you are experiencing it, you know that it's you. I mean. you have become that principle so at that point you don't see it as something outside of yourself and this is the message from the Upanishad ???? "Thou are that". Now the way to think about it is that as you move through an altered state of consciousness, boundaries become illusory. I can become another person. I can become an elephant. I can become, you know, something twenty years ago. I can become the dancing Shiva. So again if you move out of our cognicentric state where everything you're experiencing in a nonordinary state of consciousness doesn't count, you start questioning whether you are your body ego because this is also based on your experience body. If you experience yourself in a very convinced way you are not being a body or being another body, you know, that is an interesting piece of information. And once you start taking those states as significant, you start redefining who you are. And if you had a few transpersonal experiences all the way to the Sat-chit-ananda principle you realize that your identity is not fixed. You are the body-ego. That's certainly one interesting relevant aspect of it, but you are also the Sat-Chit-Ananda principle. And you're also anything in between and around it because you can experience boundaries of these kinds. If you experience as an elephant you also have boundaries, boundaries of an elephant. So there are all kind of things you create boundaries within an infinite continuum, but they're all relative. You can move through it. You realize that they are not mandatory. They're not absolute states. So your true identity then if you take the message from nonordinary states is you are the totality of cosmic energy or totality of consciousness and within that at different times and different levels, you can experience yourself locked within systems that have boundaries, but those boundaries are not absolute. They feel very real. They feel very solid at the time that it's happening but it's all negotiable. You're not really ultimately bound by any of them. So this is the idea we are all god, all the totality of cosmic energy, becuase none of us have boundaries so it doesn't mean "I am the divine. You are not." That awareness has little to do with the body-ego. It's like a pyramid where there are a lot of stones here and then on each higher level there are less and less stones until at the top there is just one entity then. And on that level, because we are also that, on that level we are all one. On this level there's a sense of separateness has some meaning.

So this identification with Sat-chit-ananda, infinite being, infinite awareness, infinite knowledge, and infinite bliss. Then when people reach that state then certain questions start emerging particularly those who are more inquisitive and curious than others. And that is it's obvious to you that creation somehow comes from there. It's obvious that it's the cosmic furnace, the stuff that's throwing out the forms and creates the different levels and different kinds of reality.

Now the question comes -- two questions -- why does that principle bother? Why does it create all those things? And the other one is how does it do it? And again a lot of people would come up with answers to those questions. They are pretty similar. There are varieties, but they're pretty similar. So the question "Why". Why does it create? First of all, that question why in the way that we experience it on this level doesn't make that much sense there. What happens to you , you exeprience how that creation happened. You are that source and you experience the emergence out of form, out of that source, so you understand it on a gut level. You don't have an answer that would necessarily satisfy you on this level but it's a state-bound answer that's experiential. Now if some people try to describe it, they do something interesting which I've seen earlier in many of the people who are labeled psychotic and that is when they write something it is going to be full of capital letters. You know, it's love but it's not love, it's Love with a capital "l". And it's loneliness but it's not just loneliness, it's Loneliness with a capital 'l'.

Some people would tell you that source creates because of it's incredible richness, because of its abundance. It's so overwhelming, overflowing with potential, overflowing with creativity that it just has to get it out. On this level the parallel would be an artist inspiration and would suffer tremendously if he just doesn't come out in some way. He simply has to do it. Another biological parallel would be a cell that will divide. It's a certain point you see there is churning and there are tensions and then something starts happening and before you know there are two out of one. It comes out of inner tension that is an expression of that richness and creative potential and also creative need. The Source does not have a choice. It has to do it. It's part of its basic nature to do that. So some people say it's the inner richness.

There are people who will say it's also loneliness. As fantastic as this state is, there's just one consciousness and craving for partnership, to have something to share, to have something to relate and the creation then comes out of that need to have something different from oneself. Other people say love. This has something to do with love. It's a gesture of love. Other people emphasize more the experiment, that there is tremendous curiosity. What is possible? What happens if... what happens if there is a universe where principle is there's a spiritual entity start believing that it is a limited body and has these sort of two hands, two legs, it needs this substance called oxygen, has to eat. What happens if they're going to be two of them in some kind of polarity like male-female ... what will happen if there is something like linear time and there is evolution and at different times people will wear different costumes and so they say there is a an experimentation happening. There's research happening. There is a exploration happening. There's an extreme statement which some people made and which is actually the same as you find in the Kabbalah which is the principle creates out of boredom. As beautiful as it is, it's monotonous. Too much of the same and there is a need for change.

You find this, again, artistic expression of it in Wagner's Tannhauser. Tannhauser, who is the troubadour, the mini singer, ends up in the Venusburg which is the Venus Mountain. It's a mountain, a hollow inside inhabited by nymphs and satyrs and the most exquisite orgies happening in the goddess of love and he spent several years there and then after this he starts craving trivia you say sir??? wants to go back and it wouldn't be bad to suffer a little and then he finally sort of utters then the name of Maria and mountain opens and he's out back to the world which is a mixed bag from this place where there is only rapture and ecstasy. And so that's creation out of boredom.

Now then the other question that people are asking is how does it happen? What is the technology of consciousness? How our reality is created out of consciousness? The answer that most people do give involves two principles that sort of cooperate with it, with each other. One is it happens by the method of divisions. Something that is undivided. That is, One splits somehow and becomes many. The second process that goes hand-in-hand is something like partitioning or some people say cosmic screen work. That means these split units of consciousness experience themselves as separate from each other and separate from the Source from which they came so somehow the element of self-deception and force, sort of an illusion of separateness, comes a certain screen work partitioning comes. You can think about this as in terms of masonry. In technology of consciousness this is more like forgetting. You see, that would be a much, much better metaphor. Alan Watts wrote a book which is called A Book About the Taboo Against Knowing Who You Are. This is the idea of forgetting who we are -- the partitioning screen work and so on. Well, we can say that through these two mechanisms then these different levels of realities are created. One of them is the archetypal. There are sort of other kinds of worlds, universes.

One of these sort of holographic channels, if you want, in the world of consciousness would be what we know as phenomenal reality. Ultimately, it would not be any more real or less ideal then the world of the Great Mother Goddess. In electronic technology there are different channels. Sumerian Underworld is channel 26 [laughter] and you can spend some time there. You know this is channel 3 and and you can be there and you can believe that there is only channel 3 until somebody pushes the button and you switch to channel 6, but when we are here we like to believe that this is the only one that is real and the others are some kind of derivatives of this one. Those other receptions are not real but if you look into it in deep non-ordinary states, you find out it's all created by the same technology. The fact that this looks, you know, more solid and so on or more predictable... this is producer's trick in that understanding... like if you have a movie and you have a producer that controls film making, he can take you on any kind of trip. You see, it makes it sort of nice and solid and clear and when you're looking at it and say, "now this is an episode of real life" and then you see the guy going to bed and then the images sort of become black and white and then it becomes a little blurry and sort of a little more fleeting to say, you know, the hero's dreaming and then you see somebody taking a pill and then colors become very vivid and it's a kind of strange distortions and you say the guy's tripping but on the Hollywood level all it takes is one kind of technology. Those are tricks. You use different kind of experience or qualities for different experiences and you can create different worlds, different nuances, so again in something like we pass in a meditation where you analyze perception or in something like non-ordinary states, you can sort of see through it. It would be like up to this point you were just watching the movie screen and you thought all there was was out there and you couldn't figure it out. There are problems like, you know, in some movies they were flying saucers. In other, as like Bambi, animals were talking and you couldn't sort of get it quite together how it all is one reality.

And one tremendous thing in Kashmir Shaivism tell you don't do that that's waste of time, stay in the ordinary state of consciousness and collecting information and trying to make sense out of it because what you are experiencing is part of the story. This is the same thing that David Bohm is / was a co-worker of Einstein. He's saying these days about science: don't have the illusion that science is telling you anything about what the universe is like. Historical periods are art forms of the collective unconscious so as Middle Ages comes medieval science with 20th century comes 20th century science. They are not studying the same universe. In different ways, more or less, developed this belongs science and the forms of religion belongs to the art form of a particular time. There's no way scientists can step out of the show because whatever they are doing is part of the story on the screen. So the in Kashmir Shaivism will be as long as you want entertainment, you watch out there. If you are interested what it is about, this is not out there. You have to turn and then you find out that there is some kind of source of light. There is some kind of celluloid. There's something is throwing pictures.

Then you can ask what is there a level behind it and then you find out Hollywood. Then you find somebody had a screenplay. Somebody wanted you to have a certain kind of experience and that is the explanation for why you are experiencing what you are experiencing. Things which are out there are not causally related at all. It wanted you to believe that they're causally related. If you see a Western and there is a cowboy shooting and an Indian falling off the horse, you make a connection in your head and say the guy fell off the horse because the other guy shot him, right? Wrong. The guy fell off the horse because they wanted you to believe that the guy was shot and they also orchestrated some other kinds of things. They made a hole and something was dripping out of the hole. What is the reason why the guy fell off the earth? It's in the screenplay. It's because somebody was giving you an art form which involved a certain kind of experience and it has to be nicely orchestrated, put together so you can read into it cause of connections. Now you can have states of mind when you will see that this is not any different. The reason why things happen in a certain way is because there is a certain higher-order screenplay and all the elements in what we are experiencing are governed by that so whatever you are discovering in this level, you are part of the script. You are not stepping out of the script and making any kind of objective judgments about the script.

I'm not saying this is so. And do you understand where I'm reporting how people see the universe in non ordinary states? And you can bring a good argument for this. I mean, it's, in a sense, it's better than the one that we live with because it covers much more information. It is a conceptualization for a much wider range of observations and experiences and also it takes into consideration not just ordinary consciousness, but things that happen in other states of consciousness.

Okay, now there is another question that people frequently ask, and that's a very interesting one. And that is why is evil in the world? I mean, some of those experiences are experiences that we don't particularly like and that's true for the non-ordinary states as much as it is true for our everyday life. There are things that we enjoy. There are other things that we could live without. There are other things that we really don't want as part of our life so people ask very serious questions, you know. What is evil? Why is evil in the world? They asked this question to Ramakrishna says, "Swamiji, why is evil in the world?" And he sort of thought about it for a while and he said, "To thicken the plot." [laughter]

Since you're talking about the movies, you imagine that we would take out of our world everything that we think shouldn't be there, everything that is bad, unpleasant, evil. So certainly we don't want to be sick so let's take out diseases. Nobody has any kind of problem. We are all ideally healthy and we do it. Was all of human history. Now you can't do this in an isolated fashion. Take out diseases. Now here goes the history of medicine. We don't have any heroes. We don't have any vehicles. We don't have any Pasteurs. We don't have the discovery, the exciting discovery of penicillin. Here goes Mother Teresa. There's no place for Mother Teresa. You don't have evil. You don't need Church, you see. You do it a few times. Take out a few things that we think shouldn't be there. You end up with a plot that is so flat that if somebody would make it to a movie we wouldn't bother to go and watch it. I mean, think about the movies that fall in that category. They know that are not the movies that fill the movie theaters. So, you see, we want something... very deep essence in us wants all that whole range of experiences. You know, people go to movies where you explore these incredible dimensions of beings which you wouldn't possibly dream about experiencing if they were real. The possibility to experience it is because, you know, it is as if you can put yourself in a state where you're actually experiencing it but you can also... if it gets too heavy, you can step back and say, "what am I doing? This is just a movie but you go there. You want it anyway so this idea is that the cosmic artists... if you want the creative consciousness, it will also tend to enact all kinds of possibilities.

Now in the concrete sense then people ask the questions about evil and they very frequently find out that in order to create out of itself, the cosmic principle has to negate itself. So the first step in the process of creation would be something like a negative mirror image of the Sat-Chat-Ananda. If you think about it, what we consider bad, evil, painful, unpleasant, fits into three major categories and each of them is a negation of one of the aspect of the creative principle. The first part of it is "Sat" which is being "existence", "infinite being". It's not one nice category of evil, bad things which have to do with non-existence not being or limited existence fact that we don't live forever. We age. We die. We can lose our life. Those are things that have to do with negation of existence. The second one is "chit" which is "awareness", "knowledge". So that category is limited awareness or ignorance. And then the most obvious category is the negation of "Ananda", of "bliss" which would be the whole spectrum of pain, unpleasant negative emotions, physical pain, difficult experiences and so on. So we would have this negative image of the such an around and the negation of it. And then in the overall cosmic scheme where you have partitioning and you have divisions, you will find out that what we call evil, what we call bad, is actually identical with the partitioning principle. It is the principle that makes us feel separate from each other and separate from the source that keeps us in oblivion of who we really are. Our essence is real spiritual beings that have infinite existence. And then a lot of what we call suffering, all of it actually, comes from the fact that we are not aware of that we are not in touch was that reality. In other words, if we knew that this is not as real as we think it is, we would have a very different freedom in experiencing the whole range. If I really were convinced that death is not real, you know that would matron??? destinies in my life. I really believe that death is like giving up your old Chevrolet and buy a new car or put on a different trench coat. You know, we would have a very different opinion about other things. There would be many things that we would be doing, other things we wouldn't be doing, and so on. So it comes from the belief that we have limited existence, that we are really body-egos. We are subjected to all these laws, secular laws, is a source of lot of suffering in life.

Now another question that people would be asking now given the fact that we have something like the creative source, the void, the Sat-Chit-Ananda... we have the certain transcendental need to create of the creative principle. We have something about the mechanics that involves the divisions and the partitioning and the whole thing is somehow serving the purpose of this fantastic adventure in consciousness, this adventure, this experiment, this divine play, Lila, as the Hindus called which accounts for fantastic adventurous possibilities and different levels.

Then the question is 'how does it happen that I buy a certain self-image that is false?' 'How is it possible that, if I'm an unlimited spiritual being, I am sort of tricked into understanding or into believing that I am a Newtonian object, that I'm a solid body, that I need to, that I need oxygen?' Now the best answer that I've heard so far and it also was confirmed by some of my own experiences is the following: the whole universe is like this fantastic adventure in consciousness,. This incredible cosmic dance. It's a play. It's a piece of art among others. If you look again at the parallel on the human level with art, a good art will almost replace reality. If you see a good theater play and good performance of actors or a good movie, you might forget you're in the movies and you really get yourself into it. And if it's a good love story, you know, you might experience sexual arousal and if it's Exorcist, some people will throw up and they can't stand it and they get out of there as if something was really happening there. So if something is really done was powerful means it can substitute reality. It can sort of pass for reality so there is a certain degree of perfection that would be mimicking reality.

Now the Source that we are talking about... it has intelligence and creativity and capacity, which is unimaginable on the level to which we are reduced. I mean, this would be like Chopin playing the piano and they're reducing himself to a cockroach and then let himself be admired sort of way or they go for watching mathematician solving differential equations. I mean, it is that kind of relationship between the intelligence that is available in everyday life and the intelligence that created this. So it has incredible capacity to create an art form where everything is accounted for. All the loopholes are covered in such a way that the principle traps itself within its own perfection. I mean, it creates a show which is so believable that it traps itself.

I will give you an example of Baltimore because one of the persons who experienced this gave that example. Now if you add to this something like square miles of ugly houses, red and black, uninteresting, in Baltimore, people living their sort of trivial lives... you know, snoring and farting and sweating. And so it takes some analysis and you have to go to some other levels to realize that this comes from a perfect source [laughter]. So unless you realize that that was the very purpose was to create a believable system that would pass for trivial ordinary mundane material reality. Aurobindo has this his extreme statement about the atheist. The atheist is God playing hide and seek with himself. So the Atheist would be like the extreme trick of the creative principle. We created something that tries to believably deny itself, and so on. But there are some more subtle tricks like those... you know, the suburbs in Baltimore. You can substitute anything you want to for that, but I'm sure you find lots of examples. Now in in non-ordinary states of consciousness you can see through that. You can see the absolute perfection in the trivial, in the mundane. You can see that it's a necessary part of the creation. So there's absolutely no hierarchy of values, aesthetic or any others. If you take something like Kitsch you from your human level you might be very snobbish about it, and it's a really low level kind of stuff. As long as that person who did it was trying to be like Michelangelo. As long as this was created from a place where it was meant to be Kitsch, it's exactly the kinds of emotional reactions that it's going to done. It's a piece of perfection. Do you know what I'm saying? The toad is a toad and it fits exactly the place it's supposed to fit. It creates an aesthetic impact on us which is one was meant to mean.

So in, again, back to the movies. You know, there are movies where people want to create an atmosphere of horror or extreme ugliness. It's experimental with states of consciousness, and so on. So from that point of view there are absolutely no hierarchies. Chimpanzee is just as good as Einstein and chimpanzee is God which is sort of perfectly incarnate in a chimpanzee was meant to be chimpanzee. Einstein is a the same principle that created what was supposed to be Einstein. So once you have this kind of meta framework, Einstein is no better than a chimpanzee. The chimpanzee is perfect for what it was supposed to be as much as a scientist is. I even have a very strong feeling that this applies, for example, to animals... that the whole idea that there are limitations come from the brain capacities. Whether they have ganglia or whether they have a brain, or how big a brain it is, I really don't believe that this is a relevant way of thinking about it. I believe that each form has a piece of the absolute cosmic intelligence that it's supposed to have for that particular form. So you have these miraculous things where of navigation of birds, and so on. Are we trying to put it into their brains and explain it in some kind of natural ways? And you know we don't have a lot of success.

One situation that hit me in a very, very hard way was we had a house in Big Sur and we had a roof that was overlapping. We had a deck with a railing and we had a hibachi grill standing there. And one morning I came out to look at the ocean and there was most beautiful large spider web and it was anchored. Parts of it were anchored on the railing. Parts of it on the hibachi. Parts of it were coming from the overlapping roof. Now this kind of thing cannot be done with a few ganglia. I mean, that creature had to have a three-dimensional idea, had limitations, I mean, couldn't fly. It had to travel in its own way but, you see, to get from this place to that when it got down from the hibachi, go crawl up, go this way, that way, fix it in the right place, and had to have a sense of a geometric of the mandala that it was creating. It was creating it from the limitations of the spider but the idea that you could explain that from the nervous system which was there is just not a very believable theory anymore. So there's a possibility that each creation, each creature, is sharing just the right pieces, the right form of absolute cosmic intelligence. It is good for what it is. So we have now this system where we have the creative source. We have these different levels inhabited by entities that are actually split units of consciousness that have forgotten where they came from. They forgot that they are part with everything else. They experience themselves as separate and this provides the possibility of this fantastic cosmic dance on different levels... the dramas.

And there's a tendency in the system to experiment with whatever can be experimented with. Again, we have our own human ideas about it. What is appropriate. What should be there. What shouldn't be there. You know, the kinds of things we did around sexuality. Whether you can be homosexual or you should be heterosexual. You should have one wife or you could have 15 wives. And, you know, what degree of intimacy can you have with your brother and sister. Well, that's true for a certain culture. That's not true for the creative principle that is interested in what kind of experience it is if two persons of the same sex have interest. What the hell does it differ from when it is people from the same sex? What does it feel like when you put this into that and what does it.. what, you know, what does it feel like. What experiential possibilities there are if you turn it around. If you take a culture like New Caledonia they kill fraternal twins if they were male and female because they committed incest in the room. You go to Peru or you go to Egypt, and it was in the Faroe family or the Inca family, the brother has to marry the sister. Otherwise, it's a scandal, you know. You have cultures where monogamy is such that something else will be punished by death. You have cultures where there's polygamy, have cultures where there is polyandry. You have cultures where they feel perfectly comfortable being nude. You have others, who are you, you know, you show your nose and you get killed for that because you should have your face covered. And these are all trips, and we take, you know, we are programmed into taking this absolutely ethnocentric. Each culture has an idea what is acceptable, what is right, what isn't right, but once in non ordinary states, you get an overview and those are all places, I mean, to like watching different movies. You know, it's appropriate if you live in a certain culture to play it by the rules. But you can also have another dimension where you have a degree of freedom where you just see all those are relative things. You don't get caught into those games where people get excited and fighting about these issues, and so on.

Now the other thing that people discover within this system... this is just one half of it going from one to many, from the void or from Sat-Chit-Ananda to a level like this. When you have a lot of separate entities, some are male. Some are females and are black. Some are yellow. Some are white, you know. Some live in one century. Others live in another century. Some of them are human. Some of them are animals, and so on, and then all these sort of interactions. And then the idea is that was in the same system there also built-in mechanisms to which you can escape the sense of separation, and being sort of committed to a particular partial form, and you get a way out into in non-ordinary states of consciousness, you can sort of dissolve these boundaries and you can start the journey back when you somehow rediscover your own true identity which you, sort of, you lost contact with. So those are ways to reunion so they are like two movements dynamics, the coexisting in the system that we are. One goes from the source to separation to divisions. The other one is from separation back to unity. Now comes catch-22. In many of their religious systems, you will find out that they would consider this level to be kind of the low level. This is the garbage level. This is the quagmire of death/rebirth. This is the valley of tears and you want out. I mean, the last thing you want to do is to stay here so you want out of the cycle of death/rebirth. You want Nirvana. So this is the original for example Hinayana Buddhism where the idea was you want to extinguish the torch of life. You want to get beyond the thirst of flesh and blood. You want to be in Nirvana. And in Nirvana means literally Evanescence. You want to fade out of existence. It's too much trouble. It's all associated with suffering. The Jain religion has the same kind of thing urg??? buy or sell a crystalline pure entity monad of life and you are entangled, contaminated by your association with the biological way of existence. You want to purify that and you want to move into this sort of pristine state beyond incarnation, beyond existence.

Now people who had that experience of Union was God back to the source realize that there is a problem because that's where creation came from in the first place. So if that state were so satisfying, so self fulfilling, none of these other things would be here. The principle would simply stay where it is, wouldn't bother to do these other things. So that there's a discovery that there is no way that principle can not to create it is a fundamental transcendental need of that state to create out of itself.

So now what is the solution? The solution here according to the insights that people get when they get to those levels is that the level of the phenomenal world and the transcendental level of the Sat-Chit-Ananda... those are two complementary realities. They somehow need each other. You find in some of the spiritual literature is that people need God, but God also needs people. In some of the aboriginal religions you see God's created humanity for a particular purpose so there's a kind of symbiosis. There is an interaction dynamics, is a dialectic dialogue sort of happening. The solution then would be to be here, fully here, instead of incarnate to be in the world, to be in the phenomenal world. This is the solution which was also found in the Mahayana Buddhism where the Nirvana is not Evanescence. It's not going out of here, but is to eliminate certain forces within this incarnation that makes existence tolerable or even exciting. And the three forces are represented by a pig, by a rooster and by a snake. Those forces are anger/aggression, desire/lust and ignorance. So you can eliminate some if you can inner transformation overcome or diminish those three forces within yourself, then you can be in the phenomenal world incarnate and at the same time you don't experience profound suffering. Or if you go through something unpleasant, you have this metaframework which you can sort of related so the idea is that this level has something to offer certain experience. All possibilities that the undifferentiated cosmic state does not have it has it in a potential form but not concretize. Only on this level can you have a child. Only on this level can you listen to Beethoven, or go windsurfing, or go hiking, or eat ?????, or whatever you think is whatever you enjoy. So this level has something to offer, but to be totally identified just was this. In other words, to lose the awareness that it's a play and take it, to buy it, sort of be real sucker further, you know, to believe that this is all there is means to getting lost in the play, to be like in the movies and believing that what's happening is there rather than believing that it's this play of vibrations of shadows and lights, and so on.

So the idea would be to be here, experience whatever is part of the experience, but have also this other level, the sort of metalevel sense of one's true identity. It would be like Olivier, you know, playing Othello or whatever it is, Hamlet, and being fully involved in it, and really be part of the play, but somewhere in the back of the head there is also the knowledge that you are not really a murderer, that you are Laurence Olivier, and so on.

Sometimes people give also this parallel with, you know, how do we understand our role? the question of free will and determinism? when you go to used to go to ??? training I don't know where ????. Now the final message was you're God. You created your own universe. And there was a security kind of confusion. It was like you see, you see, here I created the universe. I know that's not true. What seems to be true, at least in non-ordinary states, is all of us created what is here. But not from where we sit now, but from the top of the pyramid. In other words, the fact is that what we are playing now is certain roles in a screenplay which was written by all of us when we were still one entity. So the idea would be like Shakespeare has a concept of a play, let's say Hamlet. At the beginning all the characters are just thought forms in one, within one mind, and to make it a really good show you need separate entities. I mean, if they're not real separate individuals nobody gets killed. You know, nobody can love and hate anybody else. So you wouldn't have a real story so for that purpose you need separate entities. You need real characters. And what can happen is that, theoretically, Shakespeare could write the play and cast himself as Hamlet. Now from the level from which he was, right, getting the play he had different degree of free will. Then from the level from when you are cast into a role because there it's pretty much determined. And the problem here, the the free will and determination and zone, comes from what Gregory Bateson would call an error in typing. That means the Shakespeare who wrote the play is not the same Shakespeare who is in the cast. You know, there's no absolute conflict between free will and determinism. It depends on with which level we identify. Are we really aware of our true identity? Or are we identifying as the actor? Are we identifying with the protagonist? ..."

"Again, another major problem that we have in science and that is that if the world is really material, we'll never know it. It is not testable. It is not something that's accessible with our limitations, that's accessible in principle to scientific investigation. We are fooling ourselves thinking that scientists are studying the material universe. Astronomy is not a science about stars. The astronomy is the science of human experiences of what we call stars. Mineralogy is not a science about stones. Mineralogy is a science about human experiences, with what we call stones. And it deals also with things like colors and so on which we know are not around. Even physical terms what we call colors is a perception of different levels of frequencies. There's nothing around like colors is the purely subjective term and there's no way of getting beyond that because whatever we experience is a human experience. This is the Old Continent problem between phenomena and Norman or so-called things in themselves Dingaan and Zeek if I'm perceiving Jim and what I'm supposedly doing something in me this is not defined in science what it is is interpreting biochemical changes in my cortex which are created by light bouncing off what I perceive as Jim exciting my retina translated into neural impulse and ultimately doing some biochemical changes in my cortex and something in me reads that works with it as the result of this process I come up with something that even remotely resembles what is really out there is not a very convincing hypothesis. So we have this fact that if the world is material, we'll never know it because all we know is our experience of the world. I don't even know if I am experiencing the way you are, if what is green for you is also green for me, but we somehow agree, by and large, with some minor friction problems, and so on. We agree on certain things. This is a chair. It's there, and so on, but we know that it cannot possibly be accurate reflection of something objective, that we all are experiencing their tremendous varieties or differences in how we experience different things. So there is this other notion now coming. We are fields of consciousness transcending time and space, having no limitations, transcending linear causality. You can experience it in meditation. You can experience it in spiritual emergencies, can experiences in the breathing. You can experience it under hypnosis in the trance state. You can experience it when you take psychedelic sessions, and so on. So what we have to do now because we know those things are real person can be dying and consciousness detaches from the brain and they would go and perceive something in the other part of the building. Blind people can see in an out-of-body state, and so on. So what we end up with is some kind of strange paradox, a paradoxical definition of who we are. And that definition will be very strangely similar to what physicists like Fred Wolf came up with in relation to subatomic matter, and also light. And that is the wave-particle paradox subatomic matter is particles and waves at the same time light is photons or electromagnetic waves in different experimental arrangements and the different circumstances sometimes it's more appropriate to think about what you're seeing as photons. In some other experiments it's more like light. And a Niels Bohr, who try to solve this paradox, came up with what's called Complementarity Principle in order to understand what light is, what subatomic matter, is you have to simply accept a paradox. Those are two complementary aspects of the same phenomenon and you, no matter what you do, you will not get what Einstein always wanted which is a visualizable model. You can't really pin it down, say what is it, mean particle is occupying a certain space as that momentum has certain coordinates waves are spread all over the place. So, and your brain is saying you know is it a particle or is it a wave if it cannot be both only this is the best we can do we can say those are two complementary aspects. Sometimes under certain circumstances we see more of the one. Sometimes we see more of the other. Now we can do something like this on the level of consciousness research and Sciences that study human beings. We can say a human being is a Newtonian object. It is a biological machine and it is also an infinite field of consciousness transcending time space and linear causality. Those are two complementary aspects of who we are. They manifest under different circumstances and to really have some comprehension who we are, you have to accept those two was the paradox that's involved and with a sense of complementarity under certain circumstances, which means in what I call the hamburger stand rush, our consciousness it will be more appropriate to think about yourself as a body. You have a skin. You inhabit your skin. You have certain limitations, and so on. In non-ordinary states of consciousness that self definition is not appropriate. You will find out that you don't have those boundaries. Those boundaries are not absolute. You might not experience yourself as solid. You break down into all kinds of energy fields. You find out that you can be the person over there. You can be an animal. You can become the dancing Shiva, and so on. So you have a very different sense of identity so those are two complementary aspects who we are. And each of them has a kind of mode of consciousness that's associated with it. So we have one aspect of ourselves which is the Newtonian biological thinking machine.. Let's call that C consciousness. Let's give it a name. It's called hylotropic so I give it a well index here. Hylotropic, hylo in Greek means mater threatenin means "oriented towards". Heliotropism is the property of the plant moving towards the Sun. Helio tropic, hylotropic means "matter oriented moving towards matter". So, in the terms of the cosmology that I was talking about, that's a movement from the Sat-Chit-Ananda into incarnation,into the world of matter, into the world of phenomenal manifestation. So we call it hylatropic and these experiences in this state of consciousness will systematically confirm that you are body-ego, that your skin-encapsulated ego that you live in a Newtonian world where objects are solid. Two objects cannot occupy the same space. Space is 3-dimensional. Time is linear. Everything is cause-and-effect, and so on. And if you don't leave that state, this is what it's going to be for you. You might believe that that's really the way it is. You can go into deep meditation, into hypnosis, into the breathing, into psychedelic states, into spiritual emergency. Suddenly, this is not true. You are in a state that we can call holotropic. Holo means "whole" and "tropic" against means "moving towards". So this means "moving towards totality", "moving toward wholeness". So in the cosmology it would be a movement from separate identity back towards undifferentiated unity, melting of boundaries, experiencing bigger and bigger wholes, and so on. So we have some kind of dynamic .

We are a stage in which these two movements are in constant sort of dialectic interchange. We mentioned before that the undifferentiated cosmic consciousness want to incarnate once to become many. And when we end up on the other side, it's too much of a hassle, too much of a pain, and something in us wants to go back. We have the need to transcend so these experiences in the holotropic consciousness would systematically confirm, if you have enough of them. You are not solid. You are a system of energy. You can go beyond that . You find out that the world is just an orchestration of experiences, or if it isn't, that's all you can say about it. As I mentioned before, this is one of the major exercises in we pass in a meditation that you sit and you analyze your experience of the world. And all you know is there are visual experiences. There are peak experiences. There are tactile experiences, pains and so on . And you may out of it you make the image of the material world, but all we have is experiences.

But like in the movies when I was talking about the cowboy or that Indian falling off the horse, they are orchestrated in such a way that they give appearance of causing each other. Now, if this is true, if we have these two aspects and these two corresponding states of consciousness, none of them is pathological. They're two complementary aspects. A physicist would not call light that manifests these waves a psychotic photon. It would say a sick photon. It would it would say at this point in this particular experimental arrangement, light is showing its wave aspect in another arrangement. It will show its particle aspect but both of those are legitimate aspects of the system that we are working with. So there's nothing pathological about having holotropic type of experiences. It can be bad if it happening in the wrong context..."

"So the idea would be then cultivate those two states and be able to find right circumstances in which you have one or the other mode of consciousness, if you want to heal yourself, you want to heal others. I'm not talking about body mechanics and talking about healing others you want to do it in a holotropic state of consciousness. You don't want to do it in this state of consciousness. If you want to tap deep sources of creativity. Major creative inspirations, inventions, if you read the history of creativity, always came from holotropic state have spent five years researching studying, experimenting, but the real solution came then when they were waking up from a dream or like Heisenberg when he was sick with hay fever so he couldn't see that's where he got the ideas about quantum physics. The idea for an experiment that meant the discovery of adrenaline and the nobel prize came in a dream, and so on. We know the story of organic physics, the story of discovery of benzene that came again in a vision to ke kula when he saw an Ouroboros, and he got the idea how the carbon atoms might be linked in the ring.

So just the last thing here there is an interface here that you want to stay away from. And that is when you are experiencing these two at the same time, you know that you are in a context where you're supposed to be hylotropic but you happen to have holotropic experiences and then you have an enclave in your everyday life that we call psychopathology. You get an asthmatic attack here. Nobody's choking you and you cannot breathe which is an alien armed life in this way of existing in the world. Now if you now use a technique which we take you into the underlying Auto tropic state, the experience that is trying to come through, you'll find out that you actually are drowning when you were 14 years ago. And you are dragging that situation to here so the choking belongs to a different system of time-space coordinates. You're living in two places and two different time frameworks at the same time. You're mixing those two and then you find that deeper behind it, that you're really stuck in the birth canal. You feel sort of still more in the birth canal and you fear here, and behind it there could be an experience of being hanged somewhere so they're bits of pieces of yourself that you left somewhere else that really didn't make it. You're not fully in this situation and those states are trying to come into your present consciousness and sort of complete themselves. So the overlap here would be the situation that you want to stay away from, if you have this the idea, is to create a situation where it can go fully into this. Find out what it is experiencing then it takes you automatically back to the ordinary reality and the Enclave will not be there. It's sort of fully express itself so what you get here now is a kind of dynamic tension, something in the hylotropic is coming back to holotropic and the holotropic is trying to go back to the hylotropic which is basically an expression of those two movements that we were talking about from Sat-Chit-Ananda into creation, and from creation back. So we have this kind of battlefield. And when those two modes of consciousness get mixed up we experience them both together. That's what we call then psychopathology. If you can get it in a pure form, it is an authentic form of consciousness that's behind it. It is not a distortion of this one. If you see this one as just the only authentic, the only legitimate one, then anything that comes, whether it comes in this form, will be seen as pathology is something that doesn't belong. But if you have context to experiment with this mode, you will find out that they are legitimate experiences of a different kind. There's nothing wrong with either of those, but you don't want to experience them simultaneously. So I think this is all we can do in the time that we had. "

THE SIMULATION THEORY

THE UNIVERSE AS A QUANTUM COMPUTER

SETH LLOYD -- PROGRAMMING THE UNIVERSE: A QUANTUM COMPUTER SCIENTIST TAKES ON THE COSMOS

Wikipedia: Seth Lloyd is a professor of mechanical engineering and physics at the Massachusetts Institute of Technology and directs the Center for Extreme Quantum Information Theory (xQIT) at MIT. He earned a certificate of advanced study in mathematics and a master of philosophy degree from Cambridge University. In his 2006 book, Programming the Universe, Lloyd contends that the universe itself is one big quantum computer producing what we see around us, and ourselves, as it runs a cosmic program.

"This book is the story of the universe and the bit. The universe is the biggest thing there is and the bit is the smallest possible chunk of information. The universe is made of bits. Every molecule, atom, and elementary particle registers bits of information. Every interaction between those pieces of the universe processes that information by altering those bits. That is, the universe computes, and because the universe is governed by the laws of quantum mechanics, it computes in an intrinsically quantum mechanical fashion; its bits are quantum bits. The history of the universe is, in effect, a huge and ongoing quantum computation. The universe is a quantum computer. This begs the question: What does the universe compute? It computes itself. The universe computes its own behavior."

JOHN WHEELER & RICHARD FEYNMAN

John Wheeler and Richard Feynman made one of the most significant contributions to the world when they proposed their birth of quantum computing theories.

NICK BOSTROM - THE SIMULATION ARGUMENT: ARE YOU LIVING IN A COMPUTER SIMULATION?

Wikipedia: "Nick Bostrom (/ˈbɒstrəm/; Swedish: Niklas Boström [²buːstrœm]; born 10 March 1973)[3] is a Swedish philosopher at the University of Oxford known for his work on existential risk, the anthropic principle, human enhancement ethics, superintelligence risks, and the reversal test. In 2011, he founded the Oxford Martin Programme on the Impacts of Future Technology,[4] and is the founding director of the Future of Humanity Institute[5] at Oxford University. Bostrom is the author of over 200 publications.

In his paper Are You Living in a Computer Simulation?, Nick's intro states, "This paper argues that at least one of the following propositions is true: (1)  the  human  species  is  very  likely  to  go  extinct  before  reaching  a  “posthuman” stage; (2) any posthuman civilization is extremely unlikely  to run a significant number of simulations of their evolutionary history (or  variations  thereof);  (3)  we  are  almost  certainly  living  in  a  computer  simulation. It follows that the belief that there is a significant chance that  we will one day become posthumans who run ancestor simulations is  alse, unless we are currently living in a simulation. A number of other  consequences of this result are also discussed.

His conclusion concludes, "A technologically mature "posthuman" civilization would have enormous computer power. Based on this empirical fact, the simulation argument shows that at least one of the following propositions is true: (1) The fraction of human level civilizations that reach a posthuman stage is very close to zero; (2) The fraction of posthuman civilizations that are interested in running ancestor simulations is very close to zero; (3) The fraction of all people with our kind of experiences that are living in a simulation is very close to one. If (1) is true, then we will almost certainly go extinct before reaching posthumanity. If (2) is true, then there must be a strong convergence among the courses of advanced civilizations so that virtually none contains any relatively wealthy individuals who desire to run ancestor simulations and are free to do so. If (3) is true, then we almost certainly live in a simulation. In the dark forest of our current ignorance, it seems sensible to apportion one's credence roughly evenly between (1), (2), and (3). Unless we are now living in a simulation, our descendants will almost certainly never run an ancestor simulation. "

Here is a great web site which discusses Nick's paper and theory: https://www.simulation-argument.com/

Bohm, Isaac Asimov Conference

The topic of the 2016 Isaac Asimov Debate was "Is the Universe a Simulation?"

THOMAS CAMPBELL

Thomas Campbell is one of the physicists who has promoted the idea that we are living in a simulation.

"We project our personal consciousness onto the field of action of a multi-player interactive reality game whose point is our individual growth and learning. The experience of consciousness, as well as the evolution of consciousness through choice, is entirely personal. However, an awareness of a larger (source) consciousness and an understanding of its properties are accessible through scientifically probing and objectively assessing the value and operational characteristics of the subjective experience of personal consciousness.

One method of accomplishing an assessment of subjective inner space is through meditation. Learning to meditate is like learning to play a musical instrument: It takes a serious steady effort before you should expect to make music instead of screeching noises. It takes dedication over a much longer time before you can master the basics of the instrument and play it well. Unfortunately, most people who pick up an instrument and give it a try give up before they ever learn to play it well. So it is with meditation. As mentioned previously, going through the motions, or in this analogy, pretending to play an instrument, regardless of how perfect or impressive the visual (external) display, produces no significant results. There are many effective paths to personal growth - meditation is only one..."

"Reality cells arc roughly analogous to the transistors on a computer processor chip. They come in very large numbers and are the most basic active units of the processor and memory. Like reality cells, each transistor is a thing that can be on or off, a 1 or a 0, this way or that way, distorted or undistorted. At the next higher level of generality, is the processor's basic instruction-set that defines operations and processes for storing, retrieving, and performing arithmetical and logical operations. In our analog)', the processor's basic instruction-set is analogous to basic cognitive functioning within AUM. At the next level of abstraction, wc get to the space-time rule-set which is analogous to algorithms written in assembly language. Our experience is generated at the next higher level of abstraction by an AUM-TBC to individuated-consciousness interface which is analogous to a simulation programmed in object oriented C~ where we arc the objects. AUM is the computer, the programmer, and the operating system. We sentient conscious beings are, as individuated subsets of consciousness, a bounded subset of highly organized, evolving, interactive reality cells...

It is as though the objects in the simulation (local AI Guy's within each subroutine) have become sentient but can't perceive outside their time loop level and consequently, arc oblivious to (or vehemently deny) the bigger picture. They live in their limited universe paying homage to the Loop Gods who occasionally provide fresh input data and to whom they offer up the results of their efforts...

The complex configuration of digital energy (organization) and selforganizing process we call consciousness forms the foundation of reality in the form of an interactive consciousness-evolution fractal ecosystem simulation where what is actual and what is simulated are one in the same...

AUM may have initiated, run, and rerun this simulation process many times before all the initial conditions, parameters, rule-sets, and relationships had evolved to the point that the results met all the specif ications of a top-notch learning laboratory capable of effectively supporting the consciousness cycle...

It should now be clear that because of the choices you make and the objects and beings you interact with, you have considerable influence over the reality in which you develop and evolve your being or consciousness. Interacting significantly with virtual players (mathematical models of yourself and other related beings, objects, and energy) within parallel realities is roughly analogous to playing against the computer in an educational computer game or performing parametric analysis within a simulation. These tools are there for your use, but do not become enamored of them, get unproductively lost in them, or become overly dependent upon them...

This virtual simulation allows one to explore probable event-chains or causal threads within a higher order virtual simulation. Having a simple virtual simulator within a more complex larger virtual simulation might seem a tad confusing, but that is simply the nature of digital reality. Employing simulations within simulations within simulations is similar to utilizing nested subroutines or sub-simulations...

The virtual you is a reasonably accurate simulation or projection of the actual you. (Keep in mind that the actual you we are talking about is you as an individuated unit of consciousness, not you as a PMR body). Think of it as a duplicate of you, a representation of you, without the ability to choose by exercising the quality of a freely willed consciousness...

The present is unique because it contains the actual ongoing virtual reality game or happening in which the players exercise free will. It constitutes the learning lab and generates the direct experience that provides custom designed original opportunity to learn and to grow the quality of your consciousness. Everything else is the result of calculating and storing the possibilities - data manipulation built upon the analysis of previous free will choices. Though these manipulations produce some fine experiential educational tools, life's game of consciousness evolution is played, for the most part, in the present moment...

Because of the properties of digital simulation, AUM and TBC could rewind our reality movie or do any number of tricks (similar to the magical things we do by manipulating digital audio and video in our computers). Fortunately for us, tricks for the sake of tricks eventually become boring and disturb serious science projects. This type of meddling in ongoing consciousness systems is not often done. AUM is not merely a big kid playing computer games. Sure, AUM might create a reality-dimension or two for amusement or gaming, but it has nothing to do with our local reality (OS) - unless of course, we are the fun one. I am having fun, aren't you? Because of quantized or incremented time, TBC can run our play, our reality movie, in fast forward or reverse as well as in slow motion or pause it (relative to time in NPMRn). Our sense of time, our PMR time, is thus an artificial construct relative to time as it exists in NPMRn. Likewise, NPMRn time is an artificial construct relative to time as it exists in NPMR...

Using a process fractal to model a digital system dedicated to reducing its overall system entropy through evolution (selfimprovement) will provide a rough simulation of our larger reality wherein the consciousness cycle will evolve as a winning strategy. Then, if the constraints of space-time are imposed to improve the efficiency of the consciousness cycle, we will find ourselves to be the result.

These are incredibly powerful and cool concepts. If you are unfamiliar with fractals, go look them up and find out what they are. After doing so, the Big Picture of our larger reality will suddenly make more intuitive sense. From the eye of a gnat, to a supernova, to the mechanics of NPMR, to AUM itself - all are expressions of a relatively simple consciousness-evolution interaction that repeats, copies, and clones itself at many levels and scales into a single magnificent fractal mental-image of digital existence. We are thus a simple but convoluted and recursive repetition of All That Is within All That Is. The greater consciousness ecosystem is a naturally occurring fractal system where each separately dimensioned habitat (virtual reality or dimension) reflects the fundamental pattern of evolving consciousness and is interconnected to, and dependent upon, the whole. Now, that's a Big Picture, but one that is within the grasp of our understanding. Had I told you on page one that you are an individuated portion of a larger fractal pattern that constitutes All That Is within a digital virtual reality based upon evolving consciousness, you would have rolled your eyes and put the book back on the shelf. Hopefully, after you have finished rolling your eyes, you will at least allow this elegant concept to reside somewhere in a remote corner of your skeptical but open mind as you search for the personal experience-data that can confirm or deny its value and applicability. You are a sentient entity designed primarily to evolve the quality of your being - the quality of your consciousness - because that is what one does in a Consciousness-Evolution fractal. That is the pattern of which you are a part. What else could you do as an individuated consciousness evolution pattern subset existing within a consciousness-evolution fractal? Trying to do anything else, trying to break out of the pattern is futile - you are the pattern, the pattern is you - it is how you are defined. If you are unaware of this fact, you may be missing the point of your existence. You may be spending your time and energy in ways that are not important to your evolution, to your larger purpose within the larger reality. You are what you are - there is no point trying, or wishing, to be something else - you might as well learn how to play the game that you are in. There is no other game. If you get good at it, it is more enjoyable and more fun. Hanging out, clueless, in the middle of the playing field while others are fully engaged, having a blast, and making progress is a sad waste of your opportunity and of your potential. The larger reality is not primarily a place defined (and bounded) by ndimensional geometry where we live and objects exist, but rather a process for becoming, a process containing progressive (evolving) states of being - minimum energy for artillery rounds and elementary particles; minimum entropy for bright sentient entities such as you. The dynamics of the larger reality are driven by a process designed to facilitate the evolution of consciousness where individuals and the larger consciousness system mutually seek and find new end-states of higher profitability. The larger reality provides the opportunity for personal growth: the possibility of being all that you can be and more than you ever thought possible...

As with any seed, hologram, or fractal, the design of the whole is captured, expressed, and implemented within each part. The tiniest part (a neutrino, electron, or perhaps the intricate eye of the gnat) expresses the same Fundamental Process that represents and describes the universe, and beyond. This fundamental process of systems evolution is a process, I within a process, within a process ... each tiny part containing the blueprint that drives, as well as explains, the whole. You, both the physical and nonphysical you, are one small individual part that contains the essence, the pattern of the whole - an evolving individually-conscious piece of the larger evolving consciousness. You repetitively apply the Fundamental Process of evolution to yourself as you interact within your internal and external environments. You do the process, the process does you. You are a creator that exhibits, uses, and manipulates the evolution of consciousness and you are the result of that same process at both the nonphysical and physical levels. The Fundamental Process provides the dynamic principle that builds the structure, while consciousness provides the medium - the content, the fundamental energy, and organizational potential - that the process works upon. At the core is elegant simplicity, the hallmark of Big Truth.

It is time to think about what comes next - and what, if anything, reality has to do with you. The most significant questions for you to ponder are: Just how real are you really? How aware are you of awareness and how large a larger reality can you stand to understand? In Section 6, I provide the perspective with which you can sum up everything you have been exposed to on this trip through Big-TOE-land. Perhaps you will begin to formulate a strategy for where you want to go next - and how you might get there. After Section 6, the ball is in your court - and you will need to figure out what the game is, and how to play to win. This is the last inning pal, get some sleep and be ready to go at sun-up - this time we will not wait for stragglers...

You make choices, and the choices you make, make you. Free will is the driver. Choices and consequences, reaping what you sow, getting what you deserve, and deserving what you get - that is how the game is played lose or win. All individuals are equally important and valuable, and all choices are valid steps along your path of being, whether you know what you are doing or not...

Our struggle is the struggle of an evolving digital consciousness driven by free will, existing in a state of continual becoming, trying to improve itself. We try to grow up, decrease our entropy, actualize the potential we inherit from AUM, and become one with the larger reality - aware in the outermost loop while maintaining individuality. Our struggle to evolve the quality of our consciousness is derived from AUM's struggle to evolve the quality of its consciousness."

ALAN WATTS -- THE HUMAN GAME, THE GAME OF HIDE-AND-SEEK, THE GAME OF BLACK-AND-WHITE

A couple months after writing up my observation that the jokers in the deck of cards are symbolic of God and the Devil who are wild cards and able to take any form, I ran across this from Alan Watts where he says there is a big joker and a little joker. He says the big Joker is Brahman, the deity, and that the little joker is the fool -- man -- is who is aware he is playing the game. I like his interpretation and feel it is very apt as well.

He says, "The standpoint of The Fool is that all social institutions are games. He sees the whole world as game playing. That's why, when people take their games seriously and put on stern and pious expressions, now when I say he sees everything as a game this does not mean mere game. the Fool gets the giggles because he knows it's all a game. Not a 'mere' game' . Hamlet although it's a play is not mere entertainment. But you are not seeing some purely frivolous or mere entertainment but you are not seeing something purely frivolous.
The idea of game is this, the nature of the world is musical, that is to say it is doing all these forms of trees and stars and people and all their complexities just to do them. It has no purpose beyond doing it. And in exactly the same way, music has no destination. It isn't aimed at the future. It does travel in time, but it doesn't aim at a goal in time. The point of music is every phrase at it unfolds itself and as you perceive the relationship of those phrases to earlier and later phrases.
But music itself is dance. It's dancing with sound. and likewise in the art of dancing you are not aiming at a particular place. You are dancing to dance. so what you might call the musical or the game theory of the world is that everything that is happening is its own point. Everything is its own point. Things do develop. for example, The seed develops into a tree. But the point of the seed is the tree. That doesn't hold up because each tree has seeds again. so then the you might say the purpose of the tree is the seed. Which is which? The whole thing is one process. They aren't really parts. It's one long continuous event going on and on just for the sake of going on. The aim is to go on and on and on... so you could say this is symbiosis. It's a network and every aspect of the network, every part of it depends for its existence on every other part, that means the network as a whole is a single organism. Just as in your own physical body and you call yourself a single organism there are millions of creatures of many kinds. doing battles, having love affairs. a whole variety of stuff going on constitutes your life as an individual. You are a wiggle on another stream which constitutes another larger organism yet. This tremendous network doesn't have separate parts not like a machine has separate parts put together. The parts of this network don't come into it from outside....everything that comes into it comes from inside which is a give-away that the whole thing is really one process and it's all a game because in the sense that it has no other object than doing what it's doing. That's the fun of it. But it plays parts. It varies itself, and in playing, playing always involves a certain element of make-believe, that is to say illusion, and the word illusion is from the latin, ludere, to play. it involves the illusion of the parts being separate. And so then there are these variety of games -- the tree game. the beetle game, the butterfly game, the bird game, the cat game, the people game, the human game. And if you look on all these things as differentiated in the same way as chess and backgammon, and football and hockey and polo, or as rumba, waltz, twist, minuet, or again as concerto, fugue, sonata, you will begin to see that it's a perfectly reasonable attitude to look at the world as a game system. Now you see we're looking at the fundamental games of what we call physical or biological events, but over and above these we have the social institutions, the subdivisions of the human game."

"but it's possible to wake up and realize that your ego is a game and that what we call the necessity for survival is also a game but society is playing a very weird game. The first rule is that this game is not a game, it is serious and so the great social institutions we inherit like the church are places to be seriously I don't think there ever was a jester in church but the church formed itself around a jester ...
The thing is the game there is always the underlying fear that the game may be given away...that fear is not altogether unreasonable because part of the fascination of game is to get involved and to forget their games. The actor on stage does his damnedest to persuade he is moving in the real world and children love to get completely absorbed that they're at war and so on....this is the reason we don't want to know the game is only a game. Now if we can make believe the game is real whatever that means, we know in our heads what is for real but when the whole world game becomes too real it is necessary to play a new game which is game against ..how far can you go without giving the show away.....until you're ready for nirvana then you give the show away as far as you're concerned but in the meantime the fascination of how to see knowing its a game and still playing it. And doing this is a boddhisatva is someone who doesn't give his show away completely, doesn't release his consciousness from playing the game. He is released but still in it. He knows human game but he goes on playing it.... you see, you can do that: to be able to know its a game and yet enjoy doing it. It's like being happy and knowing you're happy.....has a certain property of resonance...so to play the game and knowing it is a game and can be fascinating but giving it away enough and that you see is the joker's function so what hes doing then is he is in a point of view where he sees all that is going on as a game. He doesn't take anything seriously. but don't forget that doesn't mean he is simply shallow or frivolous because if someone were to say 'I love you' and I turn to them and say 'are you serious?' she might say 'no, i'm sincere' but love isn't necessarily serious. We use the word serious frequently when we should be using sincere..."

Now once one has seen the nature of the game it doesn't matter because all negative things pair with positives. There is no positive without negative and there is no negative without positive....reality is an invisible state of affairs but it has been striped black and white so to be seen... up and down, sound and silence, the whole vibratory. the whole game the universe is playing is to forget this is..... god is itself forgetfulness and the visibility of the world is the game being played. The nature of the game is let us pretend that the positive and the negative are not really identical. You see they're explicitly different but implicitly the same because they always go around together and that reveals an implicit conspiracy between black an and white. You cant have one without the other... pretend they're actually enemies we can play all sorts of games.... from that position you can develop all the games you want. Many of our table games like chess, dominoes, checkers etc use the black and white pieces...."

"The real joker is Brahman, the ultimate player of the game.... the divine of the universe. If you look upon the world as play, what the hindus call 'lila' meaning sport or play, then Vishnu or Brahman is the big joker and anyone who realizes this is the little joker. And the art of the joker is very paradoxical because it is to give the show away that it is a game yet to keep the show going on. Now you see it. Now you dont character.... "


"Beyond all these is the possibility that civilization may be a huge technological success, but through methods that most people will find baffling, frightening, and disorienting--because, for one reason alone, the methods will keep changing. It may be like playing a game in which the rules are constantly changed without ever being made clear--a game from which one cannot withdraw without suicide, and in which one can never return to an older form of the game. "


"It's also like the game of hide-and-seek, because it's always fun to find new ways of hiding, and to seek for someone who doesn't always hide in the same place. God also likes to play hide-and-seek, but because there is nothing outside God, he has no one but himself to play with. But he gets over this difficulty by pretending that he is not himself. This is his way of hiding from himself. He pretends that he is you and I and all the people in the world, all the animals, all the plants, all the rocks, and all the stars. In this way he has strange and wonderful adventures, some of which are terrible and frightening. But these are just like bad dreams, for when he wakes up they will disappear. Now when God plays hide and pretends that he is you and I, he does it so well that it takes him a long time to remember where and how he hid himself. But that's the whole fun of it--just what he wanted to do. He doesn't want to find himself too quickly, for that would spoil the game. That is why it is so difficult for you and me to find out that we are God in disguise, pretending not to be himself. But when the game has gone on long enough, all of us will wake up, stop pretending, and remember that we are all one single Self--the God who is all that there is and who lives for ever and ever. "


"In other words, we do not play the Game of Black-and-White—the universal game of up/down, on/off, solid/space, and each/all. Instead, we play the game of Black-versus-White or, more usually, White-versus-Black. For, especially when rates of vibration are slow as with day and night or life and death, we are forced to be aware of the black or negative aspect of the world. Then, not realizing the inseparability of the positive and negative poles of the rhythm, we are afraid that Black may win the game. But the game "White must win" is no longer a game. It is a fight—a fight haunted by a sense of chronic frustration, because we are doing something as crazy as trying to keep the mountains and get rid of the valleys..."

"Thus for thousands of years human history has been a magnificently futile conflict, a wonderfully staged panorama of triumphs and tragedies based on the resolute taboo against admitting that black goes with white. Nothing, perhaps, ever got nowhere with so much fascinating ado. As when Tweedledum and Tweedledee agreed to have a battle, the essential trick of the Game of Black-and-White is a most tacit conspiracy for the partners to conceal their unity, and to look as different as possible. It is like a stage fight so well acted that the audience is ready to believe it a real fight. Hidden behind their explicit differences is the implicit unity of what Vedanta calls the Self, the One-without-a-second, the what there is and the all that there is which conceals itself in the form of you..."

"This whole illusion has its history in ways of thinking—in the images, models, myths, and language systems which we have used for thousands of years to make sense of the world. These have had an effect on our perceptions which seems to be strictly hypnotic. It is largely by talking that a hypnotist produces illusions and strange behavioral changes in his subjects—talking coupled with relaxed fixation of the subject's conscious attention. The stage magician, too, performs most of his illusions by patter and misdirection of attention. Hypnotic illusions can be vividly sensuous and real to the subject, even after he has come out of the so-called "hypnotic trance." It is, then, as if the human race had hypnotized or talked itself into the hoax of egocentricity. There is no one to blame but ourselves. We are not victims of a conspiracy arranged by an external God or some secret society of manipulators. If there is any biological foundation for the hoax it lies only in the brain's capacity for narrowed, attentive consciousness hand-in-hand with its power of recognition—of knowing about knowing and thinking about thinking with the use of images and languages..."

"Instead of giving our children clear and explicit explanations of the game-rules of the community, we befuddle them hopelessly because we—as adults—were once so befuddled, and, remaining so, do not understand the game we are playing. A double-bind game is a game with self-contradictory rules, a game doomed to perpetual self-frustration—like trying to invent a perpetualmotion machine in terms of Newtonian mechanics, or trying to trisect any given angle with a straight edge and compass. The social doublebind game can be phrased in several ways: The first rule of this game is that it is not a game. Everyone must play. You must love us. You must go on living. Be yourself, but play a consistent and acceptable role. Control yourself and be natural. Try to be sincere. Essentially, this game is a demand for spontaneous behavior of certain kinds. Living, loving, being natural or sincere—all these are spontaneous forms of behavior: they happen "of themselves" like digesting food or growing hair. As soon as they are forced they acquire that unnatural, contrived, and phony atmosphere which everyone deplores—weak and scentless like forced flowers and tasteless like forced fruit. Life and love generate effort, but effort will not generate them. Faith—in life, in other people, and in oneself—is the attitude of allowing the spontaneous to be spontaneous, in its own way and in its own time. This is, of course, risky because life and other people do not always respond to faith as we might wish. Faith is always a gamble because life itself is a gambling game with what must appear, in the hiding aspect of the game, to be colossal stakes. But to take the gamble out of the game, to try to make winning a dead certainty, is to achieve a certainty which is indeed dead. The alternative to a community based on mutual trust is a totalitarian police-state, a community in which spontaneity is virtually forbidden..."

"And beneath this lies a bottomless pit of vicious circles: the game, "I am more penitent than you" or "My pride in my humility is worse than yours." Is there any way not to be involved in some kind of one-upmanship? "I am less of a one-upman than you." "I am a worse one-upman than you." "I realize more clearly than you that everything we do is one-upmanship. The ego-trick seems to reaffirm itself endlessly in posture after posture. But as I pursue these games—as I become more conscious of being conscious, more aware that I am unable to define myself as being up without you (or something other than myself) being down—I see vividly that I depend on your being down for my being up. I would never be able to know that I belong to the in-group of "nice" or "saved" people without the assistance of an out-group of "nasty" or "damned" people. How can any in-group maintain its collective ego without relishing dinnertable discussions about the ghastly conduct of outsiders?..."

"Nevertheless, the more it becomes clear that to be is to quarrel and to pursue self-interest, the more you are compelled to recognize your need for enemies to support you. In the same way, the more resolutely you plumb the question "Who or what am I?"—the more unavoidable is the realization that you are nothing at all apart from everything else. Yet again, the more you strive for some kind of perfection or mastery—in morals, in art or in spirituality—the more you see that you are playing a rarified and lofty form of the old ego-game, and that your attainment of any height is apparent to yourself and to others only by contrast with someone else's depth or failure.

This understanding is at first paralyzing. You are in a trap—in the worst of all double-binds—seeing that any direction you may take will imply, and so evoke, its opposite. Decide to be a Christ, and there will be a Judas to betray you and a mob to crucify you. Decide to be a devil, and men will unite against you in the closest brotherly love. Your first reaction may be simply, "To hell with it!" The only course may seem to be to forget the whole effort and become absorbed in trivialities, or to check out of the game by suicide or psychosis, and spend the rest of your days blabbering in an asylum.

But there is another possibility. Instead of checking out, let us ask what the trap means. What is implied in finding yourself paralyzed, unable to escape from a game in which all the rules are double-binds and all moves self-defeating? Surely this is a deep and intense experience of the same double-bind that was placed upon you in infancy, when the community told you that you must be free, responsible, and loving, and when you were helplessly defined as an independent agent. The sense of paralysis is therefore the dawning realization that this is nonsense and that your independent ego is a fiction. It simply isn't there, either to do anything or to be pushed around by external forces, to change things or to submit to change. The sense of "I," which should have been identified with the whole universe of your experience, was instead cut off and isolated as a detached observer of that universe. In the preceding chapter we saw that this unity of organism and environment is a physical fact. But when you know for sure that your separate ego is a fiction, you actually feel yourself as the whole process and pattern of life. Experience and experiencer become one experiencing, known and knower one knowing..."

"So, too, in the Vedanta the whole world is seen as the lila and the maya of the Self, the first word meaning "play" and the second having the complex sense of illusion (from the Latin ludere, to play), magic, creative power, art, and measuring—as when one dances or draws a design to a certain measure. From this point of view the universe in general and playing in particular are, in a special sense, "meaningless": that is, they do not—like words and symbols—signify or point to something beyond themselves, just as a Mozart sonata conveys no moral or social message and does not try to suggest the natural sounds of wind, thunder, or birdsong..."

"The point is that "the spectacle is so fascinating." For the world is a spell (in Latin, fascinum), an enchantment (being thrilled by a chant), an amazement (being lost in a maze), an arabesque of such stunning rhythm and a plot so intriguing that we are drawn by its web into a state of involvement where we forget that it is a game. We become fascinated to the point where the cheering and the booing are transformed into intense love and hate, or delight and terror, ecstatic orgasm or screaming meemies. All made out of on-and-off or black-and-white, pulsed, stuttered, diagrammed mosaiced, syncopated, shaded, jolted, tangoed, and lilted through all possible measures and dimensions. It is simultaneously the purest nonsense and the utmost artistry."


"So then, if you awaken from this illusion, and you understand that black implies white, self implies other, life implies death--or shall I say, death implies life--you can conceive yourself. Not conceive, but FEEL yourself, not as a stranger in the world, not as someone here on sufferance, on probation, not as something that has arrived here by fluke, but you can begin to feel your own existence as absolutely fundamental. What you are basically, deep, deep down, far, far in, is simply the fabric and structure of existence itself.

So, say in Hindu mythology, they say that the world is the drama of God. God is not something in Hindu mythology with a white beard that sits on a throne, that has royal perogatives. God in Indian mythology is the self, 'Satchitananda.' Which means 'sat,' that which is, 'chit,' that which is consciousness; that which is 'ananda' is bliss. In other words, what exists, reality itself is gorgeous, it is the fullness of total joy. Wowee! And all those stars, if you look out in the sky, is a firework display like you see on the fourth of July, which is a great occasion for celebration; the universe is a celebration, it is a fireworks show to celebrate that existence is. Wowee.

And then they say, 'But, however, there's no point in just sustaining bliss.' Let's suppose you were able, every night, to dream any dream you wanted to dream, and that you could for example have the power to dream in one night 75 years worth of time. Or any length of time you wanted to have. And you would, naturally, as you began on this adventure of dreams, fulfill all your wishes. You would have every kind of pleasure you could conceive. And after several nights of 75 years of total pleasure each, you would say 'Well, that was pretty great. But now let's have a surprise. Let's have a dream which isn't under control, where something is going to happen to me that I don't know what it's going to be.' And you would dig that, and come out of it and say 'That was a close shave, now wasn't it?' Then you would get more and more adventurous, and you would make further and further gambles as to what you would dream, and finally you would dream where you are now. You would dream the dream of the life that you are actually living today. That would be within the infinite multiplicity of the choices you would have. Of playing that you weren't God. Because the whole nature of the godhead, according to this idea, is to play that he's not. The first thing that he says to himself is 'Man, get lost,' because he gives himself away. The nature of love is self-abandonment, not clinging to oneself. Throwing yourself out, for instance as in basketball; you're always getting rid of the ball. You say to the other fellow 'Have a ball.' See? And that keeps things moving. That's the nature of life.

So in this idea, then, everybody is fundamentally the ultimate reality. Not God in a politically kingly sense, but God in the sense of being the self, the deep-down basic whatever there is. And you're all that, only you're pretending you're not. And it's perfectly OK to pretend you're not, to be perfectly convinced, because this is the whole notion of drama. When you come into the theater, there is an arch, and a stage, and down there is the audience. Everybody assumes their seats in the theater, gone to see a comedy, a tragedy, a thriller, whatever it is, and they all know as they come in and pay their admissions, that what is going to happen on the stage is not for real. But the actors have a conspiracy against this, because they're going to try and persuade the audience that what is happening on the stage IS for real. They want to get everybody sitting on the edge of their chairs, they want you terrified, or crying, or laughing. Absolutely captivated by the drama. And if a skillful human actor can take in an audience and make people cry, think what the cosmic actor can do. Why he can take himself in completely. He can play so much for real that he thinks he really is. Like you sitting in this room, you think you're really here. Well, you've persuaded yourself that way. You've acted it so damn well that you KNOW that this is the real world. But you're playing it. As well, the audience and the actor as one. Because behind the stage is the green room, offscene, where the actors take off their masks. Do you know that the word 'person' means 'mask'? The 'persona' which is the mask worn by actors in Greco-Roman drama, because it has a megaphone-type mouth which throws the sound out in an open-air theater. So the 'per'--through--'sona'--what the sound comes through--that's the mask. How to be a real person. How to be a genuine fake. So the 'dramatis persona' at the beginning of a play is the list of masks that the actors will wear. And so in the course of forgetting that this world is a drama, the word for the role, the word for the mask has come to mean who you are genuinely. The person. The proper person. Incidentally, the word 'parson' is derived from the word 'person.' The 'person' of the village. The 'person' around town, the parson.

So anyway, then, this is a drama, and what I want you to is-- I'm not trying to sell you on this idea in the sense of converting you to it; I want you to play with it. I want you to think of its possibilities. I'm not trying to prove it, I'm just putting it forward as a possibility of life to think about. So then, this means that you're not victims of a scheme of things, of a mechanical world, or of an autocratic god. The life you're living is what YOU have put yourself into. Only you don't admit it, because you want to play the game that it's happened to you. In other words, I got mixed up in this world; I had a father who got hot pants over a girl, and she was my mother, and because he was just a horny old man, and as a result of that, I got born, and I blame him for it and say 'Well that's your fault; you've got to look after me,' and he says 'I don't see why I should look after you; you're just a result.' But let's suppose we admit that I really wanted to get born, and that I WAS the ugly gleam in my father's eye when he approached my mother. That was me. I was desire. And I deliberately got involved in this thing. Look at it that way instead. And that really, even if I got myself into an awful mess, and I got born with syphilis, and the great Siberian itch, and tuberculosis in a Nazi concentration camp, nevertheless this was a game, which was a very far out play. It was a kind of cosmic masochism. But I did it.

Isn't that an optimal game rule for life? Because if you play life on the supposition that you're a helpless little puppet that got involved. Or you played on the supposition that it's a frightful, serious risk, and that we really ought to do something about it, and so on, it's a drag. There's no point in going on living unless we make the assumption that the situation of life is optimal. That really and truly we're all in a state of total bliss and delight, but we're going to pretend we aren't just for kicks. In other words, you play non-bliss in order to be able to experience bliss. And you can go as far out in non-bliss as you want to go. And when you wake up, it'll be great. You know, you can slam yourself on the head with a hammer because it's so nice when you stop. And it makes you realize how great things are when you forget that's the way it is. And that's just like black and white: you don't know black unless you know white; you don't know white unless you know black. This is simply fundamental."

 

PHILIP K. DICK -- COSMOGENY AND COSMOLOGY (1978), VALIS

Philip K. Dick was a visionary with many Gnostic ideas gathered from his personal experiences in life. His books have been made into many movies, including Blade Runner, A Scanner Darkly, Total Recall, Minority Report, The Adjustment Bureau, and many others. He may be best known for his book, Do Androids Dream of Electric Sheep?

Paul Levy is the author of Dispelling Wetiko: Breaking the Curse of Evil. Paul asserts a virus named Wetiko is responsible for the madness of mankind. I tend to agree there is a parasite or virus at play. I have recently wondered if it is the gas Argon which makes up one percent of our breathable air. The one percent. Although argon is non-toxic, it is 38% denser than air and therefore considered a dangerous asphyxiant in closed areas. It is difficult to detect because it is colorless, odorless, and tasteless Argon is used in artificial lighting. And the word 'argon' is very similar to 'archon' especially since the letters 'c' and 'g' are related. Alpha, beta, gamma, delta are the first four letters of the Greek alphabet. A-B-G-D. There was even a computer virus which was named "argon". I just now did a quick search and found a link on argon poisoning.....and in the Tron animation TV series the main city was named Argon. Also the word was used by Philip K Dick too in one of his works and has made its way into a video game, not to mention Jason and the Argonauts (argon-auts). The name is also close to the derelict city of crazy villains in Batman named Arkham.

A brilliant article by Paul called The Enlightened Madness of Philip K. Dick: The Black Iron Prison and Wetiko contains nearly 100 quotes from Philip K. Dick. Here are some of them:

"The universe could turn into a dream because in point of fact our universe is a dream... We are asleep—in a dream state—and mistakenly think we are awake"...We are forgetful cosmocrators [i.e., rulers], trapped in a universe of our own making without our knowing it... "

"We are in a kind of prison but do not know it... The criminal virus controls by occluding (putting us in a sort of half sleep)…. The occlusion is self-perpetuating; it makes us unaware of it... the very occlusion itself prevents us from assessing, overcoming or ever being aware of the occlusion... we alter it by perceiving it, since we are not outside it. As our views shift, it shifts. In a sense it is not there at all... seeing what is there—but no one else does, hence no semantic sign exists to depict the entity and therefore the organism cannot continue an empathic relationship with the members of his society. And this breakdown of empathy is double; they can’t empathize his ‘world,’ and he can’t theirs... There is some kind of ubiquitous thinking dysfunction which goes unnoticed especially by the persons themselves, and this is the horrifying part of it: somehow the self-monitoring circuit in the person is fooled by the very dysfunction it is supposed to monitor... We are supposed to combat it phagocyte-wise, but the very valence of the (BIP) stasis warps us into micro-extensions of itself; this is precisely why it is so dangerous. This is the dread thing it does: extending its android thinking (uniformity) more and more extensively. It exerts a dreadful and subtle power, and more and more people fall into its field (power), by means of which it grows... "

"Sometimes I think this planet is under a spell…. We are asleep or in a trance... We got entangled in enchantment, a gingerbread cottage that beguiled us into enslavement and ruin…we are not merely enslaved, we are trapped... This is a sinister life form indeed. First it takes power over us, reducing us to slaves, and then it causes us to forget our former state, and be unable to see or to think straight, and not to know we can’t see or think straight, and finally it becomes invisible to us by reason of what it has done to us. We cannot even monitor our own deformity, our own impairment... It can not only affect our percept systems directly but can alter our memories... something causes us to see what it wants us to see and remember and think what it wants us to remember and think... It is as if the immune system has failed to detect an invader, a pathogen (shades of William Burroughs: a criminal virus!). Yes, the human brain has been invaded, and once invaded, is occluded to the invasion and the damage resulting from the invasion; it has now become an instrument for the pathogen: it winds up serving as its slave, and thus the ‘heavy metal speck’ [i.e., the BIP] is replicated (spread through linear and lateral time, and through space)... We may not be what we seem even to ourselves... Being without psyche of its own it slays the authentic psyches of those creatures locked into it, and replaces them with a spurious microform of its own dead psyche... To see it is to see the ailment, the complex which warps all other thoughts to it... We’re a fucking goddam “Biosphere” ruled by an entity who—like a hypnotist—can make us not only quack like a duck on cue, but imagine, to boot, that we wanted (decided) to quack... "

"... we begin to see what formerly was concealed to us, or from us, and the shock is great, since we have, all our lives, been trading (doing business) with evil... So there was a base collusion between us and the BIP: it was a kind of pact!... we’re sources of psychic/psychological energy to it: we help power it... the enslaved people cannot be rescued by departing the Empire [the BIP] because the Empire is worldwide... The very doctrine of combating the ‘hostile world and its power’ has to a large extent been ossified by and put at the service of the Empire... the BIP warps every new effort at freedom into the mold of further tyranny... The idea is to break the BIP’s power by revealing more and more about it... The Empire is only a phantasm, lingering because we have gone to sleep... it has grown vine-like into our information media; it is an information life form... an astonishing power: that of creating whole universes, universes..."

"Fake realities will produce fake humans. Or, fake humans will produce fake realities and then sell them to other humans, turning them, eventually, into forgeries of themselves... The power of spurious realities battering at us today—these deliberately manufactured fakes never penetrate to the heart of true human beings... The problem is that a mock creation has filtered in, which must be transubstantiated into the real... our reality is a cunning counterfeit, mutually shared... there is a vast life form here, that has invaded this world and is camouflaged... simulated normal objects and their processes so as to copy them and in such an artful way as to make himself [the BIP] invisible within them... steadily, stealthily replaces them and mimics—assumes their form... So originally the bogus info mimicked the actual successfully enough to fool us, and now we have a situation in which the actual has returned in a form mimicking the bogus... Is a fake fake more fake than just a fake, or null-fake?... A fake fake = something real. The demiurge [the false God in Gnosticism] unsuccessfully counterfeited the pleroma, and now God/the Savior is mimicking this counterfeit cosmos with a stealthily growing real one... it doesn’t want its adversary to know it’s here, so it must disguise (randomize) its presence, including by giving out self discrediting information; as if mimicking a hoax... "

"... The Urgrund does not advertise to the artifact [i.e., wetiko/BIP] that it is here... the artifact is as occluded as to the nature and existence of the Urgrund as we are to the artifact... resemble the covert advance of a secret, determined revolution against a powerful tyranny... Through him the properly functioning (living and growing) total brain replicated itself here in microform (seed-like) thereafter branching out farther and farther like a vine, a viable life form taking up residence within a dead, deranged and rigid one [BIP]. It is the nature of the rigid region to seek to detect and ensnare him, but his discorporate plasmatic nature ensures his escape from the intended imprisonment... He is everywhere and nowhere... a criminal entity [BIP] has been invaded by life giving cells [Christ, God, the Urgrund] which it can’t detect, and so it accepts them into itself, replacing the ‘iron’ ones... like a gas (plasma) he begins invisibly to expand and fill up the whole of BIP... "

"The key to everything lies in understanding this mimicking living stuff... If the universe is a brain the BIP is a rigid ossified complex, and Zebra is metabolic toxin (living info) designed to melt it out of existence by restoring elasticity to it, which means to cause it to cease recirculating the same thought over and over again... is stuck in its cycle, in cybernetic terms; it won’t kick over—which fits with my idea that we are memory coils which won’t kick over and discharge their contents... we are an impaired section of the megamind... an achievement by the Urgrund in reaching its objective of reflecting itself back to itself, using me as a point of reflection... "

"Perhaps the transformation of and in me in 3-74 [i.e., March, 1974] was when this mimicking ‘plasma’ reached me and replaced me—although I appeared outwardly the same (i.e., my essence changed—a new self replaced the old)…my ‘me’ was covertly replaced by a greater other ‘me’ I’d never seen or known before... A human can evolve into Christ if Christ ignites his own self in the human and takes the human over.. So flight from suffering inexorably involves a flight from life (reality)…. But the secret, mysterious opposite from this is a full facing of suffering—a non-flinching—that can lead to a magic alchemy: suddenly it is you/suddenly it is Christ/so you must equal (be) Christ.”

"He, the living, is at the mercy of the mechanical. The servant has become the master, and the master the servant... But the artifact is teaching him, painfully, by degrees, over thousands of years, to remember—who he is and what he is. The servant-become-master is attempting to restore the master’s lost memories and hence his true identity... The artifact enslaves us, but on the other hand it is attempting to teach us to throw off its enslavement... the savior who must be saved and who is in a certain real sense identical with those he saves... The creator can afford to descend into his own creation. He can afford to shed his memories (of his identity) and his supernatural powers…. The creator deliberately plants clues in his irreal creation—clues which he cunningly knows in time (eventually) will restore his memory (anamnesis) of who he is…. So he has a fail-safe system built in. No chance he won’t eventually remember. Makes himself subject to spurious space, time and world (and death, pain, loss, decay, etc.), but has these disinhibiting clues or stimuli distributed deliberately strategically in time and space. So it is he himself who sends himself the letter which restores his memory (Legend of the Pearl). No fool he!... The megamind is attempting to stimulate us back to being in touch with itself... Zebra is trying to find—reach—us and make us aware of it—more primarily, it seeks to free us from the BIP, to break the BIP’s power over us... universe lying behind ours, concealed within—yes, actually concealed within ours!... "

"The world is not merely counterfeit, there is more: it is counterfeit, but under it lies another world, and it is this other world, this Logos world, which filters or breaks through... But in truth, in very truth, this is a shadow universe we see, a reflection in the mirror of another universe behind it, and that other universe can be reached by an individual directly, without the help of any priest... "

"... enslavement, deception and spiritual death, “even this is utilized by the Urgrund, which utilizes everything, [this] is a sacred secret... The Empire, which by suppressing information is therefore in a sense the anti-Christ, is put to work as half of the dialectic; Christ uses everything (as was revealed to me): in its very act of suppressing information, the Empire aids in the building of the soma of the Cosmic Christ (which the Empire does not realize)... “

"The only question is, which kind of madness will we choose?.... We are, then, all mad, but I, uniquely, choose to go mad while facing pain, not mad while denying pain... In a very real sense the pain we feel as living creatures is the pain of waking up…the pressure of this pain motivates us to seek an answer; which is to say, motivates us toward greater and greater consciousness... The artifact by inflicting too much pain on me it had, in a certain real sense, awakened me... My insanity, facing an insane world, is, paradoxically, a facing of reality, and this is sane; I refuse to close my eyes and ears... Perhaps if you know you are insane you are not insane... The distinction between sanity and insanity is narrower than a razor’s edge, sharper than a hound’s tooth, more agile than a mule deer. It is more elusive than the merest phantom. Perhaps it does not even exist; perhaps it is a phantom... "

"So, then, in what sense am I insane? I am insane in that I continue to face the truth without the ability to come up with a workable answer…. I really do not know anything in terms of the solution; I can only state the problem. No other thinker has ever stated a problem and so miserably failed to solve it in human histories; human thought is, basically, problem-solving, not problem stating... when he decides voluntarily to return (to resubject himself to the power of the maze) for the sake of these others, still in it. That is, you can never leave alone, to leave you must elect to take the others out…the ultimate paradox of the maze, its quintessential ingenuity of construction, is that the only real way out is a voluntary way back in (into it and its power), which is the path of the boddhisattva... when you think you are out of the maze—i.e., saved—you are in fact still in it... If there is to be happiness it must come in a voluntary relinquishing of self in exchange for aware participation in the destiny of the total one... compassion’s highest power is the only power capable of solving the maze... The true measure of a man is not his intelligence or how high he rises in this freak establishment. No, the true measure of a man is this: how quickly can he respond to the needs of others and how much of himself he can give... If the final paradox of the maze is that the only way you can escape it is voluntarily to go back in (into it), then maybe we are here voluntarily; we came back in... Anamnesis was the loss of amnesia. You remembered your origins, and they were from beyond the stars."

VALIS

"We were great builders, but one day we decided to play a game. We did it voluntarily; were we such good builders that we could build a maze with a way out but which constantly changed so that, despite the way out, in effect there was no way out for us because the maze—this world —was alive? To make the game into something real, into something more than an intellectual exercise, we elected to lose our exceptional faculties, to reduce us an entire level. This, unfortunately, included loss of memory—loss of knowledge of our true origins. But worse than that—and here is where we in a sense managed to defeat ourselves, to turn victory over to our servant, over to the maze we had built—" "The third eye closed," Fat said. "Yes," Mini said. "We relinquished the third eye, our prime evolutionary attribute. It is the third eye which VALIS reopens." "Then it's the third eye that gets us back out of the maze," Fat said. "That's why the third eye is identified with god-like powers or with enlightenment, in Egypt and in India." "Which are the same thing," Mini said. "God-like, enlightened." "Really?" I said. "Yes," Mini said. "It is man as he really is: his true state." Fat said, "So without memory, and without the third eye, we never had a chance to beat the maze. It was hopeless." I thought, Another Chinese finger trap. And built by our own selves. To trap our own selves. What kind of minds would create a Chinese finger trap for themselves? Some game, I thought. Well, it isn't merely intellectual. "The third eye had to be re-opened if we were to get out of the maze," Mini said, "but since we no longer remembered that we had that ajna faculty, the eye of discernment, we could not go about seeking techniques for re-opening it. Something outside had to enter, something which we ourselves would be unable to build." "So we didn't all fall into the maze," Fat said. "No," Mini said. "And those that stayed outside, in other star systems, reported back to Albemuth that we had done this thing to ourselves ... thus VALIS was constructed to rescue us. This is an irreal world. You realize that, I'm sure. VALIS made you realize that. We are in a living maze and not in a world at all." There was silence as we considered this.
"And what happens when we get outside the maze?" Kevin said. "We're freed from space and time," Mini said. "Space and time are the binding, controlling conditions of the maze—its power." Fat and I glanced at each other. It dovetailed with our own speculations—speculations engineered by VALIS. "And then we never die?" David asked. "Correct," Mini said....

Your game up to now has been a mock game in which you played against your own self. How could the deity of light lose when both sides were portions of him? "

Cosmogeny and Cosmology (1978)

"As to our reality being a projected framework -- it appears to be a projection by an artifact, a computerlike teaching machine that guides, programs, and generally controls us as we act without awareness of it within our projected world. The artifact, which I call Zebra, has "created" (actually only projected) our reality as a sort of mirror or image of its maker, so that the maker can obtain thereby an objective standpoint to comprehend its own self. In other words, the maker (called by Jakob Bohme in 1616 the Urgrund) is motivated to seek an instrument for self-awareness, self-knowledge, an objective opinion or appraisal and comprehension of the nature of itself (it is a vast living organism, intrinsically -- without this mirror -- without qualities or aspects, which is why it needs the empirical world as a reflection by which to "see" itself). It constructed a reality-projecting artifact (or demiurge; cf. Plato and the Gnostics), which then, on command, projected the first stage of the world we know. The artifact is unaware that it is an artifact; it is oblivious to the existence of the Urgrund (in terms that the artifact would understand, the Urgrund is not, rather than is), and imagines itself to be God, the only real God. Studying our evolving reality, the Urgrund more and more adequately comprehends itself. It must allow the reality-projecting artifact to continue to project an evolving reality no matter how defective and malshaped that reality is (during its stages) until finally that reality is a correct analog, truly, of the Urgrund itself, at which point the disparity between the Urgrund and the projected reality is abolished -- whereupon an astonishing event will occur: The artifact or demiurge will be destroyed and the Urgrund will assimilate the projected reality, transmuting it into something ontologically real -- and also making the living creatures in it immortal. "

"This moment could come at any time, this entrance of the Urgrund into our otherwise spurious projected framework. Zebra, the projecting energetic artifact, is close at hand, but it has occluded us not only to its actions but [also] to its presence. It has enormous -- virtually decisive -power over us. The prognosis for (fate of) our world is excellent: immortality and the final infusion of reality once it has reached the point of congruent analog to the Urgrund. But the fate of the artifact is destruction (unknown to it). But it is not alive, as we and the Urgrund are. We are moving toward isomorphism. The instant that precise isomorphism is reached, we at once bond to (are penetrated and assimilated by) the Urgrund, in a stunning flash of light: Bohme's "Blitz." March 1974 was not that moment, but rather Zebra the artifact adjusting its projected reality, it having gotten off course in its evolution toward isomorphism with the Urgrund (a purpose unknown to the artifact). Since the goal of our evolving projected reality is to reach a state in which we humans are isomorphic with the true maker, the Urgrund that fashioned the projecting artifact, there is a highly important practical situation coming closer in terms of frequency and depth: Although not yet precisely isomorphic with the Urgrund, we can be said already to possess imperfect (but very real) fragments or fractions of the Urgrund within us. Therefore the Christian mystic saying: "What is Beyond is within." This describes the third and final period of history, in which men will be ruled from within. Thus the Christian mystic saying, "Christ possesses your body, and you possess him as your soul." In Hindu philosophy, the Atman within a person is identified with Brahman, the core of the universe. This Christ or Atman is not a microform of Zebra, the computerlike realityprojecting artifact, but of the Urgrund; thus in the Hindu religion it is described (as Brahman) as lying beyond Maya, the veil of delusion (i.e. the projected seeming world). Already humans so closely approximate isomorphism with the Urgrund that the
Urgrund can be born within a human being. This is the most primal and important experience a human can have. The source of all being has bypassed the artifact and its projected world and come to life within the mind of one human here, another there. One can correctly deduce from this that the Urgrund is already penetrating the artifact's world, which means that the moment of the Blitz, as Bohme termed it, is not far off. When the microform of the Urgrund is born in a human, that human's comprehension extends beyond the world in terms of its temporal and spacial limits. He can experience other time periods, other identities (or lives), other places. Literally, the core deity within him is larger than the world. Penetrating to the heart of the projected world, the Urgrund can, emanating from human minds, assimilate the projected world and simultaneously abolish the projecting artifact the instant the proper evolutionary state (including that of man) is reached. The Urgrund alone knows when this will occur. It -- the Urgrund -- will break the power of the illusory world over us when it breaks the deterministic coercive power of the artifact over us -- by annihilating the artifact; it will cancel out the artifact's being by its own nonbeing. What will remain will be a totally monistic structure, entirely alive and sentient. There will be no place, time, or condition outside the Urgrund. The projected world of the artifact is not evil, and the artifact is not evil. However, the artifact is ruthlessly deterministic and mechanical. It cannot be appealed to. It is doing a job for ends it cannot fathom. Suffering, then, in this model, is due to two sources:
1. the heedless mechanistic structure of the projected reality and the artifact, where blind causal law rules; 2. what the N.T. [New Testament] calls the "the birthpangs of the universe," both in the macrocosm and the human microcosm."

 

TERENCE MCKENNA -- THE WORLD AND ITS DOUBLE

Terence McKenna was a riveting speaker, one of the best. He displayed encyclopedic knowledge on a vast array of topics, especially hallucinogens like DMT. In one of his lectures, This World and Its Double, he talked about us being characters in a novel.

"The world is like a novel. It's a novel in which you are a character and there's dramatic tension, plot, resolution, tragedy, nobility, betrayal, the whole gamut of emotions and human possibilities. And what we tend to do is always to marginalize. First, our own experience. And then all human experience. So our model of reality is that the universe is a zillion somethings that direction and a trillion somethings that direction. We are tiny and insignificant. Our star is typical. Our galaxy is typical. Everything is utterly humdrum and there's nothing going on here at all. Well, this is an incredibly dreary and disempowering model of reality.

I would rather believe that if in fact what the universe is is a novelty producing and conserving engine, and if we define novelty as density of connectedness, then guess what. The human neocortex becomes the center of the cosmic drama because the human neocortex is the most densely ramified and connected material object known to exist in the universe. So after a thousand years of human marginalization suddenly, through the injection of science, there is permission to believe that the cosmic drama really is about us, that we really do carry the load in this play, that this is a play about the career and preservation of novelty and complexity. And thus we are central actors in that drama. And, hence, if something were to happen to us and our enterprise, the universe would be vastly impoverished by that loss.

Well, now we're on the brink of decoding the human genome. We will use computers to do this because we're going to have to keep absolute track of millions of units of strings of characters. But the end result of this, I think, is that the flesh will be made word and that we are textualizing our reality... then I got crossed up with this mushroom and immediately life became art. Life became freakishly ordered and plot elements began to unfold and I have in my mind a picture of the curve of my mission, if you want to call it that, and weirdly enough reality has not yet departed from the curve. Now the curve is getting steeper and steeper and at some point surely reality and the curve will depart...

And all of us are beginning to take textual control of our lives and be able to write the plot. You see, if what we're embedded in is a novel or some work of art like a novel, then what you want to do is figure out who in the novel you are. I mean, if your name is Joe Blow is the name of this novel The Lives and Worlds of Joe Blow or do you get to draw a bath for someone on page 230 and never be seen again? Now as a character the more conscious you become the more you have free will within the context of the plot. I never understood this and I'm not sure most people understand it... I never understood that the great drama that was unfolding around me, all I had to do was join and I never joined. I thought it was spectator sport. I mean, I marched in the marches. I took acid. I got laid. I did all of those things.

But what I mean by "I didn't join" is I didn't realize that The Grateful Dead were a bus ride away and I could probably walk into that scene and make a place for myself. Or The Doors. Or The Stones. Or The Beatles. You pick it. In other words, I defined myself as a spectator rather than an actor. And we are all doing that far too much. You can get alot rowdier than you are. You can make a lot more waves.... It's perfectly alright to mix things up. Its perfectly alright to accelerate the plot. This will move your character nearer and nearer to the center of the action. And people have asked me is the goal to make yourself the novel about you? Is the goal to make the novel about yourself? I don't think so. The goal is to become the author of the novel. Then you can write any damn ending you want for your character or any other. And this becoming the author is this psychedelic detachment. And suddenly you go from being a chessman on the board to being a chess master looking at the board. It's empowering. It's self control.

Now people who don't know this are like made of denser stuff than the rest of us. You can just part them like wheat and move through them because they have no sense of the nature of the game. They are still embedded in the old Newtonian paradigm and are completely powerless to control their own lives. That's what happens to you in the Newtonian game. All the power flows to, I don't know, the Whitehouse, U.N., Madison Avenue. It's not clear, but it certainly doesn't reside with you. More and more I think we need to decondition. That's what I mean by following the plot as written. If you never decondition, you're just a character in somebody else's story, but if you decondition you can begin to move your life the way you want and miracles happen. Miracles do happen. They happen even to ordinary people in the realm of falling in love because there's something about where the genes go that is very compelling to the Universal Logos that's watching over us all. So, you know, the stable boy can marry the princess if his heart is pure and the winds of the Logos are at his back. That's why we love those fairy tales."

ROBERT MONROE - ULTIMATE JOURNEY

Robert Monroe was a pioneer in out of body experiences. He is definitely the first person I remember who wrote extensively about them though I am sure there were others before him such as the Eckankar stuff. This is the first experience Robert recounts in his final book Ultimate Journey. This is when he visited "home". He notices a looping pattern and that they were playing a game that he was bored with and had outgrown.

"Does this mean that in what I remember as Home, I will no longer be human? You will be as you were before, but the human experience will be added.
It comes down to being in the warm and familiar place where I truly belong. Your desire is very strong. Yes. You wish to be there again? Sometimes I become emotional about it. But I know I haven't completed this cycle yet, so it will come in time. As you are now, time does not exist. Is that an inference I can go Home now? For a short visit? I've done it before, long ago. If that is your wish. You desire to do this? Yes. For a visit, yes!

You will learn much as a result. Are you ready? Yes! Stretch your mind to there, what you know Home to be. Then release from here and you will be there. I will observe and assist if needed. I thought of Home as strongly as I could, and released as the INSPEC told me. There was sensation of movement . . . a sound like the wind flowing around me. Before me . . . around me . . . the scene came into view . . . . . . many-hued cloud towers, just as I remember, only they are not clouds . . . flowing in shades of glowing color, every color I ever thought of and some I only remember but can't express ... let me just stop in the cloud and watch, feel . . . not seeing, but feeling . . . . . . and there is the music ... a thousand instruments, thousands of voices . . . melody weaving upon melody . . . perfect counterpoint, the harmonic patterns I know so well. Just stretch out and let the clouds enfold me, and the music is all around me, inside me ... a thousand years is but an instant . . . but an instant ... so relaxing and absorbing, just as I remembered it. How great it will be when I return to stay forever . . . forever . . . yes . . . ...

a little worm intrudes upon my ecstasy ... Is something wrong? No, it's not a signal to return to my body. But what? What's wrong with the clouds? Watch carefully . . . there, the large bright blue, followed by two smaller yellow ones . . . It's familiar! Others, and they are familiar too

. . . What? That's exactly the same cloud frame . . . and the others, they are all the same! It keeps repeating, over and over again—the same patterns in a repeating loop!
. . . The worm, my analytical worm, gets larger. The music, check the music ... it can't be . . . but yes, it's repeating . . . the same as I felt an hour or an eternity ago . . . exactly the same. Let me try another spot, another perspective . . . move to another part of Home . . .
There, that ought to do it. No, it's still the same . . . nothing new, nothing different. The same pattern over and over, the same clouds, the same music . . . Let me go in deeper . . .
. . . There they are, a bunch of curls, curls of energy playing games. That's more like it! I was such a curl once ... let me join in the game! Round and round ... up and down ... in and out . . . round and round ... up and down ... in and out . . . The game is like an endless loop . . . round and round ... up and down . . . No more, that's enough for me, that's enough.
. . . How about playing a new game?
How about . . . ? Oh, happy with what you've got? Don't want to change? All right, keep doing what you're doing . . .
Where do I go now? Where . . . ? That's all there is! There isn't any more. But I don't want to lie around in the same clouds forever, with the same music over and over . . .

I don't want to play the same game over and over . . . How could I have dreamed of ... ?
There's nothing here for me now . . . nothing at all. Now I remember . . . this happened to me before. This is why I left . . . and I can't come back! I don't want to come back..."

So Robert Monroe was able to see that his "home" was just a loop on repeat that he had outgrown. He saw an emitter that projected this dream or hologram. He saw that there were different levels in the astral, one of which was where people with belief systems go. And that there are "higher" levels, including a Park where one can rest and decide where they want to go next, whether Earth or somewhere else. He even saw a level that was beyond space-time and thought which may correspond to the Buddhist idea of pure Awareness or the perhaps the void. But, Monroe was often guided on his trips and also had this idea that he consisted of a bunch of different parts of himself (which he called I-Theres) -- all his lives as souls -- that he needed to bring back together -- before he could totally leave. The voice tells him he can't leave and sounds eerily reminiscent of the ones in the Light that tell the soul they can't leave and need to go back to Earth because of attachments to loved ones or a vague mission that has not been accomplished yet. And they plea to his desire to be with his "Silver Queen" (a sort of soul mate love interest) and a sort of destiny or plan for Earth to be around until the thirty-fifth century.

It's a shame Monroe couldn't see the end game or at least he was not allowed to publish that as his Gateway Project was a CIA program. This was released as a FOIA. This is the last paragraph in his final book... he believed he had to gather together all his I-Theres (souls/lives) before he could leave, They were appealing to his love for his "soul mate" (Silver Queen), or maybe this was just the mind control they wanted to feed the people who didn't believe in religion and the white light, etc.... they have so many layers and levels of control in place.

So this is his parting paragraph of his final book: "Still, another voice from my I-There insists: Once the transition is made, only the heavily addicted remain closely attached to the physical life they have just departed, according to your data and others. For most, the resonance/interest/attachment begins to fade almost immediately, some slowly, some rapidly. But it does. All of your data show this, except for the rare "ghost" application. Even with your Big L as binding as it is. How long will your Silver Queen lady remain in and around your Focus 27? You don't know and we don't know. Like all of the others, she is exposed to attractive freedoms you of all humans are very aware of. But you can't leave here. Not at this time; you have too many things to complete. Remember your mother and her cello? She taught you something without even knowing that she did. And don't forget: at the very least, you know that your Silver Queen will be with you at final departure when we wink out in the thirty-fifth century. What more do you want!"

And then there is the fact that Robert Monroe's Gateway Program was a CIA program which was part of a Freedom of Information Act release.

All those "Focus" realms are dream-like realities. They are made up. For different people they may seem different. It's not important how they look like. What is important is that they are manifested by our unconscious desires, or we join the realms that are manifested by other beings and match our desires, attachments and beliefs and we are attracted to the them, which means -- we are bound to them and get stuck in them. Two things get us entrapped there: the belief that these realms are real and our unconscious attachment to them. Once we are clear from both we are liberated and free to go anywhere or be in any state that we consciously choose or in any realm that we can consciously manifest. But the thing is - if we want to be in a manifested realm we should manifest it CONSCIOUSLY and not get attached and trapped there.

So basically, once we know how to navigate through our own unconscious beliefs, illusions and attachments we will also easily navigate through those realms, because it's the same thing. The realms are by-products of our beliefs and attachments. They are secondary manifested realities.

VAL VALERIAN: MATRIX V

The Matrix series of books by Val Valerian of the Leading Edge Research Group is one of the best resources for figuring out how to exit the game, especially the fifth volume which has hundreds of pages on the topic. The first Matrix book was released in 1988, more than a full decade before the first Matrix film which was released in 1999. There is little doubt in my mind that it was an influence on the Wachowski brothers. Matrix V which was written by a friend of Val but based on his research and notes is the quintessential book for how to exit the Game. No book contains more information on the topic. Although I don't agree with everything in it (e.g. I feel there are other ways to achieve balance and exit the game than being homosexual.), I highly recommend the book.

THE MATRIX V -- VOLUME I: QUEST OF THE SPIRIT -- THE ULTIMATE FRONTIER

"The game as you will read in Matrix V, is the illusion known as 3rd density life with its polarity-induced controls. Dark and light polarities and their silly games, many of which are discussed in here, fortunately do not exist in the levels beyond sixth density.


Polarity games are like grade school: lots of spiteful kids, bullies and control groups. All these are designed to keep you from knowing who you are and to give your power to others. Polarity is well depicted in the yin-yang symbol, but, contrary to popular belief the symbol does not depict balance. Balance is the expert blending of the two polarities into one. There is a balance of polarities in our galaxy. Some areas heavily Light while other areas are heavily Dark. There are even a few areas where they are roughly in parity. Unfortunately, Earth is in a dark polarity area shut up. There is nothing that can be done to change this at this time, by individuals or even groups. Dark on Earth, via organized religions, governments, society and secret groups, has too firm a control. The game must be seen to its ending.


The Game: the use of the word 'Game', originates with the Higher Selves. The Empire and the Dark do not consider it a game in any way and do not appreciate the reference. Game is used because of the challenges and object: to overcome all the Empire's best technology and manipulation to regain your identity. (Final Incarnation), gather huge amounts of sensory experiences/emotional experiences and develop wisdom. It is a challenge in that you begin with no memory of who you are and have to regain it by means of your own Higher Self decides.


This departure from the third density Game calls for the use of Emotional Fire and the will of the Final Incarnation to merge all Incarnation all segments back into the real YOU .


Awakened Finals have no belief in any sort of religion (neither old nor New Age) although they may before their Awakening. The restlessness experienced by a Final in Awakening can send them into deep research on religions/belief system searching for truth. Once they realize that NO religion has the Truth necessary to progress, a spirituality emerges that only that person's Higher Self can show to the Incarnation. Running with the spiritual thread given by the Higher Self, the Incarnation Awakens and looks at the world around shimself with new eyes, seeing the game for what it is and desiring not to play any of the Game that is not necessary. Power is not given away, but reclaimed.


The more your incarnations develop spiritually, the closer they get to spiraling out of the game.


While it is not necessary for you to have overcome all Loops by your final incarnation's departure, there are several key Loops that absolutely must be broken for one to succeed in the Game. Religion is a major one. Body ID is another. Substance dependency is another.


'Good' and 'evil' are relative terms. They are not absolute. Overcoming the deception of the polarities is another major goal of the spirit in order to escape from the Game and move into higher Realms. If you cannot see the players for what they are AND continue to buy into their deceptions, you are not yet Awakened.


It is the body that yanks the not yet mature Spirit back into mid-level, usually with the assistance of other Ggame players, relatives, friends, co-workers, etc. using guilt, fears and nonconformity as weapons.


Higher Selves who choose to accept the Earth Game Challenge have a much more complicated incarnation path than those who choose not to go to the Earth human route. The Earth Game is one with memory blocked and with many hundreds of incarnations going on simultaneously and many different bodies, time periods, etc.


What you're getting here is the Balance that comes to Awakened Final incarnations. You are not all ready for that, and that's okay. Proceed at your pace.


They're not able to grasp that Balance does not call for followers, only Light and Dark polarities do so!... True Balance never does 'war plans' to change the Game. Balanced understands the Game and the purposes of it. Much of that has been discussed in the Matrix V materials. Balanced OBSERVES the Game and points out interesting facets of it, but does not call for actions against it.


By the time you reach Awakened Final Incarnation, you understand the value in the actions as well as the position of Observer and the purpose of The Game. You realize that, experiences aside, your goal is not to defeat the Game but rather to graduate (escape) from it, to learn the Laws of the Universe and incorporate these Laws into your life. You allow The Game to proceed because it must, although your part in sustaining it is ending. Once you realize that, you can depart the Game and you no longer want to participate in it, you're headed for the escape hatch and your next level on 3rd/4th densities.


The more advanced you are, the more you resist others opinions and controls when they seek to drag you back into the Game. You must learn to be your own leader with no followers.


The Dark polarity wants to be showered with love and light because this encourages them to do even darker deeds. This 'love & light' sh!t actually feeds the Dark-siders, which should make people wonder what Dark-siders (passing as Light-siders) are pushing the Light-sider fools to believe this crap... The Law of Allowance says that Light-siders must be free to be what they are, just as Dark-siders. This is part of the Game. Light-siders do not follow this Law and neither do Dark-siders. This is the Law with Balance at its root and Balance is what BOTH polarities dislike.


Can you change the Game's rules/settings? Again, no. Can you change HOW you can play participate IN the Game? YES! The Game continues until ALL, both sequential AND simultaneous incarnations, have completed THEIR parts of the Game.


As I wrote in 'Changing the Future', the Game's functions are set and only you can free yourself from the Game, thereby winning. Just as when you play a board game, There are rules and certain things that must/will occur during the play of the Game. The same goes for the third density Game. The two player groups are the simultaneous and the sequential Higher Selves.


Once you discover YOUR spiritual identity AND live it, you are well on your way to graduating. If you intellectually know it, but choose not to live at, you still have a way to go in your development.


I never use the term 'Matrix' as that has a connection to the film. The Game is far more accurate as it is looked on as a Game by those Higher Selves involved in it, both Earth experience in alien non Earth airborne experience. The film is way too dark and sinister which does serve the polarities. Matrix V explains the Game for what it is: experience and a learning ground for higher experiences. The film is heavily Dark and Light polarity with Neo being the man who will save external deity the people, not just help them realize who they are thus saving themselves but who actually does physical battle against the Dark. That is not the way to win the Game, but rather the way to continue in it!


Once you begin to seriously spiral out and want to withdraw from the game, those around you will fall into action against you. Whether it be family, friends or co-workers, they will use whatever means they can to get you to drop those nonconformist thoughts and returned to sleep. The forms of attack range from demands to silent treatments to guilt to body loyalties and everything in between. The Dark and the Light will use surrogates weak body controlled people to irritate in an attempt to intimidate you.


They will try to pull you back into the game by any method they can come up with. It is a test of your spirit to resist those who would drag you back. If you wish to spiral out of the game, you must abandon the rules of the game.

Scanning someone they wish to recycle as they near death, the aliens discover


who the person was close to who has died. They project the person's image in the white light tunnel and the image waves you in deeper. See Matrix II for more on which group, a member of the Orion Empire, is involved in where their generator is. If you choose to follow, you can be trapped and sent to another incarnation of their choice. This shows the Empire does have an understanding of the spirit, but it attempts to short this out. The light in tunnel trap is a relatively new device, but one that will fail and they now know this.


'Go into the light' say those who have had near-death experiences. They are the salespersons chosen to advertise this alien bench. Never enter that light. Go up, left, right, back or anywhere but there. The mass media exposure of the light in tunnel trap scene in the film Ghost where the hero willingly enters the glittering trap is to try and get people to buy the destination. Distance to play especially well on the belief structures of the light polarity. Robert Monroe's works have gone far in educating upper mid-level and advanced Spirits into avoiding this trap the aliens know well of their less than stunning success here.


My writings have given you much information on the Game known as third density Earth and the manipulations of both Dark and Light polarities on earthers and Beyond. So, now you just drop dead. Are you now free of the troubles of Light and Dark? Nope. Both polarities are very active on the fourth density astral. The lower fourth density is heavily populated by the Dark. You can run into the astral reptilians that David Icke refers to in his materials. You can also meet various Light polarities also. Both sides continue to try to keep you from knowing who you really are. They have a lot of success with low through early Advanced incarnations. These are those who haven't spiritually matured enough to see beyond third density Earth and believe that once they've died, everything is okay.


The main point to be made here is that all belief centers are artificial constructs that have control to varying degrees and conformity as rules. In reality, there are no deities, elder council' or ascended masters who sit in judgment over you unless you let them. This is why getting connected to your Higher Self is so important. Once you are connected, you will pass over Level 26 and go to the Advanced, non-deity, non-master area -- level 27 -- where you can interact with your Higher Self.


The astral and other spirit beings are not to be fooled with trivially. Remember polarities exist out through the next few densities. You must act responsibly.


Governments are agents of the game and the Dark's polarity. Deception is their shroud and control their game... Religion exists to limit your experiences and for you to surrender your power to an external being while keeping you ignorant of your higher self and true nature... There are other groups that you can add to these, but you get the general idea. There are always groups or people who wants you to give away your power to them for the purpose of controlling/manipulating YOU and denying YOU experiences that are not sanctioned by the polarities. Waking up to this as one of the goals of your incarnations. This is followed up by realizing you don't need these groups/people as you are whole within yourself and that they exist to build fences around you to keep you in a box of their creating. Until you can break free of these so-called authority figures groups, you're still significantly game Bound.


Something to consider is that when you fear, you will attract to you exactly what you fear. This is part of the game.


Polarity conflict-- the core of the game. The end result is that only Balance is effective and the way of the highest densities.


The crediting of your life's benefits to some non-existent, Puppet Master/mistress is probably the most major and unfortunate giving away of one's power…. Never forget, the Game requires you to be your body, look for a external salvation and that you are nothing without it. In reality, once you do discover who you really are in your final Incarnation, the Game has no power over you nor do those who play the Game, for you are ready to move beyond the Game and the Game's creators.


'Place the white light around you for protection', says the love and lighter. As I've said before, white light does not protect anyone. Since that's the case, why is this false phrase commonly used? It is the chess game between Dark and Light played in third density and the incarnations are the playing pieces. Just as in chess, there are two colors. In this case, black and white. In order to view order for you to play the their game, you must choose a side. Surrounding yourself with white light identifies you, on the astral, as a Light side player. Surrounding yourself with black light identifies you as a Darkside player. These auras are used so that the polarities know who their allies and enemies are and will act accordingly. Protective? Not at all. If anything, using a polarity light will encourage packs by the opposing side since it radiates like a beacon in the astral. The polarities are constantly recruiting new members and members have been known to change sides. It's all a game. So, enter Gold light. Gold light will nullify both white and black light. Gold light will instantly dissolve black and is a bane to both Dark and Light. The polarities wish Balance would go elsewhere.


Balance is rejected by the polarities with cautions against non participants in the Game. This is pure pure b*******. Polarities fear Balance because they know that both dark and light will eventually be absorbed into Balance which is a blending of the polarities not in yin-yang but in gray. The next question was, then who is the deity. The answer is you are your own deity. It is a major step for you to consciously come to this realization. The Game would call this a prime send to DARE think you are better/more than God. They do not want you to know who you are.


Take heart as there are loads of lies and half-truths about earther Higher Self incarnations that those on the other side of the Game do not want you to be consciously aware of because if you do become aware of them, you will win the Game by finding the escape hatches set into the Game just for this purpose.


We have all heard of the so-called ascended masters and many of us know the names of these alleged beings. The Game, through the polarities and sequential incarnate, warps what is to create dead ends and false paths to prevent or, at least, retard spiraling out of the game. Ascended masters is one of them.


This myth of Ascension is based on a truth that has become terribly warped. The true version of Ascension occurs when your Final Incarnation summons all your Higher Self incarnational streams back within. That is the basis for the myth of group physical salvation. The sequential incarnate will welcome the warp anything they can to try and delay the simultaneous from spiraling out of the game. The thing is that there is a preset end to the game that the sequentials are also unaware of. Does necessary for both the simultaneous and the sequential factions to be that's unaware in order for the Game to progress as as planned.


There are other groups who see the perceived advantages of alternating between victim and victimizer. This is a large part of the Game's rules of divide and conquer. The seed of all this is alien and the Dark polarity. Also remember that by observing these and other elements of the Game, you're far more able to spiral out of it. You are not your gender or your race. You are an incarnation of your Higher Self having a human experience. The true object is to regain knowledge of who you really are and suppress the body's will in favor of the spirit.


I believe you all recognize the Game, but are you still in the Game? If so how, by how much and are you eager to exit the game or continue? There is no wrong answer you are where you are, and that is neither good nor bad. It's you so, intellectually knowing the Game is one thing. You may enjoy playing the Game. You may want to continue playing the Game, regardless of the nature of the Game. We all must play the Game and we all must leave the Game. Once your higher Spirit Higher Self extension matures enough to be uncomfortable with the Game, it wants to know why. It knows everything is not what it seems to be. This contains several incarnations or it can take few, but once you begin to spiral out, you rarely fall back unless you desire to. To escape the Game, you must be able to see with your eyes I'm blinded by the sparkling rhetoric that the propaganda mills love to spew. If you have not yet reached Observer status, then you will participate in these learning experiences. This is your path at this time. However the Matrix V materials are not written for participants in the Game. As an observer, you must distance yourself from participating in the flow of the Game. Remember, you don't escape by fighting the Game, but by removing yourself from it. Remember what the word Observer means a non-participant in events, but someone who takes note and evaluates.


The Game wants you to hate. We remember we are in a Dark polarity control section of the Galaxy. Dark rules and, in the long run, wins and third density in this sector while the Game is in play. That the Earth or simultaneous incarnate still overcomes and wins, despite the Game and its controls, says much for the Higher Selves who chose this path. And this path, you immerse yourself in everything Game connected, and raise yourself up and out of it. In this way you win the Game despite his controls, alien meddling and polaric demands.


Finally there's the Game itself. What is happening is what is supposed to happen in din game. The Law of Allowance or just us to let them do what they want to as long as it doesn't involve our direct action. This will prove to be a test of your resolve. As the warmongers and the innocents who choose to become guilty move into war modes, they will most likely try to drag you in as a co-player. What will you do? Will you refuse to participate or will you cave into the Game and choose polarity? Whatever you do will be your experience and you will have to live with your choices. I, for one, will keep myself in observer status. Keep your damned flags and ribbons away from me. If they sell me flag stamps to put on my mail, the flag will be put upside down to indicate that something is very wrong in the country.


It is necessary to embrace the Dark and the Light to reach Balance. The Light would have us believe that they were all good and Dark is all bad. This is not true at all. There is good and bad in both polarities. The count is correct in saying You must experience the night in order to appreciate it. The Dark saving you from the Light is the opposite side of the coin from the Light saving you from the Dark. As long as you adhere to one polarity above the other, you have not reached a major experiential goal for the third density path. What one will eventually do is absorb the best of both polarities. By blending them together you discover True Balance.


The desire to rescue the suffering will be great and examples of victims will be within victim consciousness. The Observer mode of allowance, while the new paradigm Focus manifests and brings the ultimate solution to their plight, must be held securely at the forefront of the conscious awareness.


If you want change you got to let this go. You have to not participate in the we-got-to-do-something attitude, as this participation is counted on by the Dark side. Darkside blows up a building in Oklahoma and right away power is given away to do something. Those who will survive the chaos will stiffen their resolve. Remember from 6.2 billion to 500 million means a lot of people will be recycling into the astral and you have to let them go.


Higher Selves love Games. The numerous Higher Selves that are playing the Game are not adversaries away from the game although they can be in the Game. The sequential reincarnating aliens are playing against the simultaneously incarnating Earther humans.


The Game is operating on several levels with different benefits on each of them. Eventually the Game will end, first for simultaneous incarnates then for sequential. After the Game ends, all the players will spend much time reviewing and comparing notes about playing of the Game.


Question 1: I'm curious about the topic of ET manipulated near-death experiences. It's been mentioned by charge and others that those new-age phenomena have been artificially are technologically induced in some cases. The previously mentioned article in the latest LEIRJ mentions that the light is a deception to keep souls from leaving the Earth Planes. Does this mean that when people are headed to the light or guided to the light, that the scenario is necessarily being created by the controlling entities?

Answer: This is the first comment to recognize that no value judgment is intended in the material, and I'm very glad to see someone get it. What is is. This is why, when one reaches their final incarnation, they can see the Game for what it is. They won't be coming back and it is necessary to understand what has been going on. If a person is guided by another being after death, they should go with them, if it feels right. On the other hand, if confronted by the Light tunnel where figures in the distance wave you in, that's the Trap and you should avoid walking in at all costs. The figures in the light trap do not come to you and converse. They try to wave you in. It look like people you are most comfortable with. This is an illusion. This is being created by the Markab.


Question 2: I would think that this phenomenon would also occur naturally for those with a certain dependency for the light in Earth like life entities. If souls are being deceived, then it is important for this information to be revealed. This awareness would be part of a soul's evolution toward moving beyond the Earth experiences. Thus, both the deceivers and the reviewers are playing a useful role in the development of spirit.

Answer: It is important that souls be aware of the light trap. This is why it was placed by Val in Matrix II a decade ago. That it needed to be addressed again shows they need to understand this device and avoid it. The Darkside intends to do no favors for any developing spirit. Their purpose is that earthers (not earthlings, an alien term) regarding her there's his children who need their watching ant control breed, have internal conflicts, produce pa4 food source in more to the Empire. That Higher Selves of turn this great disadvantage into learning experience in an accelerated growth for spirits choosing to accept the challenges, gives ultimate success to the Higher Selves. This doesn't prevent Dark from trying to undo that, hence the light trap. They can keep souls from returning to the higher astral, they will have succeeded, at least for a time, in delaying the inevitable.


Question 3: The use of the word 'Game' brings up curiosity about its particulars. Any links are other info describing the Game and residents with the context of thought patterns?

Answer: The use of the word Game originates with the Higher Selves. The Empire and the Dark do not consider it a game in any way and do not appreciate the reference. Game is used because of the challenges and object to overcome all the Empire's best technology and manipulation to regain your identity (final Incarnation), gather huge amounts of sensory experiences, emotional experiences and develop wisdom. It is the challenge in that you begin with no memory of who you are and have to regain it by means your own Higher Self decides.


Question 35: How does one deal with this or any other aspect of one's life when you know the Game?

Answer: The Game's purpose is like a maze. To get you so wrapped up in the game that you pay little or no attention to the spirit. Once you recognize that you are not your body and you are here for experiences, then you know you're spinning out of the game. Guilt is a prime control weapon. The Light polarity loves to use it. Your prime responsibility is to your Higher Self. Anything that conflicts with this responsibility should be recognized for what it is.


Question 161: Do the Higher Selves decide what is going to be created in terms of universe as in living organisms or does this design come from higher creative sources?

Answer: The Higher Self progresses in stages. Once you are finished with their density incarnations in your final incarnation takes Shim's Higher Self to the next level, that Higher Self of you becomes one facet in the next level of your progression you have a higher version of your higher self to work with and gather new, totally different experiences. Eventually reach a level where you create galaxies and design third density events. It's super neat, but not of any particular concern at the 3rd density level. When you are ready, your own Higher Self will lead you to further information.


Answer: We have to walk both Dark and Light experiences in order to reach Balance. Unless you've had incarnational experiences in both, you could not find Balance. It's Dark and Light or opposite expressions. Both are rapidly controlling as they fear Balance most of all. While the choice to choose as part of the Higher Self's incarnation or path, the polarities have been trying to circumvent that choice, especially since all this alien technology has been turned against the populace to get them to conform to the polarities. Control is Dark, but the Light uses it. These are very dangerous times due to these electronic mind controls, fluoride and other chemicals, etc. This is also what is behind the end of the world as we know it. Dark would like us to be like a Star Trek borg world. Light would like us to be like sheep, mindless followers. Both are anti-Higher Self.


Question 300: Alex Collier released an interview back in June 2001 which said a lot of curious things, and I wondered if you would comment on them. Here is the first bit according to the Andromedans, what we know has the Van Allen belt in a higher frequency is basically a place for the souls to go to be reprocessed. Now let me explain that first before I tell you what they said we should do. Yes there is a tunnel of light, and essentially the souls that are on the Earth are constantly being brought back.

Answer: This relates to the tunnel of Light some see at death. According to Matrix II, Marklab aliens are responsible for this device with the generator located on an island off South Africa. For more details on that, I suggest you head to M II. Tunnel should be avoided by all who can as it is a trap.


Question 301: Here's more: they're kind of being recycled. And I realize that sounds a bit wacky, but the reality of it is those souls that we know as ourselves are essentially being used to animate the body. It is the body that they are really interested in. But they themselves cannot animate the body. Only we can animate the body, you know, the soul. So basically what they do is they shoot us back down into the bodies. It would be similar to bleaching, they erase our memories before we come in. And he sent the I do not know the process on how they do that but that is how they compared it to, and that is bleaching. They basically hit us with so much of a low frequency that it erases much of our genetic memory. Andromedan perspective is that instead of going up into the pool, that we all should do is turn around and look behind us. Because according to them if we could do that we would not be recycling, we could literally take ourselves out of the Earth's reincarnation cycle. And we could see the entire universe, and we could go anywhere we wanted to go. Now the soul can travel anywhere in an instant. Their impression is, is if we could if we did that as souls, we would instinctively know exactly where to go because that's where we came from.

Answer: These sound just like sequential incarnation speaking because they do have their memories and nowhere to go after each incarnation. However, this is also a red herring for other incarnations who are on a separate path as I also said, the aliens mix truth with agenda when dealing with others. I have been beyond our galaxy, never seen other planets, go anywhere I wanted and I'm still in the earth recycle.


Question 3: 14 over over and from dozens of angles and perspectives, The Handbook For the New Paradigm included as an appendix in Matrix V seems to point to the imperative for Awakened individuals to do something quite specific to address the impending crisis connected with the intended move from covert to overt control on Earth and in connections with the changes around 2012. What is the whole picture?

Answer: You have confused the urge to learn and spiral out which is needed on an individual basis with doing something against the controllers in upcoming crisis. There is nothing you can do in the last two groups the only valid action you can do is to do the best to learn all you can and assist in your spiral out of the Game. By removing yourself from the Game with your Final incarnation, you assist in what is in the near future.


Question 3:34 The Game is thick with plots, subplots, assorted characters of every species, ego-driven personalities, and a huge drama display. Hell, forget going to the Opera or reading Shakespeare, we're observing the movie of the century. How in the hell on the living hell are we supposed to forgive, an exception from God, etc. when they don't f****** exist and it's all game?

Answer: Yes, the Game is full of subplots, etc. We probably have no idea just how many and how deep. Some people would rather play ostrich and say these events don't matter and hide their heads in the ground. Events must be confronted as tests to yourself of where you are in progression. If you get sucked into the event or you want to ignore the event, you still have much work to do. None of that is either good or bad, but where you are and what you still have to work through... My life precedes and is not ruled by the event but I'm able to observe many facets of it, not all of which I put on this group site.


What no one can change is the rulebook of the game. What you can change is your participation in the game and spiral out of it.


Recognizing the Earth experience for what it is brings his bittersweet. Stick to the Law of Allowance, let those who wish to play the game continue to do so, as they should, but do not let them invade your space and try to drag you backward. The purpose for realizing the Baalearic controls and illusions is that you can understand the purpose of the Game, but you also need to spiral out. You've learned the manipulations of polarities and are put off by them. Unless you are, you would tend to want to continue them. You are a Lightsider from the wording you use: you 'hate this world' and 'fond farewell'. You are talking as a polaric, which you still are, and therefore cannot grasp Balance yet. You tend to use Lightsider Gilpin what you've written. You will eventually move beyond your current views even if not in this incarnation."

MATRIX V -- VOLUME II : THE GRADUATION KEY

"Endgame is in full swing. You are in the Game. What should you do? You should do whatever you feel you must. Almost everyone will play some part in endgame's dramas depending on where your current incarnation is and the experiences that your Higher Self requires. There was no right or wrong decision to be in.


With my observations, I am giving you perspectives of a Final Incarnation on the Game. I can point out the Dark and Light players and their intentions. At the same time, I say that these players must fulfill their roles in the Game. While you can't change that, you can still have fun with them, especially if you can tap into your emotional fire. The passion that you can reach will allow you to gain the most from the Game without getting swept up in the Game. It allows getting passionate over something without the passion controlling you.


Political correctness, both Dark and Light, is a feature of the Game today, especially in Western countries. The Dark side of political correctness includes patriotism, conservative opinions and religious devotion. They like to call themselves religious right and conservative right, playing on the Dark side of correctness. The Light side of political correctness includes redundant hate crimes, assisting the undeserving, unconditional love and religious devotion. The Darkside demands patriotism. Both polarities are in the state of imbalance. That's the nature of the Game. The only way to eliminate the polarities comes from blending both of them into one. That is the root fear of the polarities. The idea of a liberal liberalism is change. The idea of conservatism is stagnation. Until you're able to reach balance, you will and must participate in the polarities, both Dark and Light with all the consequences they bring.
Your Higher Self requires experiences in both Dark and Light polarities. Experiential Loops are structured in both Dark and Light. The DNA commands, the aliens placed in Earth or humans, are extremely restrictive to Freedom expression with a heavy expression of Dark since this is a Dark Sector of the Galaxy. Each experiential Loop that you have to overcome, from lowest incarnation through Awaken to Final incarnation is expressed in both Dark and Light's dreams. You must experience / master the Dark in order to be able to break the Dark Sector of the loop. You must experience / master the Light in order to be able to break the light sector of the loop. If you've only broken one polarity, you have only disabled half of the loop.


It has come to my attention that one of the Monroe Institute participants has been writing about an astral encounter he had with what he calls a re-entry station run by an entry director. The first thing that Matrix V readers should have a red flag raised is with the term re-entry station. If it is re-entry, then it is sequential end path. Simultaneous incarnations do not re-entry. Only sequential path higher selves engage in that activity. The red second red flag for m v r e is that an entry director appears to be in charge. This being is another external controller. External beings love to try and confuse, manipulate Advanced incarnates especially when they cling to the light side or philosophy. The re-entry device is described the path as bell-shaped. The bell-shaped, when viewed from the earth perspective is the light trap that is described in Matrix II. This entry director talks about the incarnations losing their memory. The light trap is set to lure spirits who have just died so that they can be placed into incarnations of the Trap beings choosing to do what they want you to do. Memory repression is part of this effect. This is not the same as the Higher Self participation on the simultaneous path.


There is an energy pulse that the Final uses to activate the Nexus of Time. This emotional fire tone / color sequence instantly tells the spiritual extensions of the Higher Self that it is time to return. This time coincides with the plan about Higher Self. Remember, your Higher Self you set your incarnation's time of death departure for those incarnations on the astral gaining other experiences after body death.


This pulse is the final key that the Awakened Final incarnation transmits and, when received, each incarnation instantly remembers who they are. The Masks of physical incarnation in the Game no longer buying them. They have completed third density and the Awakened Final has spiraled out of the Game. It's time to be whole again and process the information gained after over Millennia of incarnation experiences in the third density. It is time to move to the next level for new and far more extensive experiences of different kinds. It is a time of much joy for that Higher Self.


The only way to end a polarity is for the opposite polarity to merge with it. That is what Balance is. Balance is not the elimination of the Dark or Light, for each polarity is dependent on the existence of the other. You cannot have Light without Dark and Dark without Light. Light is spiritually immature to believe otherwise.


The Game itself, which is a creation of certain Higher Selves, contains both polarities. However the Game is created with road blocks, dead ends and red herrings to those who play the Game. The Game is the ultimate issuer of lies and deceptions. The Game is the real Satan, not because it favors one polarity over another it doesn't but that it will lie to cover up the truth and Satan is referred to as the father of all lies. On the other hand you find the Higher Selves involved in the Game. The goal of the higher selves is the truth and Balance via experience in the Game. The higher self is the real God in the Game, but the god of only shims incarnations and not of any other Higher Self incarnations.


Naming the Game as the real Satan and your Higher Self as the real God is significant. It moves beyond simple third density polarities. The game is yin-yang balance, equal amounts of Dark and Light. A Higher Self is moving to True Balance, the merging of yin-yang balance into one.


Something else to remember is that massive amounts of memory data are blocked from the incarnations as part of the Game rules. All memory, including that surrounding your immortal nature, will return upon graduation from the Game."

MATRIX V -- VOLUME III: THE JOURNEY

"The third density is polarity driven. This is one of the main features of the Game. Many Matrix V segments deal with polarities, aspects and purposes of them. The Dark polarity urges in public that you cannot win the Game. The Light polarity stresses that they are the only polarity that will win the Game. Matrix vibrator should be able to deduce that both perspectives are wrong, but both contain elements of the truth.


The Game has many agents. Polarities are control freaks peering balance most of all and yin-yang balance reachable by very Advanced simultaneous past incarnations. Consider balance to be polarity bane. Refer to the Star Wars 3 segment where I mention how this film de series depicts that only by embracing both polarities can you defeat either one. Game agents are looking to have weaknesses in the system pointed out. Have a weakness in the Game system is discover those and control will move to neutralize this weakness.


Yet the polarities can only operate within Game rules, and there are those who make sure that this galaxy Game's rules are adhered to. Simultaneous path higher selves are particularly sensitive to the rules, since graduation is the next step for this group. Sequelntil path Higher Selves who are meddling in Earther affairs would have us believe that we can't win the Game. Keeping the Balance concept in mind, and the Star Wars examples, you can see that we cannot win/graduate the Game by clinging to one polarity over the other. We must become both Light and Dark to win / graduate.


Yeah it can be frustrating and lonely in breaking free, but spiraling out of the Game is not intended to be easy. It is intended to be challenging. It is impossible to find true Freedom while in the Game. True Freedom will be one of your rewards when you graduate from the Game. Your spiritual self begins moving to this, go on the low Advanced stages with intensity growing with each base higher. Moving beyond the false Summit, MIT Advanced stage is a spiritual coup for you, and the Very Advanced stages bring rapid growth and freedom of expression. Your Awakened Final Incarnation will tie it all together and when that incarnation is completed, you have graduation and the return to the freedom you have been seeking ever since entering the Game. True Freedom allows individuals to be whatever they desire to be as expressions of themselves.


The freedom you seek is the freedom known to your Higher Self. This is only a Game. By the time you're in your Advanced stages, the Game is growing increasingly tiresome. You're Awakened to Final Incarnation is extends anxiously awaiting the graduation and moving on to new levels. Meanwhile we must continue to deal with the Game monoliths and structures.


Monroe discussed the basic Higher Selves in his books when he journeyed back home. Review what he wrote about that visit. Once we move beyond that basic state, the desire for more knowledge and experiences took over. That urge moved us from the basic state to various other pregame experiences. Then the Game options presented themselves and we chose this Galaxy Game, one of many available, and entered as sequential path participants. Eventually that was insufficient for our growth and we moved to the simultaneous path. By your Final incarnation, you have gathered all you need and outgrow the Game. Graduation and the desire for more, new and different experiences / knowledge will take us to what we want by presenting options from which we may choose what we want to do.


As situations get darker in the name of light, go within. Remember who you really are and are not. No matter what happens here, take comfort in the real you and always trust in your Higher Self!


Something else to keep in mind: the planetary rulers do not control the Game. They would like us to believe that, but they do not. They are just players in the Game, and no more, from a higher self perspective. They can be trumped by any simultaneous path Higher Self if they directly threatened the path experiences that Higher Self has chosen.


Remember, you cannot defeat the Game or the Game's rules but this won't keep them from trying none the less. This ultimate end of this Galaxy Game is known by all Higher selves participating in this Game. The final event will stimulate all planetary spirit Higher Selves into a graduation spiral.


If, in time, your Higher Self decides to create a third density Galaxy Game, you will know all that you need to know in relation to its formation, operation in conclusion. One more option exists for a Galaxy Game addict who just had the Game closed on shem. That is to not to proceed with any more Games and move to other areas. All this is unlikely commented is an option. There was no one standing Lord over any higher self, as I have discussed in segments in both volumes of M5G.


After the chaos comes Unity within Self, review of experiences with other earth graduates who are long-term friends and the move away from the Galaxy Game area to far more fascinating experiences."

ARCHONS ARE ENTERTAINMENT LIKE A HORROR MOVIE... DON'T GIVE THEM POWER, DON'T ENTERTAIN THEM

'But what about the archons?', I can hear you asking. Whitley Strieber was asked this question on Joe Rupe's Lighting the Void show, "So then the whole story of our Consciousness is trapped here by Archons and we're trying to escape this consciousness.... [Whitley laughs loudly.]

Whitley: "Don't worry about it. It's good entertainment. It's like enjoying a horror movie. But I just... you know, let it be. I mean, so what if there are Archons here? If you have a strong soul, they don't have anything to do with you. They're not going to have anything to do with you. I know a lot of things, secret things in a way. You know, there are negative presences here and they'd like you to believe that they are all-powerful. They have only the power you give them. And how do you give them power? You give them power by entertaining them. If you live through ego, then they have power over you..."

More about Whitley's interview with Joe Rupe in my next article.

ENTERTAINMENT

MOVIES

THE MATRIX (1999)

What can be said about The Matrix series of movies? The first Matrix movie is probably the single most important movie of our generation. It literally woke up millions of people to the possibility that we are indeed living in a computer generated dream world called the matrix. The movie literally shows the computer code that represents our reality scrolling on the computer screen in monochrome green. It should be zeroes and ones to be a little more accurate as it is the on and off bits that make up this information grid we live in.

The main character is named Neo, an anagram for "One". Neo also is a prefix from the Greek, neos, meaning "new". Neo is a computer hacker. Morpheus (Greek god of Dreams), the leader of a pirate organization that hacks the broadcast signal of the matrix, believes Neo is the one prophesized by The Oracle to save humanity and free it from the matrix. With the help of his love interest, Trinity, Neo must wake up, free his mind and become self-realized to fight the machines who feed off the energy of humans.

Near the beginning of the movie Neo wakes up to see someone (Trinity) typing on his computer screen, "Wake up, Neo. The matrix has you. Follow the white rabbit." A knock at his door. He retrieves a disc hidden inside a book named Simulacra and Simulation, a 1981 book which argues our reality is a simulation. The guy at the door says, "Thanks, You're my own personal Jesus." Says Neo needs to unplug and invites him to go party with them. Neo sees the guy's friend has a tattoo of a white rabbit and agrees. While at the club Trinity approaches him.

Neo has a software job at a corporation named Metacortex. Men in black type agents come to the corporation and take Neo in for questioning. Neo is a wanted computer hacker. He refuses to cooperate. They implant him with an electronic bug (symbolic of an archontic mind parasite?). Neo wakes up in bed as if he dreamed the whole thing.

Morpheus calls him and tells him to meet at a bridge. He meets them and Trinity extracts the bug from his stomach. Neo is surprised that it was real. They take him to meet Morpheus. Morpheus offers him a red pill and a blue pill. If he takes the blue pill, he wakes up at home and forgets. If he takes the red pill, Morpheus will show him how far the rabbit hole that is reality goes. He takes the red pill. Morpheus proceeds to tell him and show him what the matrix is. He shows Neo endless fields of pods where humans are grown and plugged into the matrix via wires connected to their nervous system. Neo undergoes training to become self-actualized. Morpheus takes Neo to see the Oracle. The Oracle is a program and another level of control. She tells Neo she is sorry, but he is not the one.

Neo fights and defeats the machines and ascends. He has freed himself and unplugged himself from the Matrix.

As Val Valerian pointed out in his Matrix V book, The Matrix has a savior who rescues mankind from the Matrix. Instead, the exit should be done at an individual level.

Neo is told he must return to Source, the mainframe computer, by entering a door of light. While this does show our creator to be an AI intelligence, this is still programming us to go to the light. The movie depicts the architect of the matrix as being an AI program. To its credit, The Matrix does show Neo freeing his mind with a sort of Zen Buddhist mindset that there is no spoon and that it is his mind that moves. Neo also merges with his archontic shadow self, Agent Smith, to transmute the shadow into light.

"Wake up, Neo. The matrix has you. Follow the white rabbit. "


Hallelujah. You're my savior. My own personal Jesus Christ."

You get caught using that.... I know. This never happened. You don't exist... Ever have that feeling where you're not sure if you're awake or dreaming?

I brought you here to warn you. -Of what? They're watching you, Neo. -Who is?
=============================
You're looking for him. I know, because I was once looking for the same thing. And when he found me... ...he told me I wasn't really looking for him... I was looking for an answer. It's the question that drives us, Neo. It's the question that brought you here. You know the question... ...just as I did. What is the Matrix? The answer is out there, Neo. It's looking for you. And it will find you... ...if you want it to.
=========================
You have a problem with authority, Mr. Anderson. You believe that you are special, that the rules do not apply to you.
========================
-Morpheus. - Yes. I've been looking for you. I don 't know if you 're ready to see what I want to show you. But unfortunately, you and I have run out of time.
They're coming for you, and I don't know what they're going to do.

You are the One, Neo. You may have spent the last few years looking for me, but I've spent my entire life looking for you.
===========================
Take off your shirt. Stop the car. Listen, coppertop. We don't have time for 20 Questions. Right now, there's only one rule: Our way or the highway. Fine. Please, Neo, you have to trust me.
===========================
Lift up your shirt. -What's that? -You're bugged. Try and relax. Come on. Come on. It's on the move. Come on, you sh!t. -You're gonna lose it. -No, I'm not. Clear! Jesus Christ! That thing's real?!
===============================
I imagine that right now you're feeling a bit like Alice tumbling down the rabbit hole? You could say that. I can see it in your eyes. You have the look of a man
who accepts what he sees because he's expecting to wake up. Ironically, this is not far from the truth.



You know something. What you know, you can't explain. But you feel it. You felt it your entire life. Something's wrong with the world. You don't know what, but it's there. Like a splinter in your mind driving you mad. It is this feeling that has brought you to me. Do you know what I'm talking about? The Matrix? Do you want to know what it is? The Matrix is everywhere. It is all around us. Even now, in this very room. You can see it when you look out your window or when you turn on your television. You can feel it when you go to work, when you go to church, when you pay your taxes. It is the world that has been pulled over your eyes ...to blind you from the truth. What truth? That you are a slave. Like everyone else, you were born into bondage. born into a prison that you cannot smell or taste or touch. A prison for your mind. Unfortunately, no one can be told what the Matrix is. You have to see it for yourself.


After this, there is no turning back. You take the blue pill the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill, you stay in Wonderland and I show you how deep the rabbit hole goes. Remember all I'm offering is the truth. Nothing more. Follow me.
================================
The pill you took is part of a trace program. It disrupts your carrier signals so we can pinpoint your location.




Have you ever had a dream, Neo, that you were so sure was real? What if you were unable to wake from that dream? How would you know the difference between the dream world and the real world? -This can't be. -Be what? Be real? Welcome to the real world.
=====================================
What is this place? More important than what is when. When? You believe it's the year 1999 when in fact, it's closer to 2199. I can't tell you exactly what year it is because we honestly don't know.
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This is the core where we broadcast our pirate signal and hack into the Matrix.


You wanted to know what the Matrix is? This is the Construct. It's our loading program. We can load anything, from clothing to equipment, weapons, training simulations... ...anything we need. Right now we're inside a computer program? Is it really so hard to believe? Your clothes are different. The plugs in your body are gone. Your hair has changed. Your appearance now is what we call "residual self-image. " It is the mental projection of your digital self. This isn't real? What is "real"? How do you define "real"? If you're talking about what you can feel, what you can smell, taste and see then "real" is simply electrical signals interpreted by your brain.

This is the world that you know. The world as it was at the end of the 20th century. It exists now only as part of a neural-interactive simulation that we call the Matrix. You've been living in a dream world, Neo. This is the world as it exists today. Welcome to "the desert of the real."



But what we know for certain is that in the early 21st century, all of mankind was united in celebration. We marveled at our own magnificence as we gave birth to Al. Al. You mean artificial intelligence. A singular consciousness that spawned an entire race of machines. We don't know who struck first, us or them. But we know that it was us that scorched the sky. They were dependent on solar power and it was believed that they would be unable to survive without an energy source as abundant as the sun. Throughout human history, we have been dependent on machines to survive. Fate, it seems, is not without a sense of irony.

The human body generates more bio-electricity than a 1 20-volt battery. And over 25,000 BTUs of body heat. Combined with a form of fusion the machines had found all the energy they would ever need. There are fields, Neo, endless fields where human beings are no longer born. We are grown. For the longest time, I wouldn't believe it. And then I saw the fields with my own eyes, watched them liquefy the dead... ...so they could be fed intravenously to the living. And standing there, facing the pure, horrifying precision... I came to realize the obviousness of the truth.



What is the Matrix? Control. The Matrix is a computer-generated dream world built to keep us under control in order to change a human being into this [Morpheus is holding up a battery.] No. I don't believe it. It's not possible. I didn't say it would be easy, Neo. I just said it would be the truth. Stop! Let me out! Let me out! I want out! -Easy, Neo. Easy. Get this thing out of me.

We have a rule. We never free a mind once it's reached a certain age. It's dangerous. The mind has trouble letting go. I've seen it before, and I'm sorry. I did what I did because I had to.

When the Matrix was first built, there was a man born inside who had the ability to change whatever he wanted to remake the Matrix as he saw fit. It was he who freed the first of us, taught us the truth. As long as the Matrix exists, the human race will never be free. After he died the Oracle prophesied his return and that his coming would hail the destruction of the Matrix, end the war, bring freedom to our people.

Me and my brother, Dozer, are 1 00% pure, old-fashioned, homegrown human. Born free right here in the real world. Genuine child of Zion. It's a city? The last human city. The only place we have left. Where is it? Deep underground near the Earth's core, where it's still warm.

This is a sparring program similar to the programmed reality of the Matrix. It has the same basic rules. Like gravity. These rules are no different than those of a computer system. Some of them can be bent. Others can be broken.



You think you're breathing air? Again! Jesus Christ, he's fast! His neuro-kinetics are way above normal. What are you waiting for? You're faster than this.
Don't think you are. Know you are. Come on! Stop trying to hit me, and hit me! I don't believe it. I know what you're trying to do. I'm trying to free your mind, Neo. But I can only show you the door. You have to walk through it. Tank, load the jump program. You have to let it all go, Neo. Fear, doubt and disbelief. Free your mind.

I thought it wasn't real. -Your mind makes it real. If you're killed in the Matrix, you die here? The body cannot live without the mind.

The Matrix is a system, Neo. That system is our enemy. But when you're inside, what do you see? Businessmen, teachers, lawyers, carpenters. The very minds of the people we are trying to save. But until we do, these people are a part of that system and that makes them our enemy. You have to understand most of these people are not ready to be unplugged. And many of them are so inert so hopelessly dependent on the system that they will fight to protect it.



This isn't the Matrix? It's another training program designed to teach you one thing: If you are not one of us, you are one of them. -What are they? -Sentient programs. They can move in and out of any software still hardwired to their system. That means that anyone we haven't unplugged is potentially an agent. Inside the Matrix they are everyone and they are no one. We have survived by hiding and running from them but they are the gatekeepers. They're guarding all the doors and holding all the keys. Sooner or later, someone will have to fight them.



Men have emptied entire clips at them and hit nothing but air. Yet their strength and speed are still based in a world built on rules. Because of that they will never be as strong or as fast as you can be. What are you telling me? That I can dodge bullets? No, Neo. I'm trying to tell you that when you're ready, you won't have to.

Squiddy's sweeping in quick. -Squiddy? A sentinel. A killing machine designed for one thing. Search and destroy.

Power off-line. EMP armed and ready. -EMP? Electromagnetic pulse. Disables any electrical system in the blast radius. It's the only weapon we have against the machines.



ls that...? The Matrix? -Do you always look at it encoded? -Well, you have to. The image translators work for the construct program. But there's way too much information to decode the Matrix. You get used to it. I don't even see the code. All I see is blonde, brunette, redhead.

Did he tell you why he did it? Why you're here? Jesus! What a mind job. So you're here to save the world. What do you say to something like that?

I know this steak doesn't exist. I know that when I put it in my mouth the Matrix is telling my brain that it is juicy and delicious. After nine years you know what I realize? Ignorance is bliss. "Then we have a deal?" "I don't want to remember nothing. Nothing. And I want to be rich. You know, someone important. Like an actor." " Whatever you want, Mr. Reagan." "Okay. You get my body back in a power plant, reinsert me into the Matrix. I'll get you what you want. Access codes to the Zion mainframe.

To deny our own impulses is to deny the very thing that makes us human.


So is this the same oracle that made the prophecy? Yes. She's very old. She's been with us since the beginning. -The beginning? -Of the Resistance.
And she knows what? Everything? She would say she knows enough. And she's never wrong. Try not to think of it in terms of right and wrong. She is a guide, Neo. She can help you to find the path.



Do not try and bend the spoon. That's impossible. Instead, only try to realize the truth. What truth? There is no spoon. There is no spoon? Then you'll see that it is not the spoon that bends. It is only yourself.

You know what that means? It's Latin. Means, "Know thyself." I'll let you in on a little secret. Being the One is just like being in love. No one can tell you you're in love. You just know it through and through.

But you already know what I'm going to tell you. -I'm not the One. -Sorry, kid. You got the gift but it looks like you're waiting for something. -What? -Your next life, maybe. Who knows?

Morpheus believes in you, Neo. And no one, not you, not even me can convince him otherwise. He believes it so blindly that he's going to sacrifice his life to save yours. -What? -You're going to have to make a choice. In the one hand, you'll have Morpheus' life. And in the other hand, you'll have your own.
One of you is going to die. Which one will be up to you.

Don't worry about it. As soon as you step outside that door you'll start feeling better. You'll remember you don't believe in any of this fate crap. You're in control of your own life. Remember?

Oh, deja vu. What did you just say? Nothing. Just deja vu. -What did you see? -What happened? A black cat went past us then another just like it. Was it the same cat? I'm not sure. Switch, Apoc. What is it? A deja vu is usually a glitch in the Matrix when they change something.


Cypher. He set us free. - "Free. " You call this free? All I do is what he tells me to do. If I had to choose between that and the Matrix I choose the Matrix.
The Matrix isn't real. I disagree, Trinity. I think the Matrix can be more real than this world. All I do is pull the plug here. But there you have to watch Apoc die. Welcome to the real world.

They'll reinsert my body. I go back to sleep. When I wake up, I won't remember a thing.



Have you ever stood and stared at it? Marveled at its beauty, its genius? Billions of people just living out their lives. Oblivious. Did you know that the first Matrix was designed to be a perfect human world where none suffered, where everyone would be happy. It was a disaster. No one would accept the program. Entire crops were lost. Some believe that we lacked the programming language to describe your perfect world. But I believe that, as a species, human beings define their reality through misery and suffering. So the perfect world was a dream that your primitive cerebrum kept trying to wake up from. Which is why the Matrix was redesigned to this.

Every mammal on this planet instinctively develops an equilibrium with the surrounding environment. But you humans do not. You move to an area and you multiply and multiply until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease. A cancer of this planet. You are a plague. And we are the cure.



I'm going to be honest with you. I hate this place: this zoo, this prison, this reality, whatever you want to call it. I can't stand it any longer. I must get out of here. I must get free. And in this mind is the key... I need the codes. I have to get inside Zion...

Sooner or later you'll realize, just as I did... there's a difference between knowing the path and walking the path.



"What is he doing? He's beginning to believe." "You're empty. So are you."



Oh, shit. Sentinels. -How long? -Five, maybe six minutes. Tank, charge the EMP. -We can't use that until he's out. -I know. Don't worry. He's gonna make it.

The door. The door on your left. Your other left! The back door. Oh, no. Here they come. He's going to make it. The fire escape at the end of the alley, room 303.



I know you're out there. I can feel you now. I know that you're afraid. You're afraid of us. You're afraid of change. I don't know the future. I didn't come here to tell you how this is going to end. I came here to tell you how it's going to begin. I'll hang up this phone. And then I'll show these people what you don't want them to see. I'm going to show them a world without you. A world without rules and controls, without borders or boundaries. A world where anything is possible. Where we go from there is a choice I leave to you."

THE MATRIX: RELOADED (2003)

Neo has another meeting with the Oracle where they talk about programs. Neo says he knows she is a program. She talks about return to the Source via a door of light. If he can reach the door of light, Zion can be saved. She says we are not free because of purpose. It is purpose that drives us.

The Merovingian's wife is named Persephone. In mythology, Persephone was the goddess of the Underworld and married to Hades, the god of the Underworld. The Merovingian is French as say it is the best language to curse with. He says causality is the basis for everything and choice is an illusion created by those with power. He says there is no escaping Causality. He tells his wife. Persephone catches him cheating on her with another woman. He tells her, "This is nothing. It is only a game."

As revenge Persephone tells Neo how to return to the Source. One door leads to the Source. Neo finds the door of light and enters. He finds an old white man with a beard who calls himself the Architect and Creator of the matrix. He is sitting in front of many video screens with different versions of Neo who has met and talked to him before. He says he is the Father of the matrix and that the Oracle could be called the Mother of the matrix. (Perhaps Sophia?) He says the function of the one is to return to the Source.



Who are you? -I am the Architect. I created the Matrix. I've been waiting for you. You have many questions. Though the process has altered your consciousness... ...you remain irrevocably human. Ergo, some of my answers you will understand and some you will not. Concordantly, while your first question may be the most pertinent... ...you may or may not realize it is also the most irrelevant. Why am I here? Your life is the sum of a remainder
of an unbalanced equation... ...inherent to the programming of the Matrix. You are the eventuality of an anomaly, which despite my sincerest efforts...
...I've been unable to eliminate from what is otherwise... ...a harmony of mathematical precision. While it remains a burden assiduously avoided... ...it is not unexpected and thus not beyond a measure of control... ...which has led you, inexorably... ...here.

You haven't answered my question. -Quite right. Interesting. That was quicker than the others. Others? How many? What others? The Matrix is older than you know. I count from the emergence of one integral anomaly to the emergence of the next. In which case, this is the sixth version. Five before me?
He's lying. Bullshit. There are only two possible explanations. There were five before me. Either no one told me... -...or no one knows. -Precisely. As you are undoubtedly gathering, the anomaly is systemic... ...creating fluctuations in even the most simplistic equations.

Choice. The problem is choice. The first Matrix I designed was naturally perfect, a work of art. Flawless, sublime. A triumph equaled only by its monumental failure. The inevitability of its doom is apparent now... ...as a consequence of the imperfection inherent in every human. Thus, I redesigned it based on your history... ...to more accurately reflect the varying grotesqueries of your nature. However, I was again frustrated by failure. I have come to understand that the answer eluded me... ...because it required a lesser mind. Or perhaps, a mind less bound by the parameters of perfection. Thus, the answer was stumbled upon by another, an intuitive program... ...initially created to investigate certain aspects of the human psyche. If I am the father of the Matrix, she would undoubtedly be its mother. -The Oracle. -Please. As I was saying, she stumbled upon a solution whereby 99 percent of subjects... ...accepted the program, as long as they were given a choice... ...even if they were only aware of the choice at a near unconscious level. While this answer functioned, it was fundamentally flawed... ...thus creating the otherwise contradictory systemic anomaly... ...that, if left unchecked, might threaten the system. Ergo, those that refused the program, while a minority, if unchecked... ...would constitute an escalating probability of disaster.

The function of the One... ...is now to return to the source, allowing a dissemination of the code you carry... ...reinserting the prime program. After which you will be required to select from the Matrix 23 individuals... ...sixteen female, seven male, to rebuild Zion. Failure to comply with this process will result in a cataclysmic system crash... ...killing everyone connected to the Matrix... ...which, coupled with the extermination of Zion... ...will result in the extinction of the entire human race. You won't let it happen. You can't. You need human beings to survive.

While the others experience this in a general way... ...your experience is far more specific... ...vis--vis love. Trinity! Apropos, she entered the Matrix to save your life at the cost of her own. No. Which brings us at last to the moment of truth, wherein the fundamental flaw... ...is ultimately expressed and the anomaly revealed... ...as both beginning and end. There are two doors. The door to your right leads to the source and the salvation of Zion. The door to your left leads back to the Matrix, to her and the end of your species. As you adequately put, the problem is choice.

Already I can see the chain reaction, the chemical precursors that signal... ...the onset of an emotion designed specifically to overwhelm logic and reason. An emotion that is already blinding you from the simple and obvious truth: She is going to die and there is nothing you can do to stop it. Hope. It is the quintessential human delusion, simultaneously... ...the source of your greatest strength and your greatest weakness.

Once the One reaches the source, the war should be over

The prophecy was a lie. The One was never meant to end anything. It was all another system of control.

I have dreamed a dream... ...but now that dream has gone from me.

Once the machines were done with us, they started digging again. We made a quick pass to look for survivors. You found one? Only one. Everything that has a beginning has an end.

THE MATRIX: REVOLUTIONS (2003)

Revolutions is the third and final movie of the trilogy. Neo is talking with the Oracle again. return to the source. She says it is the architect's purpose "to balance the equation". Neo asks what her purpose is. She tells him, "To unbalance it." The architect encourages war and the Oracle, like Neo, wants peace. She tells him Smith: "He is you. Your opposite. the result of the equation trying to balance itself out." In Jungian terms, Smith is like Neo's shadow self.

Neo goes to the machine city to speak to the hive mind. On the high plane he resides outside the matrix with a free mind, he sees it as a bright light.... everything is composed of light.

Neo is able to speak to the AI leader of the machines. It is deep in space and machine insects swarm together to create a face which speaks to Neo. Neo warns the face that "The program Smith has grown beyond your control. Soon he will spread through the matrix. You cannot stop him, but I can." The face asks Neo what he wants and Neo answers, "Peace."

The machines connect to Neo and plug him back into the Matrix so he can fight Smith. Smith asks Neo why he continues to fight? Is is for truth, love, etc? He says those are illusions, vagaries...why continue fighting? Neo says, "Because I choose to."

Smith starts to assimilate him. Neo is turning into black goo. A powerful light grows and transcends the darkness into light. Neo is shown being crucified in the light. The light enters Smith and he is blown apart. The face says, "It is done." similar to Jesus saying, "It is finished" in the Bible.

 

"He did it! It's over! It's over! He did it! He did it! - What is it? What happened? - Sir, he did it, sir. Neo, he did it. - Did what? - He ended the war. The machines, they're gone. The war is over, sir. The war is over. Zion! Zion! Zion, it's over! It's over! The war is over! The war is over! I have imagined this moment... ...for so long. Is this real? Is this real? Neo, wherever you are... ...thank you."

A glitch is seen in the matrix meaning the system has changed. The light of the sun now illuminates the world. The final scene is the Artchitect and the Oracle talking. The Architect tells her it's a dangerous game she is playing and asks how long the peace will last. The Oracle asks if he will free the reamining humans who want to be freed and he says yes.


"Good morning. Well, now. Ain't this a surprise. You played a very dangerous game. Change always is. Just how long do you think this peace is going to last? As long as it can. What about the others? What others? The ones that want out. Obviously, they will be freed. I have your word? What do you think I am? Human?

Oracle! We were afraid we might not find you. Everything's okay now. Look, look. Just look at that. Beautiful. Did you do that? For Neo. That's nice. I know he'd love it. Will we ever see him again? I suspect so. Someday. Did you always know? Oh, no. No, I didn't. But I believed. I believed."

The trilogy ends with the song Navras by Juno Reactor. It's lyrics are Sanskrit: "Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya, Om shanti shanti shanti, Jnani manasa… " which means, "From delusion lead me to truth. From darkness lead me to light. From death lead me to immortality. Let there be peace everywhere. When the five senses and the mind are still and reason itself rests in silence, then begins the Path supreme."

THE TRUMAN SHOW

The Truman Show was my favorite movie for many years, and still may be. And most of it is probably true. It is the true man show. It was co-produced by Richard Luke Rothschild. Is he related to THE Rothschilds? If anyone knows for sure, please let me know. Either way, I do believe the offworlders are watching us like the show here on Earth is a soap opera or reality TV show... As the World Turns, These Are the Days of Our Lives. This movie may have helped inspire the many reality TV shows we have now.

The movie shows the show's creator and director living on the moon and watching his creation. On the table in front of him is a flat disc with a semi-dome which could be a subtle reference to a flat earth. The film shows it is our fear which often keeps us within our prison. It also points out that there is nothing they can do to keep us in the prison if we are truly determined to know the truth.

"While the world he inhabits is, in some respects, counterfeit, There's nothing fake about Truman himself."


All right. Promise me one thing, though. If i die before i reach the summit, You'll use me as an alternative source of food... Eat me, damn it. That's an order.

A light canister falls from the dome above and crashes onto the ground near Truman. He picks it up and sees that it is labeled "Sirius (9 Canis Major)".


Everybody knows about you. Everybody knows everything you do. They're pretending, Truman. Do you understand? Everybody's pretending... This, it's fake. It's all for you. The sky and the sea, Everything--it's a set. It's a show. Everybody's watching you.
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Look at that sunset, Truman. It's perfect. Yeah. That's the big guy.Quite a paintbrush He's got.
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I predict that in just a moment we will see a lady on a red bike, followed by a man with flowers and a volkswagen beetle with a dented fender. Lady... Flowers... and...There it is! There's that dented Beetle! Yes! Don't you want to know how I did that? I'll tell you. They're on a loop. They go around the block. They come back. They go around again. They just go round and round. Round and round.
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I guess i'm being spontaneous. Somebody help me! I'm being spontaneous! Blocked at every turn. Beautifully synchronized, Don't you agree? I changed my mind again. What's new orleans like this time of year? Whoo! Look, Meryl, same road, No cars. It's magic. Ha ha ha!
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I don't know what to think, Marlon. Maybe I'm losing my mind, but it feels like the whole world revolves around me somehow. That's a lot of world for one man, Truman. Sure that's not wishful thinking? Everybody seems to be in on it.
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Well, the point is I'd gladly walk in front of traffic for you. Well, the point is I would gladly Step in front of traffic for you, Truman. And the last thing I'd ever do is lie to you. And the last thing that I would ever do is lie to you... If everybody Is in on it I'd have to be in on it, too. I'm not in on it, Truman, because there is no "it."
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You were right about One thing, though. What's that? The thing that Started all this. Yep. I found him For you, truman. That's why I came by tonight. I'm sure he's got Quite a story to tell. Go to him. Easy on the fog. [keyboard clicking] Stand by, crane cam. Crane cam. Button cam 3. I never stopped believing.
Christof: And wide, curb cam 8. My son! Oh! Move in For a closeup? No, no, no. Move back and... Fade up music. [music swells] And now go in close. All those Years wasted. I'll make it up To you, son. I swear. [music swells] Dad. Yes! [laughing] Bravo. That was a really great Experience. Tech: Congratulations. Ok, quiet down. Let's concentrate. Chloe: That was good work. Whoo! Tech: let's get Some champagne up here. Congratulations. Moses: brilliant, christof. Just brilliant. Roman: It just broke my heart. Well done, everyone! Bravo!


"1.7 billion were there for his birth. For his first step. The world stood still for that stolen kiss, and as he grew so did the technology. An entire human life recorded on an intricate network of hidden cameras and broadcast live and unedited 24 hours a day around the globe. Coming to you now from Seahaven Island, enclosed in the largest studio ever constructed... And along with The Great Wall of China, One of only two man-made structures visible from space, Now in its 30th great year, It's... What a week it's been. I don't know about you-- I was on pins and needles The entire time. Hello and good evening. I'm your host Mike Michaelson, And welcome to Tru-Talk, our forum for issues growing out of the show."


"But tonight, Something very special indeed, A rare and exclusive interview with the show's conceiver and creator. So, come with us now as we go live to the Lunar Room On the 221st floor Of the Omni Cam Echosphere where we'll find the world's greatest tele-visionary-- The designer and architect of the world within a world that is Seahaven Island-- Christof."


"Why do you think Truman has never come close to discovering the true nature of his world until now?" "We accept the reality of the world with which we are presented. It's as simple as that."
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You're on Tru-Talk. Hi, Christof. I'd just like to say one thing. You're a liar and a manipulator, and what you've done to Truman is sick!


"He's not a performer. He's a prisoner. Look at him! Look at what you've done to him! He can leave at any time. If his was more than just a vague ambition, If he was absolutely determined to discover the truth, there's no way we could prevent him. I think what distresses you really, caller, is that ultimately Truman prefers his cell... That's where you're wrong. You're so wrong, and he'll prove you wrong."
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I don't know where he is, but he's gone. We've got every available Extra looking for him. Uh, the Principals are helping out. The crew, too, So every sector's covered. What about prop cars? Yes, they've been Yes, they've been accounted for. He has to be on foot.


"We need more light. We'll never find him this way. What time is it? It's way too early for that. Cue the sun. [people gasp] Jeez! What time is it?... We've got the light. So he's got to be there somewhere. We're not watching the sea... Go to the cabin cam. Cabin cam. There. Perfect. That's our hero shot."


"They can't drive the boat. They're actors." "How do we stop him?" "Ok, uh... We're going to be accessing the weather program now... I think we're gonna want to localize the storm over the boat... There she blows. Come on. Give me some lightning. Again! Hit him again!" "Truman! You can do it!" "Hold on! Is that the best you can do? You're gonna have to kill me!"

Truman weathers the storm and the skies clear. He has smooth sailing ahead and begins to relax and enjoy the day. Then all of a sudden his sailboat crashes into a wall that has been pained to look like the sky. His attempt to leave has been blocked. He wails at the wall in agony, punching it. He regains his composure and walks across the water and up a staircase toward a door.

The door is labeled as "EXIT". He has found the way out of the show that is his life.

Before he leaves Christof speaks to him.
Christof:
"I want to talk to him. Truman." [gasps] "You can speak." [over speaker] "I can hear you. Who are you?" "I am the creator... of a television show that gives hope and joy and inspiration to millions." "Then who am I? "You're the star." "Was nothing real?" "You were real. That's what made you so good to watch. Listen to me, Truman. There's no more truth out there than there is in the world I created for you. The same lies. The same deceit. But in my world... You have nothing to fear. I know you better than you know yourself. You never had a camera in my head. You're afraid. That's why you can't leave. It's ok, Truman. I understand. I have been watching you your whole life. I was watching when you were born. I was watching when you took your first step. I watched you on your first day of school. [laughs] The episode when you lost your first tooth."

"You can't leave, Truman." Christof: "You belong here... You can do it. With me. Talk to me. Say something. Well, say something, Goddamn it. You're on television. You're live to the whole world." "In case I don't see you... Good afternoon, good evening, And good night."

Truman takes and bow and then leaves the giant set through the door and into the real world (which is really ours, another fake one like his).


"He did it! He made it! Yeah! All right, Truman!" " ' Cease transmission'. 'Ceasing transmission'. [taps keyboard] "You want another slice?" "No. I'm ok. What else is on? Let's see what else is on. Where's the TV Guide?"

And just like that the Truman Show is over. After everyone cheers for Truman and are happy that he made it out, they immediately look for somethig else to watch on TV for their lives are run by entertainment and virtual realities.

THE GAME

"It's a game. A game? Specifically tailored for each participant. Think of it as a great vacation. Except you don't go to it, it comes to you. What... What kind of vacation? It's different every time. Humor me with specifics. We provide whatever's lacking."

"This is an insurance company requirement. It states that you're aware that the game exists, that you're a willing participant in said game, so on and so forth."

"Speaking about games... Couldn't help but overhear you talking about CRS. Well, the reason I mention it is I took the test today at the Montgomery Street office. You did? Kudos. So, yours hasn't started yet? No, not yet. That was one of the questions I had for you. What is it? Oh, what is it? The eternal question. You know, I envy you. I wish I could go back and do it for the first time all over again. Here's to new experiences. Hmm, if you'll excuse me, I got to go. Good night, Ted. Nicholas. Nice to meet you. So, you played recently? Oh, about a year ago. I was working in Los Angeles. Oh, I hear the London office is very good, too... It sounds like a lot of fantasy, role-playing nonsense, though. You wanna know what it is? What it's all about?"

This is your game, Nicholas, and welcome to it. I'm here to let you in on a few ground rules. You received the very first key, and others will follow. You'll never know where you'll find them or how you'll need to use them. So keep your eyes open. How do you... You can see me? Let us save the questions till afterwards. How does this work? There's a tiny camera looking at you right now. It's impossible. You're right, impossible. You're having a conversation with your television.

But don't call asking what the object of the game is. Figuring that out is the object of the game.

This was what I was trying to explain to you. This is a... A game. A what? It's a company. They plan elaborate pranks. Things like this. I don't really
understand it myself.

There's a situation up here. We got a real goddamn gun up here... Nicholas, it's fake. It's a part of your game. Don't you start with me now. No, no, listen to me. Don't you fucking start with me. I'm telling you the truth now. This is all the game. Bullshit, all right? Bullshit. I know what happened to that guy. They shot that guy, Feingold, Fisher, they killed him. What did you see? Think about it. What'd you see? I saw them kill him. No, what'd you really really see, this whole time? Special effects, squibs. Squibs like in the movies.

"That was quite a fall. Happy birthday, Nickie. What is this? It's your birthday present. I had to do something. You were becoming such an asshole. Ladies and gentlemen. My brother, Nicholas Van Orton. Amazing. I just wanted to tell you. Great job. This was the best ever."

GAMER

TRON [1982] (DISNEY)

When Disney makes a serious Sci-Fi movie, one should pay attention as they don't make many. The themes in Tron run very deep and get to the root of the issues of God and the Devil, good and evil, and man and machine. The movie is about a video game designer, Kevin Flynn, who gets lost or trapped in his game. He programmed an avatar of himself to oversee the game while he couldn't be there. His partner and his arch-nemesis at the company he works for also have avatars in the game. The Master Control Program (MCP) zaps Flynn into the video game with a laser beam. The MCP is the avatar of his nemesis who steals his games, one of which is named Matrix Blaster, and takes credit for it. It's worth noting this Disney movie referenced a video game about blasting the matrix almost twenty years before the first Matrix movie was made. And the idea of a human becoming trapped in his own game of his creation is also pretty ahead of its time. He creates an AI being in his own image to create the perfect system. This has obvious overtones to the Biblical story of God, man and Lucifer. Being a Disney film though it is not surprising that it helps to push the acceptance of transhumanism and the merger of man and machine, and a virtual world. Although the Zen Buddhist / Taoist philosophy is given much attention, going to the light is pushed especially in the second film where Quorra is literally told to "Head towards the light".

The MCP starts taking over the functions of all the programs who believe in human Users. If he thinks the programs are useful, he sends them to the Game Grid to play games and "to get your bits blasted" where it dies or is de-rezzed. Flynn made a program named Clu, the best program he ever wrote, and taught Clu to oversee everything while he was away. Clu was his mirror image and looks like him and acts like him. He instructed Clu to make the perfect system. But there is an independent program named Tron that acts as a watchdog and monitors all contacts between Flynn's system and other systems then finds anything going on that's not scheduled and it shuts it down.

Clu is an anagram of Luc, a root word which mean "light" and is an abbreviation of Lucifer. Kevin tasked Clu with creating the perfect system.

The movie begins with lightning in darkness or a void. Next a point of white light and color beams radiating outward. And then the emergence of a digital man, or Tron. At one minute into the film someone is in an arcade playing a video game named Lightcycle in Player vs Computer mode.

"I don't even know what I'm doing here. Do you believe in the Users? Yeah, sure. If I don't have a User, then who wrote me? That's what you're doing here. Master Control Program's been snapping up all us programs who believe. If he thinks you're useful, he takes over all your functions so he gets bigger. If he can't use you, he sends you down here to the game grid get your bits blasted. What's your name? Crom. I'm Ram. They'll train you for the games, but I hope you make it."
===================================
"Hey, what's been going on in the other sectors? I've been stuck here for 200 microcycles. It's murder out there. You can't even travel around in your own microcircuits... without permission from Master Control Program. I mean, sending me down here to play games. Who does he calculate he is?"



"Now, I wrote you. - Yes, sir. - I taught you everything about the system. - Thank you, but... - No buts. That's for Users. You're the best program that's ever been written... You think we can merge with this memory, Bit? Yes."
=======================================
"Got a pirate program here. Says his name's Clu. What did he pull? He came into the system with a stolen password. We caught him trying to raid our high-clearance memory."




"It's called Tron. It's a security program itself, actually. It monitors all contacts between our system and other systems. Finds anything going on that's not scheduled, it shuts it down. Part of the Master Control Program? No, it'll run independently and watchdog the MCP as well. "



- "Where is he? - I don't know. Somewhere in here, lost in one of his games."
============================================
"Kevin Flynn, one of ENCOM's brightest young software engineers. He's so bright, he starts going in at night, sets up his own private memory file and begins writing a program for video games, invented called Space Paranoids."

"You invented Space Paranoids? Paranoids, Matrix Blaster, Vice Squad, a whole slew of 'em."
===========================================
"The guy knows what you're up to. Well, now there is nothing to stop him. It's just Dillinger and the MCP running things from on high now. Not if my Tron program was running. That'd shut the system down. You know, if your file was in there..."
================================================
"You can remove men like Alan and me from the system, but we helped create it. And our spirit remains in every program we designed for this computer."



"With the information I can access, I can run things 900 to 1,200 times better than any human."


"I'm warning you, you're entering a big error, Flynn. I'm gonna have to put you on the game grid. Games? You want games? I'll give you games... Prepare all programs for war games. I've got a little challenge for you, Sark; a new recruit. It's a tough case, but but I want him treated in the usual manner. Train him for the games, let him hope for a while, then blow him away."



"What kind of program is he? He's not any kind of program, Sark, he's a User. - A User? - That's right. He pushed me in the real world. Somebody pushes me, I push back. So I brought him down here. What's the matter, Sark? You look nervous. Well, I...I was just...I don't know. A User, I mean... Users wrote us. A User even wrote you! No one User wrote me. I'm worth millions of their man-years... I want him in the games until he dies playing."



"Look, just so I can tell my friends what this dream is about, okay, where am I? You're a guest of the Master Control Program. Oh, great. - They're gonna make you play video games. - No sweat. I play video games better than anybody."



"You will each receive an identity disk. Everything you do or learn will be imprinted on this disk."
=========================================
"That's Tron. He fights for the Users."


"I want him in the games until he dies playing. This is the holding area for the lightcycles... Prepare to transport to lightcycle grid... Taking him into the maze... Video game warriors escaping game grid. This is an illegal exit. You must return to game grid."
==================================================
"When do we pay our visit to the old Master Control? What? There's just 3 of us. Well, if you know anybody who's got an army for rent, that's fine,
but my User told me to go take that sucker out, or I'm never getting out of here. We can't get to the MCP... without the help of my User. I have to get to that input/output tower, and communicate with him."
==========================================================
"Boy, you forget how good the power feels until you get to a pure source."


"I gotta get to that I/O tower. Program Alu, request additional information for sector 2. Prepare hangar for game simulation transport. Attention all units, lock onto matrix code. Prepare for digital beam transport. Activate hangar doors. What's the progress on the simulation? Tron! I knew you'd escape. They haven't built a circuit that could hold you."
========================================================
"Hold it right there! - Yes? - What do you mean, "yes"? Yes. Is that all you can say? No. - Anything else? - Yes. Positive and negative, huh? You're a bit. Yes.
Where's your program? Isn't he gonna miss you? - No. - I'm your program."
================================================
"My User has information that could... could make this a free system again. No, really! You'd have programs lined up to use this place, and no MCP looking over your shoulder."


The tower guardian says, "All that is visible must grow beyond itself, and extend into the realm of the invisible."



"I am creating the information on your disk... that will erase the MCP and change the system. Dedicate yourself to getting the disk into the heart...
of the MCP. This interface is located at its base."
=====================================
"This is the key to a new order. This code disk means freedom."



"If I can just get us on the scanning transport beam, this solar sail simulation will take us across the game sea, out of this domain, back into the central computer."
========================================
"I ought to know my way around the Lightcycle. I wrote the program. - You wrote the program? - It's time I level with you. - I'm what you guys call a User. - You're a User? I took a wrong turn somewhere. If you are a User, everything you've done has been according to a plan, right? You wish."
=============================================
Old enough to remember the MCP when it was a chess program. He started small, and he'll end small... What's happening? - Power surge in the MCP. - We have to get off this beam. - I can't. There isn't another junction for 7 or 8 nanoseconds. - There's another beam!
===============================================
How'd you do that? - Elementary physics... a beam of energy can always be diverted.
=================================================
Route us to the MCP. I want to get rid of this dead weight, and catch a transport beam to the game domain.
============================================


"The MCP, it's the heart of the whole system.

Slave, it doesn't matter. Prepare to terminate.

"All programs have a desire to be useful. But in moments, you will no longer seek communication... with each other or your superfluous Users. You will each be part of me. Together, we will be complete. You should have joined me..."

All my functions are now yours.
===================================
"Your User can't help you now, my little program. I got it. Steer us over by the beam. Right next to it. What good will that do? I'm gonna jump. It's the only way to help Tron. Don't. You'll be de-rezzed. Don't worry. Come on, let's go! We did it!"


"It was incredible. He threw himself into the beam and distracted the MCP... just long enough for you to get the disk in. He saved us. He really did it. Video warriors, look at the I/O towers. Every tower is lighting up."

TRON: LEGACY [2010] (DISNEY)

Tron: Legacy is the sequel to the 1982 Disney movie, Tron. Kevin Flynn, the inventor of the Tron game, has gone missing. He was researching genetic algorithms and quantum teleportation to realize his goal of "a digital frontier to reshape the human conditon". Twenty years later, his business partner gets a page from him. Kevin's son, Sam, goes to the old arcade to investigate. Like his father, Sam is zapped into the digiital world of the video game and is treated like a program even though he is a user. He meets Clu, the mirror image of his father, who despises him and sends him into the game grid. He has to fight for his life in the game grid. An ISO named Quorra helps him escape the game grid and find his father. His father tells him he was trapped in the game and couldn't return home. When Sam entered the game it opened a portal in the I/O tower. The portal will only be open for a short time, but Clu and the MCP do not want them to exit the system. The movie seems to explore the idea of transhumanism. It is good that Flynn is shown meditating and teaching a Zen Buddhism philosophy which actually gives him insight into how and when to escape the matrix. There are subtle messages here and there such as doing nothing and Quorra removing herself from the equation.

Kevin Flynn is the Creator or God. Clu is Lucifer, the most perfect being, the Demiurge archetype, in search of a perfect system, one that is superior to its creator's. Sam is the son of Flynn (God) and enters the game to rescue Quorra and his father. In this respect, Sam is the Christ figure or savior. Sam is like Neo, Thomas Anderson (whose name literally means "Son of Man"), the one, the savior. Quorra looks very similar to Trinity of The Matrix series. This is because they both represent Sophia, the bride of Christ. The shorter black hair may be indicative of the Isis archetype though I am ot sure. Quorra is said to be an ISO, an Isomorphic algorithm, a whole new life form with manifested like a flame from "nothing". Quorra, like Sophia the Gnostic goddess of wisdom, is "profoundly naive, unimaginably wise", was going to be Flynn's "gift to the world", but Clu "happened". Flynn had hoped to find control, order and and perfection but the ISOs shattered that "hall of mirrors".

Behind the arcade game of Tron, Sam finds a secret entrance to his dad's office. Notice the songs Separate Ways (Worlds Apart) and Sweet Dreams are playing.

MAN: "The Grid. A digital frontier. I tried to picture clusters of information as they moved through the computer. What did they look like? Ships? Motorcycles? Were the circuits like freeways? I kept dreaming of a world I thought I'd never see. And then, one day... BOY: You got in. MAN: That's right, man. I got in."
MAN: "And the world was more beautiful than I ever dreamed and also more dangerous than I ever imagined."



Now, I met a brave warrior. Tron. (VOCALIZING) Bom-ba-bom-bom bom! Tron! BOY: He fights for the users. MAN: He sure does. Oh, man, he showed me things that no one had ever imagined. There were these disk battles fought in spectacular arenas. Cycles that raced on ribbons of light. It was so radical.
MAN: And together... BOY: You built the Grid. MAN: We built a new grid for programs and users. Now, I couldn't be in there all the time, so I created a program in my own image that could think. Like you, and me. And I called him Clu. - Codified Likeness Utility. - MAN: That's right. And Clu, Tron and I, we built the system, where all information was free and open.
========================================
ENCOM CEO and video game icon Kevin Flynn has disappeared. He was best known for designing Tron and Space Paranoids, the two bestselling video games in history.
=========================================
Loyal to the end, Bradley maintains his belief that Flynn is not missing and is instead pursuing his dream of "a digital frontier to reshape the human condition."
"In there is a new world. In there is our future. In there is our destiny."
====================================
OS-12 is the most secure operating system ever released. The idea of sharing our software or giving it away for free disappeared with Kevin Flynn.
=============================================
Sam, two nights before he disappeared, he came to my house. "I've cracked it," he kept saying. He was talking about genetic algorithms, quantum teleportation. He said he was about to change everything. Science, medicine, religion. He wouldn't have left that, Sam. He wouldn't have left you.
====================================================
This program has no disk. Another stray. Hey, wait. Wait. I'm not a program! He actually did it. I'm on the Grid. Does the name Kevin Flynn mean anything to you? Be quiet if you want to live! MAN: Not the games, not the games, not the games, not the games...
============================================
COMPUTER: Attention, program. You will receive an identity disk. Everything you do or learn will be imprinted on this disk. If you lose your disk or fail to follow commands, you will be subject to immediate de-resolution. Mirroring complete. Disk activated and synchronized. Proceed to games. SAM: Games? Where are you going? What am I supposed to do? Survive. (CROWD ROARS) COMPUTER: All combatants, prepare for disk wars.
=========================================
Identify yourself, program. - I'm not a program. - (CROWD BOOS) Identify. My name is Sam Flynn.



SAM: "Am I on the Grid? Who are you? Dad. Sam. Look at you, man. Look at the size of you. - How did you get in here? - I got your message. Oh. So it's just you? Yeah. Just you. Oh. (LAUGHS) Isn't this something? You look the same. A lot's happened, Sam. More than you can imagine. Disk. Let's have a look.
(SAM LAUGHS) Got it. Hmm. I expected more. So, you were trapped in here. That's right. - And you're in charge. - Right again. You're two for two. So can we just go home now? Not in the cards. Not for you. That's a hell of a way to treat your son. Oh, that. I'm not your father, Sam. But I'm very, very happy to see you. Clu. Where is he? What did you do to him? Same thing I'm going to do to you, user."


"Oh, yes, indeed, programs. Your liberator! Your luminary! Your leader and maker! The one who vanquished the tyranny of the user those many cycles before! CLU: I've been waiting a long time for this. JARVIS: Clu! You wanna play? I'll play. Excellent words, sir. Were you pleased with my execution? COMPUTER: Grid is live. Initiate light cycle battle. You got no chance, user."
========================================
"Their vehicles can't go off Grid. They'll malfunction on this terrain. - What about us? - (LAUGHS) Obviously not. - Where are you taking me? - Patience, Sam Flynn. All your questions will be answered soon. SAM: Whoa, whoa, whoa, whoa! (LAUGHS) Wait here. MAN: Quorra. I dreamed of Tron. First time in years.
QUORRA: It's a sign."

===================================
MAN: I'm afraid something's happened. QUORRA: Something has happened. We have a guest. MAN: There are no guests, kiddo. Sam...
==============================
"Clu had him on the light cycle grid. I intervened.... Flynn built it many cycles ago for the games. QUORRA: It doesn't get out as much as it used to, but it's still the fastest thing on the Grid."


"I've read them all. Oh. Light reading. Tolstoy. Dostoyevsky. I-Ching. Journey Without Goal. Must have a killer ending. Flynn is teaching me about the art of the selfless, about removing oneself from the equation. But between you and me, Jules Verne is my favorite."
======================================
"I'm sure you've figured it out by now, I was coming here. Human form into digital space. Heavy stuff. But I also had you. I had ENCOM. I couldn't be in here all the time. I needed partners to help out. Tron and Clu? That's right. KEVIN: Tron was created by Alan for the old system. I brought him here to protect this one."


"Clu was my creation. A program designed to create a perfect world. We were jamming, man, building utopia. Hours in here were just minutes back home. Just when I thought it couldn't get any more profound, something unexpected happened. The miracle. The miracle. You remember.

ISOs. Isomorphic algorithms. - A whole new life form. - And you created them? (LAUGHS) No. No. They manifested, like a flame. They weren't really from anywhere. The conditions were right and they came into being. For centuries we've dreamed of gods, spirits, aliens, an intelligence beyond our own. You seeing this? I found them in here. Like flowers in a wasteland. Profoundly naive. Unimaginably wise. (CHUCKLES) They were spectacular. Everything I'd hoped to find in the system, control, order, perfection, none of it meant a thing. I'd been living in a hall of mirrors. The ISOs shattered it. The possibilities of their root code, their digital DNA. Disease? History. Science, philosophy, every idea man has ever had about the universe up for grabs. Bio-digital jazz, man."


"The ISOs, they were going to be my gift to the world. SAM: So what happened? KEVIN: Clu. Clu happened. TRON: Your transport to the portal is waiting for you. I don't like it when you cut it this close. KEVIN: Will you stop worrying, Tron? Everything's just fine. - Everything's under control. - CLU: Flynn!
Am I still to create the perfect system? Yeah. KEVIN: It was a coup. TRON: Go. CLU: You've been corrupted. Why? Why? Flynn, go! (TRON YELLS) KEVIN: Tron, he fought for me. I never saw him again. So why didn't you fight? - KEVIN: Hmm. - He did. KEVIN: Clu fed on my resistance. The more I fought, the more powerful he became. It was impressive, really. And my miracle... Clu saw the IS Os as an imperfection. So he destroyed them. (DISTANT SCREAMING) The Purge. - He killed them all? - It was genocide. I tried to get back but I couldn't get to the portal. It uses massive power and it can't stay open forever.
And like a safe, it... It can only be opened from the outside. It closed on me, Sam. That's why I never came home. SAM: So the portal, it activated when I came in. So it's open now. KEVIN: Not for long. Only one millicycle, about eight hours. So we go now. Go home. We make a run for it. - We get you out of here."



"The moment Flynn is on the Grid, Clu will stop at nothing to obtain his disk. My disk is everything, Sam. It's the master key. The golden ticket. The way out.
- And not just for me. - What do you mean? Our worlds are more connected than anyone knows. Clu figures if I can be in... SAM: He can be out? KEVIN: With my disk, it's possible. SAM: And then what? Game over. The guy doesn't dig imperfection. What's more imperfect than our world? I can't let that happen. I won't."


"So what do we do? Nothing? It's amazing how productive doing nothing can be. Clu's planning something. We've known that for a while. Programs have been disappearing. There's unrest out there, even revolution. If we sit tight, Clu might be brought down from the inside. SAM: If the portal is closing, we can't sit around. We have to move now. Tell me, what brought you here, to the Grid? Alan got your page. I didn't send any page. It was Clu. Clu sent that page. That's why you're here. This is all his design. He wanted a new piece on the board to change the game! With you, he got more than he ever dreamed. This is precisely what he wants. Us together heading for the portal. It's his game now. The only way to win is not to play. Well, that's a hell of a way to live. But it is a way. We can go home. Don't you want that? Sometimes life has a way of moving you past things like wants and hopes."

================================
"How can he be so afraid of his own creation? I mean, he built Clu. Why doesn't he just end him? He could, but it would require reintegration. Yeah, all right.
Flynn would never survive the event. It would mean the end of them both. (SIGHS) If he refuses to save himself, then I will. How? I'm going through the portal. Clu wants Flynn's disk, not mine. I'm going to find Alan and we'll figure this thing out from the other side. This may be Clu's game here, but in my world, he's gone in one keystroke. But I can't do anything unless I get to the portal. And my guts tell me that you don't want to be stuck in this place for eternity either."
===================================
There's someone I once knew, a program named Zuse who fought alongside the ISOs. They say he can get anyone anywhere. SAM: How do I find him? QUORRA: This is his sector. Make it there alive, and he'll find you.
============================
Sir, the sentries downtown have recovered Flynn's light cycle. We've traced it to its point of origin. KEVIN: Prepare the light runner, Quorra.
=====================================
You are Clu. - I am Clu. - You will create the perfect system. - I will create the perfect system. (CHUCKLES) Together we're gonna change the world, man.
(ROARS) (LAUGHS) (SIGHS) Let's move. CASTOR: Zuse has been around since the earliest days of the gaming grid. By necessity, he has to mind all the percentages. All the angles.
=======================================
"Your father didn't want any programs slipping out accidentally, did he?"


"I need to get to the portal. Well, it's closing quickly, as I'm sure you're aware. Tick-tock, tick-tock. And it's quite the journey. Beyond the far reaches of the Outlands. Your father didn't want any programs slipping out accidentally, did he? - Can you help me? - Of course. But first, as a man who prides himself on staying well informed, I must ask who sent you my way. Her name's Quorra. Said she met you a long time ago. Indeed she did. Many cycles ago. It was a different time. But we're not here to relive the past. Let's see about your future, shall we? We'll have to change your attire and you'll need a forged disk. Not easy these days. And of course you'll need transport to cross the Sea of Simulation. This is going to be quite the ride. (SCREAMING) (MUSIC CHANGES)
I believed in users once before. Playing all the angles. (SCREAMING) Resist! The game has changed, son of Flynn! (CACKLES) I met your friend. He's fantastic! Behold! The son of our maker! Yeah!"


SAM: Your disk. Dad, it's gone. It is. I'm sorry. I know I messed up. We can go back. - I can go back. - No, we stay together. - Dad, I can do this. - You've done enough already! Sam, you're really... You're messing with my Zen thing, man. She's stable. - SAM: So what do we do now? - I don't know. Nothing. We do nothing. Be still. Wait. You ever jump a freight train? Huh? We do it your way. Full-on sprint to the portal. If we beat Clu there, we have a chance. Let's get her out of here. This'll take us there. - Is she gonna make it? - I don't know. I've got to identify the damaged code.
========================================
KEVIN: She's the miracle, man. Everything I ever worked for."A digital frontier to reshape the human condition." SAM: I always thought that was just a plug line. KEVIN: In our world, she could change everything. Yeah. (LAUGHS) Check that out. She risked herself for me. Some things are worth the risk. KEVIN: Look at this. Now, that is impressive if I do say so myself. Huh? Come on, it's gonna take a while for her system to reboot.
====================================
"I said I'd show you the Grid. You should have seen this place back then. I couldn't wait to show it to you. Could not wait. SAM: Must have been something before Clu screwed it up. No, no, he... He's me. I screwed it up. Chasing after perfection. Chasing after what was right in front of me. Right in front of me. Look what you've accomplished. It's incredible. Sam, I'd have given it all up for one more day with you."
=====================================
"Here. She's rebooting. Give her this. The old man's gonna knock on the sky, listen to the sound. CASTOR: When Flynn entered the space, ah, everything changed. I've never seen anything quite like it. The awe was palpable. - Was it? - I presume our understanding is still valid? Control of the city? A sizeable request, I know. But seemingly fitting compensation. Don't you think? How long have you been searching for this, Clu? About 1 ,000 cycles. No? Just imagine the secrets it holds. (LAUGHS) The master key to any and all riddles of the Grid, Grid, Grid, Grid... But there's something else, too. Isn't there?"

==========================================
"So I ran. A sympathetic program smuggled me out of the city. But soon they had me surrounded. I prepared for the end. And just as everything was going dark, I felt a hand on my shoulder. And when I opened my eyes, standing above me was the Creator. Your father. He saved me. I guess you could say I'm a rescue... SAM: Hell of a view. QUORRA: It used to let us know that Flynn was here. It became the symbol of something bigger, something better than this world. I've never been this close before. It's how I imagine a sunrise to be. Ah, trust me. There's no comparison. What's it like? - The sun? - Yeah. Man..."
=======================================
"This isn't supposed to be here. - What happened? - A new course. What is this? Clu can't create programs. He can only destroy or repurpose them. Repurpose them for what? COMPUTER: Battalion 6, report to Staging Area Alpha. He's building an army."



"What's she doing? - Removing herself from the equation."


- "Greetings, programs! - (PROGRAMS CHEER) Together we have achieved a great many things. We have created a vast, complex system. We've maintained it. We've improved it. We have rid it of its imperfection. Not to mention rid it of the false deity who sought to enslave us. Kevin Flynn! - Where are you now?
- (PROGRAMS BOO) (LAUGHS) My fellow programs, let there be no doubt that our world is a cage no more. For at this moment, the key to the next frontier is finally in our possession! (PROGRAMS CHEER) Your disk. CLU: And unlike our selfish Creator, who reserved the privilege of our world only for himself, I will make their world open and available to all of us! (PROGRAMS CHEER) Yes! To all of us! SAM: He's taking all of this with him. He's figured out how to do it. CLU: And whatever we find there, there our system will grow! There our system will blossom! Do this. Prove yourselves. Prove yourselves to me! Be loyal to me! And I will never betray you! (PROGRAMS CHEER)..... CLU: Maximize efficiency. Rid the new system of its imperfection! My vision is clear, fellow programs. Out there is a new world! Out there is our victory! (PROGRAMS CHEER) Out there is our destiny."
=====================================
"Dad, we have to get your disk. We gotta get to the portal. You shut them down outside. Even if I make it, you won't last in here, nor will Quorra. - We'll be all right. Come on. - I'm not going home without you. Sam... The same team. Remember? I was afraid you were gonna say that. Meet me on the flight deck in five"
========================================
COMPUTER: "Light fighter 5. Unauthorized launch. Death to the user!"


"Head towards the light, Quorra. Where did you learn that move? ENCOM Tower. Couple of nights ago. ENCOM Tower. Huh. Light jets. Here they come."
========================================
TRON: "Flynn, go! CLU: Rinzler! Take the shot! Finish the game! Roll! TRON: I fight for the users. (SCREAMS) That's it. It's over. It's over! (LAUGHS) QUORRA: Whoo! Quorra, there's something I need you to do. Let's get you home, Dad. There it is. - Take her down. - Hang on. This could be rough. This is mine. I had a feeling you'd be here! (LAUGHS) The cycles haven't been kind, have they? Oh, you don't look so bad."


"I did everything. Everything you ever asked." I know you did." - CLU: I executed the plan! "- "As you saw it." "You... You promised that we would change the world together. - You broke your promise." - "I know. I understand that now." "I took this system to its maximum potential. I created the perfect system!"


"The thing about perfection is that it's unknowable. It's impossible but it's also right in front of us all the time. You wouldn't know that because I didn't when I created you. I'm sorry, Clu. I'm sorry". (YELLS) CLU: "You knew I'd beat you. And still you did all this? For him. No. No! Why?" "He's my son."
==========================================

"...and get us some wheels." " Wheels?" "What's your plan?" "I'm a user. I'll improvise."

WARGAMES (1983)

"Help games.'Games' refers to models, simulations and games which have strategic applications."

"Shall we play a game?"

"What is the primary goal?" "To win the game."

"Is this a game or is it real?" "What's the difference?"

"Did you ever play tic-tac-toe? Yeah. Of course. - But you don't any more? - No. Why? Because it's a boring game. It's always a tie. Exactly. There's no way to win. The game itself is pointless. But back at the war room, they believe you can win a nuclear war. That there can be acceptable losses."

"There's no way you can win. I know that. It doesn't. It hasn't learned. - Is there any way to make it play itself? - Yes. Number of players zero. Seven! Come on. Learn, goddamn it. Eight. It must be caught in a loop. It's taking power from the rest of the system."

"What's it doing?" "It's learning." "Greetings, Professor Falken." "Hello, Joshua." " Strange game. The only winning move is not to play.... How about a nice game of chess?"

MUSIC

SIMULATION THEORY - MUSE

Muse is one of the biggest bands on the planet. They wrote and sang the theme song, Survival, for the 2012 London Olympic Games. They have won two Grammy awards and have sold over 20 million albums worldwide. They have scored a number one album in both America and the U.K. They have had six number one albums (including Simulation Theory) and 22 top 40 hit singles in the U.K. alone. They have been on the cutting edge of the conspiracy movement with songs like Uprising. Their latest release is called Simulation Theory and is poised to become their fifth straight top 10 album in the U.S. Simulation Theory appears to be a concept album as all the songs deal with the same theme, that is, the theory that we are living in a simulation.

Look at the first two lines from the four opening songs. "Burn like a slave, churn like a cog. We are simulations. I have lived in darkness. For all my life, I have been pursued. I'm trapped and my back's against the wall. I see no solution or exit out. Propaganda. Floozy, you got me trapped in your dark fantasy world." And then there's their first single named Thought Contagion which sounds eerily reminiscent of what the archons are said to be, mind parasites. And what do they decide to name the final track on the album? The Void. Let's look at the lyrics of each song on the album.

Algorithm
"Burn like a slave, churn like a cog. We are caged in simulations. Algorithms evolve, push us aside and render us obsolete. [Chorus] This means war with your creator. This means war with your creator..... Reload, crash out."

The Dark Side
"I have lived in darkness. For all my life, I've been pursued. You'd be afraid if you could feel my pain. And if you could see the things I am able to see. [Chorus] Break me out. Break me out. Let me flee. Break me out, break me out. Set me free."

Pressure
"I'm trapped and my back's up against the wall. I see no solution or exit out. I'm grinding it out, no one can see. The pressure's growing exponentially. I'm trying to keep up to speed with you. Your lane changing is oscillating me. I'm hitting the ground and I'm sprinting. I'm falling behind now I'm tuning out. ​ [Pre-Chorus] Pressure building, Pressure building, Pressure building [Chorus] Don't push me (Ah-ah-ah) Don't push me (Ah-ah-ah) Let me get off the ground (Don't push me). To you I'm no longer bound (Ah-ah-ah). Don't stop me (Ah-ah-ah). Don't choke me (Ah-ah-ah). I need you out of my head (Don't push me). You've got me close to the edge (Don't push me)."

Propaganda
Pro-pro-pro-pro-pro-pro-pro-pro-pro-pro-paganda. Floozy, You got me trapped in your dark fantasy world. Don't you know you make me woozy? You have me wrapped around your little finger. [Chorus] Baby, don't you know you can't lose. You make me offers that I can't refuse. You keep telling pretty lies. You toy with the truth. Oh you're killing me with your... [Refrain] Pro-pro-pro-pro-pro-pro-pro-pro-pro-pro-paganda. [Verse 2] Cold chick, You ate my soul just like a Death Eater...

Break it to me
"Break it to me. Don't dress it up but don't beat around the bush. And don't cover it up but don't push it underground. And don't keep it inside and don't edit and redact. And no dumbing it down. And don’t fake it, just... [Refrain] (Break it to me) (Break it to me) (Break it to me) [Verse 2] And I can handle the truth... (Just break it to me) [Chorus] I know how to mend. I can rise high above the ashes. I'll re-invent. I will re-emerge. Reborn. [Refrain] Break it to me."

Something Human
"My circuits have blown. I know it's self-imposed. And all I have shared, and all I have loved is all I'll ever own. But something has changed. I feel so alive. My life just blew up, I'd give it all up.I'll depressurize. [Pre-Chorus] Ten thousand miles left on the road. Five-hundred hours 'til I am home. I need something human, human.Human, human. [Verse 2] Let's face all our fears. Come out of the shade. Let's burn all the money, absolve all the lies. And wake up unscathed. The big picture's gone. Replaced with visions of you. Now life can begin, I've cleansed all my sins. I'm about to break through. [Chorus] Five thousand miles left on the road Two-hundred hours 'til I am home I need something human, human Human, human... [Chorus] Less than a mile left on the road. I will be crawling through your door. I need something human, human. Human, human. [Outro] And I need your love. And something human, human."

Thought Contagion
"Strung out falling from the big time. Welcome to the infinite black skies. Brain cleansed fractured identity. Fragments and scattered debris. Thought contagion. Thought contagion. Fall down long winds are counted out. Prop me up before I black out. Withdraw before you're out of time. A clean slate and buried war crimes. You've been bitten by a true believer. You've been bitten by someone who's hungrier than you. You've been bitten by a true believer
You've been bitten by someones false beliefs. Thought contagion. Thought contagion. They'll never do what you want them to. Give it up and watch them break through. It's too late for a revolution. Brace for the final solution. Thought contagion. Thought contagion. You've been bitten by a true believer. You've been bitten by someone who's hungrier then you. You've been bitten by a true believer. You've been bitten by someone's false beliefs. Thought contagion. Thought contagion. Strung out falling from the big time. Welcome to the infinite black skies. It's too late for a revolution. Brace for the final solution.

Get up and Fight
"What we have's the only thing worth fighting for. And I, I won't let nothing keep us apart. Through these fallouts there is a truth and pain but through it all You will always have my heart. [Pre-Chorus 1] I see a change on the horizon. Reasons to be frightened. I know that we can pull through. I am here to tell you. [Chorus] Get up and fight. Get up and fight. I can't do this thing without you. I'm lost in this without you. Get up and fight. We've gotta get up and fight. I can't handle this without you. Can't do it without you. [Verse 2] In our heads, a million voices scream and shout. And no one will ever hear a sound. Oh, only you can hush it. And calm the turmoil and the noise.And help me reach the higher ground. [Pre-Chorus 2] I see a change on the horizon. Reasons to be frightened. There's nothing we can't get through.I am here to tell you. [Chorus] To get up and fight.

Blockades
"The truth is that when I am killing in order to survive, I have never felt so alive. I am always seeking to live and die on the edge. Life is a broken simulation, I'm unable to feel. I'm searching for something that's real. I am always seeking to see what's behind the veil. [Pre-Chorus] Trapped in a maze of unseen walls, These blockades must fall. [Chorus] Crush, crush. Raze and rush. Seize, fight for your life. Smash, test. Beat the best. Fight for your life. You've been summoned now."

Dig Down
"When hope and love has been lost and you fall to the ground, You must find a way. When the darkness descends and you're told it's the end. You must find a way. When God decides to look the other way and a clown takes the throne. We must find a way. Face the firing squad, against all the odds. You will find a way [Chorus] Dig down. Dig down. Dig down and find faith. When you're close to the edge. With a gun to your head. You must find a way. [Verse 2] When friends are thin on the ground and they try to divide us. We must find a way. We have entered the fray and we will not obey. We must find a way, yeah [Chorus] Dig down..."

The Void
"They'll say, no one can see us. That we're estranged and all alone. They believe nothing can reach us. And pull us out of the boundless gloom. [Chorus] They're wrong. They're wrong. They're wrong. Yeah, baby, they're wrong. They're wrong. They're wrong. [Verse 2] They'll say the sun is dying. And the fragile can't be saved. And the cold, it will devour us. And we won't rise up and slay giants. [Chorus] They're wrong. They're wrong. They're wrong. Yeah, baby, they're wrong. They're wrong. They're wrong. [Bridge] It takes a leap of faith to awake from these delusions. You are the coder and avatar. A star. [Verse 3] They'll say, no one will find us. That we're estranged and all alone. They believe nothing can reach us. And pull us out of the boundless gloom. [Chorus] They're wrong. They're wrong. They're wrong. Baby, they're wrong. They're wrong. They're wrong."

Muse deserves credit for calling attention to the simulation theory. However, I can support the message they are pushing only so far. I am not sure I agree with their "final solution". They are calling for an uprising and to fight. This is not necessarily the part I am opposed against. In their last song, The Void, Muse talks about the proverbial "Them" which they call 'They'. 'They' are our rulers and oppressors, those who are subjugating the common people. Muse claims those in charge see us, the common people, as being "estranged and all alone" in a "boundless gloom" which is "cold" and "will devour us" -- which Muse seems to be calling The Void and using it more in the metaphorical sense of emptiness rather than a more literal sense, though I'm not sure. To their credit, Muse says 'They' are wrong. And that We, the people, will "rise up and slay giants". Muse says we "are the coder and avatar". Muse may be cleverly placing The Void as the last song in a secret, coded, hidden way to show they know the Void is the ultimate "exit out", but they don't state it explicitly.

LATERALUS - TOOL

The modern alternative rock band Tool seems to have been influenced by the writings of out of body pioneer Robert Monroe and his idea of "spiraling out". Their popular song, Lateralus, speaks of this theme.

The album begins with the singer in negativity, a grudge, in a prison cell. As Saturn ascends again and again, he is ignorant to the damage done and it consumes him until he chooses to let it go. There is apocalypse. He tells himself over and over again to be patient. That's his mantra. He starts to see mathematically how the pieces of the schism fit together. He finds beauty in the dissonance. He is grateful to be in this form now and remembers that pain is an illusion and he is an eternal being. He accepts the ticks and leeches (archontic parasites?) that are sucking him dry, but he transcends them and finds balance, by going beyond reason and integrating intuition and all the divine possibilities while still being human. He rides the spiral and spirals out, letting go. He finds peace within the emptiness of life and crucifies the ego, reaching for the light, and realizing we are all one mind and capable of anything imaginable. Here are the lyrics to the album:

01 The Grudge
Wear the grudge like a crown of negativity. Calculate what we will or will not tolerate. Desperate to control all and everything. Unable to forgive your scarlet lettermen. Clutch it like a cornerstone. Otherwise it all comes down. Justify denials and grip 'em to the lonesome end. Clutch it like a cornerstone. Otherwise it all comes down. Terrified of being wrong. Ultimatum prison cell.

Saturn ascends, choose one or ten. Hang on or be humbled again. Clutch it like a cornerstone. Otherwise it all comes down. Justify denials and grip 'em to the lonesome end. Saturn ascends, comes round again. Saturn ascends, the one, the ten. Ignorant to the damage done.

Wear the grudge like a crown. Desperate to control. Unable to forgive. And we're sinking deeper. Defining, confining, controlling, and we're sinking deeper.

Saturn comes back around to show you everything Let's you choose what you will not see and then Drags you down like a stone or lifts you up again Spits you out like a child, light and innocent. Saturn comes back around. Lifts you up like a child or Drags you down like a stone To consume you till you choose to let this go.

Give away the stone. Let the oceans take and transmutate this cold and fated anchor. Give away the stone. Let the waters kiss and transmutate these leaden grudges into gold. Let go.

02 eon blue apocalypse •
There are no words.

03 The Patient •
A groan of tedium escapes me, Startling the fearful. Is this a test? It has to be, Otherwise I can't go on. Draining patience, drain vitality. This paranoid, paralyzed vampire act's a little old.

But I'm still right here Giving blood, keeping faith And I'm still right here. Wait it out, Gonna wait it out, Be patient (wait it out). If there were no rewards to reap, No loving embrace to see me through This tedious path I've chosen here, I certainly would've walked away by now. Gonna wait it out.

If there were no desire to heal The damaged and broken met along This tedious path I've chosen here I certainly would've walked away by now.

And I still may ... (sigh) ... I still may. Be patient. I must keep reminding myself of this... Gonna wait it out.

04 mantra •
...

05 Schism
I know the pieces fit cuz I watched them fall away. Mildewed and smoldering. Fundamental differing. Pure intention juxtaposed will set two lovers souls in motion. Disintegrating as it goes testing our communication. The light that fueled our fire then has burned a hole between us so we cannot see to reach an end crippling our communication.

I know the pieces fit cuz I watched them tumble down. No fault, none to blame it doesn't mean I don't desire to point the finger, blame the other, watch the temple topple over. To bring the pieces back together, rediscover communication.

The poetry that comes from the squaring off between, And the circling is worth it. Finding beauty in the dissonance.

There was a time that the pieces fit, but I watched them fall away. Mildewed and smoldering, strangled by our coveting. I've done the math enough to know the dangers of our second guessing. Doomed to crumble unless we grow, and strengthen our communication.

Cold silence has a tendency to atrophy any Sense of compassion Between supposed lovers/brothers.

06 Parabol
So familiar and overwhelmingly warm This one, this form I hold now. Embracing you, this reality here, This one, this form I hold now, so Wide eyed and hopeful. Wide eyed and hopefully wild.

We barely remember what came before this precious moment, Choosing to be here right now. Hold on, stay inside... This body holding me, reminding me that I am not alone in. This body makes me feel eternal. All this pain is an illusion.

07 Parabola
We barely remember who or what came before this precious moment, We are choosing to be here right now. Hold on, stay inside. This holy reality, this holy experience. Choosing to be here in This body. This body holding me. Be my reminder here that I am not alone in This body, this body holding me, feeling eternal All this pain is an illusion. Alive, I... In this holy reality, in this holy experience. Choosing to be here in This body. This body holding me. Be my reminder here that I am not alone in This body, this body holding me, feeling eternal. All this pain is an illusion.

Twirling round with this familiar parable. Spinning, weaving round each new experience. Recognize this as a holy gift and celebrate this chance to be alive and breathing.

This body holding me reminds me of my own mortality. Embrace this moment. Remember. We are eternal. All this pain is an illusion.

08 Ticks & Leeches
Suck and suck. Suckin up all you can, suckin up all you can suck. Workin up under my patience like a little tick. Fat little parasite.

Suck me dry. My blood is bruised and borrowed. You thieving bastards. You have turned my blood cold and bitter, beat my compassion black and blue.

Hope this is what you wanted. Hope this is what you had in mind. Cuz this is what you're getting. I hope you're choking. I hope you choke on this.

Taken all I can, taken all I can, we(?) can take. Taken all you can, taken all you can fuckin' take. Got nothing left to give to you. Blood suckin parasitic little tick/blood suckin parasitic little tick. Take what you want and then go.

09 Lateralus
"Black then white are all I see. In my infancy. Red and yellow then came to be, Reaching out to me, Lets me see. As below, so above and beyond, I imagine drawn beyond the lines of reason. Push the envelope. Watch it bend. Over-thinking, over-analyzing separates the body from the mind. Withering my intuition, missing opportunities and I must feed my will to feel my moment drawing way outside the lines. There is so much more And beckons me
To look through to these infinite possibilities. Feed my will to feel this moment urging me to cross the line. Reaching out to embrace the random. Reaching out to embrace whatever may come. I embrace my desire to. I embrace my desire to feel the rhythm, to feel connected. Enough to step aside and weep like a widow To feel inspired, to fathom the power, To witness the beauty, to bathe in the fountain, To swing on the spiral, to swing on the spiral, To swing on the spiral of our divinity and still be a human. With my feet upon the ground, I lose myself between the sounds And open wide to suck it in. I feel it move across my skin. I'm reaching up and reaching out. I'm reaching for the random or whatever will bewilder me. Whatever will bewilder me. And following our will and wind, we may just go where no one's been. We'll ride the spiral to the end. And may just go where no one's been.

Spiral out. Keep going. Spiral out. Keep going. Spiral out. Keep going. Spiral out. Keep going. "

10 Disposition •
Mention this to me. Mention something, mention anything and watch the weather change.

11 Reflection •
I have come curiously close to the end, down beneath my self-indulgent pitiful hole, defeated, I concede and move closer. I may find comfort here. I may find peace within the emptiness. How pitiful.

It's calling me... and in my darkest moment, fetal and weeping. The moon tells me a secret - my confidant. As full and bright as I am. This light is not my own and a million light reflections pass over me. Its source is bright and endless. She resuscitates the hopeless. Without her, we are lifeless satellites drifting.

And as I pull my head out I am without one doubt. Don't wanna be down here feeding my narcissism. I must crucify the ego before it's far too late. I pray the light lifts me out before I pine away. So crucify the ego, before it's far too late to leave behind this place so negative and blind and cynical, and you will come to find that we are all one mind, capable of all that's imagined and all conceivable. Just let the light touch you and let the words spill through and let them pass right through, bringing out our hope and reason before we pine away.

12 Triad •
There are no words.

This last song is a broadcast from Art Bell's Coast to Coast A.M. radio show. During open lines a frantic caller called from Area 51 in a panic warning about the agenda of the military regarding aliens and depopulation. While the call was most likely made by an actor, it was interesting and Tool found it interesting enough to include as the last track on their album.

13 Faaip de Oiad •
"I, I don't have a whole lot of time. Um, OK, I'm a former employee of Area 51. I, I was let go on a medical discharge about a week ago and, and... [chokes] I've kind of been running across the country. Damn, I don't know where to start, they're, they're gonna, um, they'll triangulate on this position really soon.

OK, um, um, OK, what we're thinking of as, as aliens, they're extradimensional beings, that, an earlier precursor of the, um, space program they made contact with. They are not what they claim to be. Uh, they've infiltrated a, a lot of aspects of, of, of the military establishment, particularly the Area 51.

The disasters that are coming, they, the military, I'm sorry, the government knows about them. And there's a lot of safe areas in this world that they could begin moving the population to now. They are not! They want those major population centers wiped out so that the few that are left will be more easily controllable."

 

THE TURN OF A FRIENDLY CARD - THE ALAN PARSONS PROJECT

 

Alan Parsons helped engineer the Pink Floyd album Dark Side of the Moon and was responsoible for many of the sound effects. His group The Alan Parsons Project produced several easy listening pop hits. The Turn of a Friendly Card was one of several successful concept albums the band released in the classic rock format.

"Something's wrong in this House today. While the Master was riding the Servants decided to play. Something's wrong in this House today. Something's been going on there may be a price to pay. There's evil brewing, getting out of control. And I'm helpless I can't put it right. Something unrighteous is possessing my soul. And it's cold in the heat of the night... Might be too much Sun or too much of something in the Air. Whatever's happening nobody else is aware."

"Games people play, You take it or you leave it. Things that they say, Honor Bright. If I promise you the Moon and the Stars, Would you believe it? Games people play in the middle of the night."

Goodbye, my friend. The stars wait for me. Who knows where we shall meet again, If ever, But time Keeps flowing like a river (on and on) To the sea Till it's gone forever, forevermore."

Go back home, you damn fool. Surely you know you can't win. You should never have come near this place. You should have stayed on the outside, Lookin' in... Oh, I don't wanna go home. I'm like a washed up rag, Tattered and torn. I wish I'd never been born."

"There are unsmiling faces and bright plastic chains. And a wheel in perpetual motion. And they follow the races and pay out the gains With no show of an outward emotion. And they think it will make their lives easier For God knows up till now it's been hard But the game never ends when your whole world depends On the turn of a friendly card. There's a sign in the desert that lies to the west Where you can't tell the night from the sunrise... "

"Snake eyes, Seven eleven... But'cha gotta Gimme one minute more Then I'll walk right through that door... "

"You gave the best you had to give. You only have one life to live. You fought so hard you were a slave. After all you gave there was nothing left to save. You've got nothing left to lose. You read the book. You turn the page. You change your life in a thousand ways. The dawn of reason lights your eyes with the key you realise to the kingdom of the wise... "

There are unsmiling faces in fetters and chains on a wheel in perpetual motion who belong to all races and answer all names with no show of an outward emotion. And they think it will make their lives easier, but the doorway before them is barred. And the game never ends when your whole world depends on the turn of a friendly card. No, the game never ends when your whole world depends on the turn of a friendly card."

THE MAGICAL MYSTERY TOUR - THE BEATLES

Magical Mystery Tour
"Roll up! Roll up for the magical mystery tour! Step right this way!

Roll up, roll up for the mystery tour. Roll up, roll up for the mystery tour. Roll up (And that's an invitation), roll up for the mystery tour. Roll up (To make a reservation), roll up for the mystery tour. The magical mystery tour is waiting to take you away.Waiting to take you away.

Roll up, roll up for the mystery tour. Roll up, roll up for the mystery tour. Roll up (We've got everything you need.), roll up for the mystery tour. Roll up (Satisfaction guaranteed.), roll up for the mystery tour. The magical mystery tour is hoping to take you away.Hoping to take you away.

Mystery trip. Aaaah... the magical mystery tour. Roll up, roll up for the mystery tour. Roll up (And that's an invitation), roll up for the mystery tour. Roll up (To make a reservation), roll up for the mystery tour. The magical mystery tour is coming to take you away. Coming to take you away. The magical mystery tour is dying to take you away.Dying to take you away, take you today..."

Fool on the Hill
"Day after day, alone on a hill, the man with the foolish grin is keeping perfectly still. But nobody wants to know him. They can see that he's just a fool. And he never gives an answer. But the fool on the hill sees the sun going down and the eyes in his head see the world spinning 'round... He never listens to them. He knows that they're the fools."

Hello, Good bye


I Am the Walrus
"I am he as you are he as you are me and we are all together."

Strawberry Fields Forever
"Let me take you down, 'cause I'm going to Strawberry Fields. Nothing is real and nothing to get hung about. Strawberry Fields forever. Living is easy with eyes closed, misunderstanding all you see. It's getting hard to be someone but it all works out. It doesn't matter much to me... Always know, sometimes think it's me. But you know, I know when it's a dream. I think a "No," I mean a "Yes". But it's all wrong. That is, I think I disagree. Let me take you down, cause I'm going to Strawberry Fields. Nothing is real and nothing to get hung about. Strawberry Fields forever."

All You Need Is Love
"There's nothing you can do that can't be done. Nothing you can sing that can't be sung. Nothing you can say but you can learn how to play the game. It's easy . Nothing you can make that can't be made. No one you can save that can't be saved. Nothing you can do but you can learn how to be you in time. It's easy. All you need is love."

KARN EVIL 9 - ELP

Emerson, Lake and Palmer was an influential progressive rock band from the 1970s.

"Cold and misty morning, I heard a warning borne in the air about an age of power where no one had an hour to spare, where the seeds have withered, silent children shivered, in the cold... Praying for survival at the end of the day. There is no compassion for those who stay. I'll be there. I'll be there. I will be there. There must be someone who can set them free: To take their sorrow from this odyssey, to help the helpless and the refugee, to protect what's left of humanity...

"Step inside! Hello! We've a most amazing show. You'll enjoy it all we know. Step inside! Step inside! We've got thrills and shocks, supersonic fighting cocks. Leave your hammers at the box. Come inside! Come inside! Roll up! Roll up! Roll up! See the show!... Spectacular! Spectacular! If you follow me there's a speciality: Some tears for you to see, Misery, misery, Roll up! Roll up! Roll up! See the show! Next upon the bill in our House of Vaudeville We've a stripper in a till What a thrill! What a thrill! And not content with that, With our hands behind our backs, We pull Jesus from a hat, Get into that! Get into that! Roll up! Roll up! Roll up! See the show!...

"Welcome back, my friends, to the show that never ends. We're so glad you could attend, come inside, come inside. There behind a glass stands a real blade of grass. Be careful as you pass, move along, move along. Come inside, the show's about to start. Guaranteed to blow your head apart. Rest assured you'll get your money's worth. Greatest show in Heaven, Hell or Earth. You've got to see the show, it's a dynamo. You've got to see the show, it's rock and roll, oh. Right before your eyes we pull laughter from the skies and he laughs until he cries, then he dies, then he dies. Come inside, the show's about to start. Guaranteed to blow your head apart. You've got to see the show, it's a dynamo. You've got to see the show, it's rock and roll, oh. Soon the Gypsy Queen in a glaze of vaseline will perform on guillotine, what a scene, what a scene. Next upon the stand will you please extend a hand to Alexander's Ragtime Band, Dixieland, Dixieland. Roll up, roll up, roll up. See the show. Performing on a stool we've a sight to make you drool: Seven virgins and a mule, keep it cool, keep it cool. We would like it to be known the exhibits that were shown were exclusively our own, all our own, all our own. Come and see the show, come and see the show. Come and see the show. See the show."

"Man alone, born of stone, will stamp the dust of time. His hands strike the flame of his soul; Ties a rope to a tree and hangs the Universe until the winds of laughter blows cold. Fear that rattles in men's ears and rears its hideous head. Dread... Death... in the wind. Man of steel pray and kneel with fever's blazing torch. Thrust in the face of the night; Draws a blade of compassion, Kissed by countless Kings whose jeweled trumpet words blind his sight. Walls that no man thought would fall. The altars of the just, Crushed... Dust... in the wind. No man yields who flies in my ship. Danger! Let the bridge computer speak. Stranger! Load your program. I am yourself. No computer stands in my way. Only blood can cancel my pain. Guardians of a nuclear dawn, Let the maps of war be drawn. Rejoice! Glory is ours! Our young men have not died in vain, Their graves need no flowers. The tapes have recorded their names. I am all there is. Negative! Primitive! Limited! I let you live! But I gave you life. What else could you do? To do what was right. I'm perfect! Are you?"

MIND GAMES - JOHN LENNON

John Lennon was, of course, one of the most iconic songwriters of all-time. Along with Paul McCartney he wrote dozens of fantastic songs, including Imagine, Give Peace a Chance, Happy Xmas (War is Over), Instant Karma and All You Need is Love. Mind Games is a song on one of his solo albums. In 1973 the single peaked at #18 on the Billboard charts.

"We're playing those mind games together. Pushing the barriers, planting seeds. Playing the mind guerrilla. Chanting the Mantra 'peace on earth'. We all been playing those mind games forever. Some kinda druid dudes lifting the veil. Doing the mind guerrilla. Some call it magic, the search for the grail.

Love is the answer and you know that for sure. Love is a flower you got to let it grow.

So keep on playing those mind games together. Faith in the future out of the now. You just can't beat on those mind guerrillas. Absolute elsewhere in the stones of your mind. Yeah we're playing those mind games forever. Projecting our images in space and in time.

'Yes' is the answer and you know that for sure. 'Yes' is surrender. You got to let it go.

So keep on playing those mind games together. Doing the ritual dance in the sun. Millions of mind guerrillas. Putting their soul power to the karmic wheel. Keep on playing those mind games forever. Raising the spirit of peace and love. (I want you to make love, not war. I know you've heard it before.)"

ROGER WATERS - AMUSED TO DEATH

Roger Waters is famous for being the brilliant lyricist for Pink Floyd, one of the greatest rock bands ever. He was known for coming up with relevent concept albums such as Animals, Wish You Were Here, Dark Side of the Moon, and The Wall. They were all brilliant and touched on many things I write about on this site. He spent ten years working on a solo album named Amused to Death. The album holds up to the high standards of Pink Floyd. Jeff Beck filled in on guitar in David Gilmour's absence. But it was the deep and thought provoking message which makes the album so great. There is a song which reprises throughout the album. It is called What God Wants and it occurs in three parts fittingly, perhaps as a nod to the trinity.

What God Wants, Part I

"What God wants God gets. God help us all. What God wants God gets.
The kid in the corner looked at the priest and fingered his pale blue Japanese guitar.
The priest said, "God wants goodness. God wants light. God wants mayhem. God wants a clean fight.
What God wants God gets. "Don't look so surprised. It's only dogma", The alien prophet cried.
The beetle and the springbok took the Bible from its hook. The monkey in the corner wrote the lesson in his book.
What God wants God gets God help us all.
God wants peace. God wants war. God wants famine. God wants chain stores. What God wants God gets.
God wants sedition. God wants sex. God wants freedom. God wants Semtex. What God wants God gets.
"Don't look so afraid. I'm only joking," The alien comic lied.
The jackass and hyena took the feather from its hook. The monkey in the corner wrote the joke down in his book.
What God wants God gets.
God wants boarders. God wants crack. God wants rainfall. God wants wetbacks. What God wants God gets.
God wants voodoo. God wants shrines. God wants law. God wants organised crime. God wants crusade. God wants jihad.
God wants good. God wants bad. What God wants God gets. "


What God Wants, Part II

"Do you believe in a better day? Do you have a faith in a golden way? If you do then we must come together this day. Come together as one, united.
Television audience... Brought together the sound of my voice. United united financially united socially. United spiritually and all possible ways.
Through the power of money and the power of your prayers. What God wants God gets God help us all.
God wants dollars. God wants cents. God wants pounds, shillings and pence. God wants guilders. God wants kroner. God wants Swiss francs.
God wants French francs. Oui il veut des francs francais. God wants escudos. God wants pesetas. Don't send lira. God don't want small potatoes.
God wants small towns. God wants pain. God wants clean up rock campaigns. God wants widows. God wants solution.
God wants TV. God wants contributions. What God wants God gets God help us all.
God wants silver. God wants gold. God wants his secret never to be told.
God wants gigolos. God wants giraffes. God wants politics. God wants a good laugh. What God wants God gets God help us all
God wants friendship. God wants fame. God wants credit. God wants blame. God wants poverty. God wants wealth.
God wants insurance. God wants to cover himself. What God wants God gets God help us all."


What God Wants, Part III

"Don't be afraid, it's only business", the alien prophet sighed. The vulture and the magpie took the cash box from its hook. The monkey in the corner wrote
the figures in his book. Crazed, the checkout lady's fingers flash across the till. And the captain posts the menu of the day. And in banks across the world
Christians, Moslems, Hindus, Jews and people of every race, creed, colour, tint, or hue get down on their knees and pray.
The racoon and the groundhog neatly make up bags of change. But the monkey in the corner... well, he's slowly drifting out of range.
"Christ is freezing inside," The veterans cries. The hyenas break cover and stream through the meadow. And the fog rolls in through his bottle of gin.
So he picks up a stone that looks like a bone. And the bullets fly. And the rivers run dry. And the fat girls sigh. And the network anchor persons lie.
And the soldier's alone in the video zone. But the monkey's not watching. He's slipped out to the kitchen to pile the dishes and answer the phone."


Amused To Death

" 'Doctor, Doctor, what is wrong with me? This supermarket life is getting long. What is the heart life of a colour TV? What is the shelf life of a teenage queen?'
Ooh, western woman. Ooh, western girl.
News hound sniffs the air when Jessica Hahn goes down. He latches on to that symbol of detachment, attracted by the peeling away of feeling. The celebrity of the abused shell the belle.
Ooh, western woman. Ooh, western girl.
And the children of Melrose strut their stuff. Is absolute zero cold enough? And out in the valley, warm and clean, the little ones sit by their TV screens.
No thoughts to think. No tears to cry. All sucked dry. Down to the very last breath.
Bartender, what is wrong with me? Why I am so out of breath?
The captain said, "Excuse me, ma'am. This species has amused itself to death."
Amused itself to death. Amused itself to death.
We watched the tragedy unfold. We did as we were told. We bought and sold. It was the greatest show on earth.
But then it was over. We oohed and aahed. We drove our racing cars. We ate our last few jars of caviar.
And somewhere out there in the stars, a keen-eyed look-out spied a flickering light: our last hurrah.
And when they found our shadows, groups 'round the TV sets.
They ran down every lead. They repeated every test. They checked out all the data in their lists. And then the alien anthropologists admitted they were still perplexed.
But on eliminating every other reason for our sad demise, they logged the only explanation left:
'This species has amused itself to death.'
No tears to cry. No feelings left.
This species has amused itself to death. Amused itself to death."

MORE BUDDHIST THOUGHTS ON HOW TO BE LIBERATED AND ESCAPE SAMSARA (ILLUSION)

More thoughts from my Buddhist friend... So here is the simple summary:

Unenlightened state:
- Ground Awareness is not recognized as the only reality
- We ("local" mental activities in Awareness) produce thoughts and imaginations, a belief in our own reality gradually develop
- Thought and sense of self-existence develops with the belief of its reality of separate existence
- Ego-complex develops around this core belief in self-existence
- Ego develops the desire to "exist", to affirm itself, compete, get sensual experiences and satisfactions. It also develops the fear of non-existence, death. This leads to the desire to incarnate into physical plane.
- Upon incarnation ego gets even more strengthened with the sense of separate body-mind individual self and fear of death.
- But it's a package deal, you also get all delusions, confusions and sufferings associated with unenlightened physical existence unavoidably.

There are many ways to stop this vicious cycle. Many of them start for the bottom and are not very productive, although they may still help and give some relief. You might be able to convince yourself that physical incarnation has to be avoided, but still retain your sense of ego and separate self. Then you will still experience unsatisfaction, boredom , sensual desires etc. So most productive and efficient, but also most radical way is to start from the top:
- Discover the presence of the ground Awareness in your direct experience.
- Experientially see and understand that it is the ONLY reality. All forms appearing in the Awareness do not have any separate existence, they are just images on the screen of the Awareness, just only imaginations. The false beliefs in the reality of "things" and "selves" loose their ground and gradually dissolve.
- The crucial point is the dissolution in the firm belief of separate self-existence. This dissolution also unroots the sense of ego that also gradually dissolves.
- Then we gradually start experiencing the liberation from the slavery to our egos and experience the immense sense of peace and freedom from ego fears, anxieties, worries, self-affirming and self-defending impulses etc.
- We gradually start experiencing the bliss and peace of Nirvana state
- Upon leaving the "physical" plane, as we already lost the sense of ego, we no longer have any desire to incarnate again, the very idea of incarnation makes no sense anymore.
- We move on to the pure realms of enlightened states of awareness where we do not reincarnate into any beings (because we lost any sense of separate self) but we may or may not choose to continue mental activities. We may choose to remain in a formless state, or may choose to continue experiencing forms while staying in the enlightened state of awareness. Either way works and the choice does not matter.

CONCLUSION

The recent interest in escape rooms and escape games reflects our desire to be immersed in a challenging mystery, a puzzle or riddle to figure out and escape from. Maybe that encapsulates our underlying reason for choosing to be here? There is much evidence to suggest we are indeed living in a computer simulation game, a matrix. And our goal and intention is to wake up to this fact, recognize our true nature, find our way out, exit the system and create a better reality.

Perhaps man's pursuit for happiness on Earth is just a meaningless game of trivial pursuit? Here on Earth, the meaning of life is there is no meaning, only the meaning you give it. Paradoxically, the meaning of life is to give life meaning.

Then again, maybe Game Theory is a zero sum game in chaos theory. True "knowl-edge" lies in the "null edge".

This comsic god game of life is one of duality and polarity and in order to win one has to balance or merge the positive and negative, to integrate the shadow self as Carl Jung put it. It is the evening of the polarities. This merger of positive and negative results in a zero point which is full of energy. It's not the either-or of duality and polairty. It's not neither-nor of extinction or nirvana. It is the both-and of the quantum information field of awareness that connects all things. The way to win this earth game of life is not to play it anymore once we die, that is, not choose to reincarnate. If one wants to continue to play the game, they may do so. If one is tired of the game, then one can "spiral out" or "wink out" and choose not to play anymore. Game over. One can choose to be in a formless state in what is known as the clear light of awareness that some call the void. Or, if one wishes to take on form in a world, one can manifest a better world of their own creation while retaining the mindfulness that it is a fantasy of their creation and not to get immersed into forgetfulness of the dream.

All those "Focus" realms and other realms delineated by astral travelers and near-death experiencers are dream-like realities. They are made up. For different people they may seem different. It's not important how they look like. What is important is that they are manifested by our unconscious desires, or we join the realms that are manifested by other beings and match our desires, attachments and beliefs and we are attracted to them, which means - we are bound to them and get stuck in them. Two things get us entrapped there: the belief that these realms are real and our unconscious attachment to them. Once we are clear from both we are liberated and free to go anywhere or be in any state that we consciously choose or in any realm that we can consciously manifest. But the thing is - if we want to be in a manifested realm we should manifest it CONSCIOUSLY and not get attached and trapped there.

So basically, once we know how to navigate through our own unconscious beliefs, illusions and attachments we will also easily navigate through those realms, because it's the same thing. The realms are by-products of our beliefs and attachments. They are secondary manifested realities.

A couple of near death experiencers were told the light was Yahweh or what we think of as God and Nanci Danison basically said that as well, but noted there are likely other sources beyond it. Based on the apparent ability to manifest our own reality wouldn't it be better to manifest our own versus going to the light and merging into someone else's creationv-- the cosmic God game -- mainly due to the slow process of reincarnation and the suffering we endure on earth in its game of hide-and-seek, forgetting who it is. Why not avoid the white light and stay in the "void" for lack of a better term which seems to be the potential for everything and a sort of pre-creation womb -- where we can stay in a blissful state as long as we like or can manifest a creation of our own making, if that is what we choose to do?

Maybe the meaning of life is embedded in its own name? In an anagram since life itself is a riddle and a puzzle. Maybe "the meaning of life" is "the fine game of nil". That will likely be the title of my next article on the so-called Void.